Player Matchup

Yu Huang
Yu Huang
CrossxXxWanted
Yu Huang
Level 60
God Stats
3W - 5L
1,544 SR
Queue Stats
72W - 84L
1,490 Elo+
Party 1
Freya
Freya
IAMLORDELALALA
Freya
Level 142
God Stats
4W - 5L
1,557 SR
Queue Stats
423W - 421L
1,537 Elo+
Party 1
Cabrakan
Cabrakan
LuciaLinden
Cabrakan
Level 135
God Stats
4W - 4L
1,696 SR
Queue Stats
95W - 103L
1,539 Elo+
Solo
Arachne
Arachne
Perky Peakz
Arachne
Level 145
God Stats
8W - 2L
1,790 SR
Queue Stats
181W - 174L
1,572 Elo+
Party 1
Sun Wukong
Sun Wukong
xKobe17x
Sun Wukong
Level 144
God Stats
9W - 11L
1,466 SR
Queue Stats
236W - 213L
1,569 Elo+
Solo
Team Averages
Level 125
1,611 SR
1,541 Elo+

VS

Team Averages
Level 76
1,558 SR
1,515 Elo+
Poseidon
Poseidon
Code_Name_Five
Poseidon
Level 54
God Stats
7W - 8L
1,707 SR
Queue Stats
91W - 89L
1,497 Elo+
Party 2
Pele
Pele
Code_Name_Seven
Pele
Level 69
God Stats
41W - 25L
1,634 SR
Queue Stats
110W - 104L
1,499 Elo+
Party 2
Izanami
Izanami
Gs_puner1
Izanami
Level 89
God Stats
279W - 254L
1,539 SR
Queue Stats
280W - 255L
1,539 Elo+
Solo
Cthulhu
Cthulhu
KUROKAMI7485
Cthulhu
Level 65
God Stats
27W - 36L
1,440 SR
Queue Stats
261W - 263L
1,550 Elo+
Solo
Thor
Thor
death_stroke417
Thor
Level 102
God Stats
10W - 9L
1,471 SR
Queue Stats
197W - 194L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
14
1 / 1 / 3
8,474
446
11,512
7,839
3,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 1 / 0
9,752
513
10,650
16,227
6,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
LuciaLinden
Cabrakan
13
1 / 1 / 4
8,254
434
12,679
17,560
13,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Perky Peakz
Arachne
16
3 / 5 / 0
9,551
503
6,462
17,300
9,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
xKobe17x
Sun Wukong
15
0 / 3 / 2
9,077
478
9,236
16,267
12,065
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
15
2 / 1 / 0
9,080
478
5,390
10,650
5,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
8 / 1 / 0
11,019
580
12,776
18,387
8,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Gs_puner1
Izanami
16
0 / 3 / 2
9,579
504
7,826
14,412
6,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
KUROKAMI7485
Cthulhu
13
0 / 2 / 3
8,612
453
10,226
16,452
17,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 2 / 4
10,403
548
11,239
15,321
10,192
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
9
Kills
11
11
Deaths
9
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Poseidon
2
1
0
2
W
8
1
0
8
L
Yu Huang
1
1
3
2.5
W
Izanami
Gs_puner1
Izanami
0
3
2
0.33
L
4
1
0
4
W
Cthulhu
KUROKAMI7485
Cthulhu
0
2
3
0.75
L
Cabrakan
LuciaLinden
Cabrakan
1
1
4
3
L
Arachne
Perky Peakz
Arachne
3
5
0
0.6
W
1
2
4
1.5
L
Sun Wukong
xKobe17x
Sun Wukong
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,539
Damage
47,457
75,193
Taken
75,222
45,229
Mitigated
48,512
30,612
Healing
23,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
5,390
663
151
2,654
10,650
5,058
32
8,305
2,345
76,254
2,396
W
12,776
3,303
0
5,083
18,387
8,450
582
6,549
11,838
0
106,942
L
Yu Huang
11,512
711
0
259
7,839
3,627
0
2,310
5,529
75,472
0
W
Izanami
Gs_puner1
Izanami
7,826
3,948
0
6,086
14,412
6,839
0
8,498
5,914
0
99,382
L
10,650
3,935
0
12,161
16,227
6,768
208
1,642
14,585
77,836
3,375
W
Cthulhu
KUROKAMI7485
Cthulhu
10,226
976
468
2,598
16,452
17,973
108
10,127
6,325
41,474
0
L
Cabrakan
LuciaLinden
Cabrakan
12,679
1,755
0
5,556
17,560
13,587
0
7,680
9,880
36,623
2,800
L
Arachne
Perky Peakz
Arachne
6,462
4,384
0
6,688
17,300
9,182
0
3,703
13,597
0
89,766
W
11,239
3,214
0
6,377
15,321
10,192
0
1,762
13,559
81
91,708
L
Sun Wukong
xKobe17x
Sun Wukong
9,236
1,955
0
5,948
16,267
12,065
0
230
16,037
0
73,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,108
Gold Earned
48,693
538
Minions Killed
655
0
Camps Cleared
0
1,791,250
Distance Traveled
1,822,452
32
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,080
478
108
6
0
354,467
2
W
Pele
11,019
580
151
8
0
422,122
1
L
Yu Huang
8,474
446
103
5
0
336,628
4
W
Izanami
9,579
504
164
9
0
325,660
3
L
Freya
9,752
513
122
6
0
345,028
6
W
Cthulhu
8,612
453
66
3
0
365,868
3
L
Cabrakan
8,254
434
59
3
0
356,518
8
L
Arachne
9,551
503
128
7
0
382,615
5
W
Thor
10,403
548
166
9
0
354,335
3
L
Sun Wukong
9,077
478
126
7
0
370,461
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role