Player Matchup

Cerberus
Cerberus
Diamond V
BossØfHell
Cerberus
Diamond V
Level 160
God Stats
30W - 4L
2,093 SR
Queue Stats
70W - 23L
2,451 MMR
Party 1
Chang'e
Chang'e
Platinum II
Hefestø
Chang'e
Platinum II
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 9L
2,265 MMR
Party 1
Guan Yu
Guan Yu
Diamond V
Juninn
Guan Yu
Diamond V
Level 160
God Stats
5W - 1L
1,846 SR
Queue Stats
61W - 13L
2,350 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 160
1,813 SR
2,355 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,495 SR
1,645 MMR
Osiris
Osiris
Bronze V
OperatorMK21
Osiris
Bronze V
Level 107
God Stats
2W - 8L
1,283 SR
Queue Stats
5W - 14L
1,140 MMR
Solo
Nike
Nike
Grandmaster
TuTerrørPe
Nike
Grandmaster
Level 88
God Stats
3W - 4L
1,702 SR
Queue Stats
67W - 31L
3,061 MMR
Solo
Merlin
Merlin
Bronze I
xarliealb
Merlin
Bronze I
Level 141
God Stats
12W - 28L
1,500 SR
Queue Stats
78W - 176L
734 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BossØfHell
Cerberus
12
1 / 1 / 9
7,653
765
5,548
10,232
9,057
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chang'e
Hefestø
Chang'e
13
6 / 0 / 3
8,231
823
10,190
6,648
2,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Juninn
Guan Yu
12
3 / 0 / 4
7,630
763
6,110
9,264
10,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bans
AchillesGebBaron SamediAh Muzen CabThoth

VS

Bans
AresMorgan Le FayArtemisNoxApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
9
1 / 5 / 0
6,152
615
4,933
9,598
5,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 2 / 0
6,152
615
4,440
11,486
4,777
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Merlin
xarliealb
Merlin
9
0 / 4 / 0
5,724
572
6,129
5,058
1,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
10
Kills
1
1
Deaths
11
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BossØfHell
Cerberus
1
1
9
5.5
W
Chang'e
Hefestø
Chang'e
6
0
3
7.5
W
Guan Yu
Juninn
Guan Yu
3
0
4
5
L
Osiris
1
5
0
0.2
L
0
2
0
0
L
Merlin
xarliealb
Merlin
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,848
Damage
15,502
26,144
Taken
26,142
22,259
Mitigated
11,295
15,849
Healing
879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BossØfHell
Cerberus
5,548
628
890
3,047
10,232
9,057
298
2,634
7,598
23,294
0
W
Chang'e
Hefestø
Chang'e
10,190
961
3,043
3,074
6,648
2,759
1,639
1,411
5,237
39,064
0
W
Guan Yu
Juninn
Guan Yu
6,110
813
1,887
3,908
9,264
10,443
1,135
2,395
6,869
0
18,910
L
Osiris
4,933
1,120
0
422
9,598
5,352
0
5,581
3,704
0
13,345
L
4,440
491
0
392
11,486
4,777
0
6,938
4,202
0
25,407
L
Merlin
xarliealb
Merlin
6,129
555
0
65
5,058
1,166
0
3,603
1,411
17,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,514
Gold Earned
18,028
151
Minions Killed
102
6
Camps Cleared
3
603,693
Distance Traveled
452,800
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,653
765
53
5
4
190,765
4
W
Chang'e
8,231
823
83
8
2
208,806
3
W
Guan Yu
7,630
763
15
2
0
204,122
2
L
Osiris
6,152
615
26
3
2
143,543
3
L
Nike
6,152
615
65
7
1
174,182
3
L
Merlin
5,724
572
11
1
0
135,075
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role