Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
AquamanWithAPug
Artio
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 129L
1,524 Elo+
Party 2
Artemis
Artemis
jjookerr
Artemis
Level 69
God Stats
1W - 1L
1,659 SR
Queue Stats
194W - 189L
1,509 Elo+
Solo
Sun Wukong
Sun Wukong
joshreed2013
Sun Wukong
Level 143
God Stats
1W - 1L
1,569 SR
Queue Stats
188W - 170L
1,522 Elo+
Party 2
Pele
Pele
tueurstef60250
Pele
Level 147
God Stats
4W - 4L
1,420 SR
Queue Stats
170W - 180L
1,488 Elo+
Party 1
Team Averages
Level 129
1,530 SR
1,509 Elo+

VS

Team Averages
Level 130
1,588 SR
1,513 Elo+
Tiamat
Tiamat
 
Tiamat
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
BOGAXUL
Ah Puch
Level 129
God Stats
9W - 3L
1,566 SR
Queue Stats
294W - 287L
1,599 Elo+
Solo
Rama
Rama
Dionne
Rama
Level 107
God Stats
3W - 1L
1,360 SR
Queue Stats
97W - 92L
1,455 Elo+
Solo
Khepri
Khepri
Gômeng
Khepri
Level 128
God Stats
2W - 1L
1,614 SR
Queue Stats
93W - 67L
1,610 Elo+
Solo
Ares
Ares
knuckalar
Ares
Level 125
God Stats
5W - 1L
1,903 SR
Queue Stats
168W - 206L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 3 / 0
7,064
706
6,037
12,212
15,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 1 / 0
6,817
682
1,605
8,569
10,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
jjookerr
Artemis
12
0 / 0 / 0
6,540
654
7,319
5,292
3,241
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
joshreed2013
Sun Wukong
12
0 / 3 / 0
6,580
658
6,409
13,030
14,783
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
0 / 2 / 0
6,679
668
6,983
6,827
4,293
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
1 / 0 / 7
7,448
745
7,347
2,982
3,562
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
BOGAXUL
Ah Puch
14
2 / 0 / 7
7,843
784
14,843
5,322
4,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
Dionne
Rama
14
4 / 0 / 4
7,761
776
10,235
10,427
7,575
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Khepri
Gômeng
Khepri
13
0 / 0 / 8
8,087
809
3,440
7,794
8,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ares
14
2 / 0 / 6
8,642
864
7,394
9,441
12,772
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
41
0
Kills
9
9
Deaths
0
0
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
0
0
W
Tiamat
 
Tiamat
1
0
7
4.5
L
0
1
0
0
W
Ah Puch
BOGAXUL
Ah Puch
2
0
7
5.5
W
Rama
Dionne
Rama
4
0
4
6
W
Khepri
Gômeng
Khepri
0
0
8
4
L
Artemis
jjookerr
Artemis
0
0
0
0
L
Sun Wukong
joshreed2013
Sun Wukong
0
3
0
0
W
Ares
2
0
6
5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,353
Damage
43,259
45,930
Taken
35,966
48,808
Mitigated
36,608
20,244
Healing
16,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
6,037
25
968
3,129
12,212
15,875
0
8,793
3,419
14,160
0
W
Tiamat
 
Tiamat
7,347
523
1,287
559
2,982
3,562
0
493
2,448
23,733
0
L
1,605
0
2,119
3,675
8,569
10,616
0
7,042
1,527
3,534
0
W
Ah Puch
BOGAXUL
Ah Puch
14,843
696
1,368
2,107
5,322
4,280
316
1,969
3,304
29,252
0
W
Rama
Dionne
Rama
10,235
7,986
2,872
3,521
10,427
7,575
1,493
1,800
8,375
0
18,555
W
Khepri
Gômeng
Khepri
3,440
192
1,593
1,591
7,794
8,419
104
1,696
5,968
10,579
0
L
Artemis
jjookerr
Artemis
7,319
1,575
746
1,428
5,292
3,241
0
4,286
1,006
0
16,773
L
Sun Wukong
joshreed2013
Sun Wukong
6,409
187
1,279
4,035
13,030
14,783
0
8,834
4,196
0
15,280
W
Ares
7,394
295
0
1,567
9,441
12,772
0
1,684
7,438
9,347
0
L
6,983
717
0
2,865
6,827
4,293
0
4,069
2,758
0
21,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,680
Gold Earned
39,781
136
Minions Killed
115
0
Camps Cleared
0
963,287
Distance Traveled
909,973
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,064
706
0
0
0
177,583
0
W
Tiamat
7,448
745
41
4
0
180,524
2
L
Artio
6,817
682
10
1
0
204,929
0
W
Ah Puch
7,843
784
39
4
0
174,247
0
W
Rama
7,761
776
22
2
0
174,771
1
W
Khepri
8,087
809
7
1
0
192,369
0
L
Artemis
6,540
654
65
7
0
169,575
1
L
Sun Wukong
6,580
658
27
3
0
182,818
0
W
Ares
8,642
864
6
1
0
188,062
6
L
Pele
6,679
668
34
3
0
228,382
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role