Player Matchup

Cthulhu
Cthulhu
DawnsBeans
Cthulhu
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Izanami
Izanami
DusksBeans
Izanami
Level 25
God Stats
0W - 1L
1,229 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Artemis
Artemis
YiExE
Artemis
Level 68
God Stats
0W - 1L
1,320 SR
Queue Stats
14W - 25L
1,337 Elo+
Solo
Ao Kuang
Ao Kuang
creecher1014
Ao Kuang
Level 85
God Stats
7W - 9L
1,357 SR
Queue Stats
52W - 54L
1,424 Elo+
Solo
Bellona
Bellona
thefatman250
Bellona
Level 126
God Stats
7W - 4L
1,608 SR
Queue Stats
498W - 487L
1,461 Elo+
Solo
Team Averages
Level 70
1,403 SR
1,444 Elo+

VS

Team Averages
Level 120
1,549 SR
1,408 Elo+
Skadi
Skadi
AwesomeNathan99
Skadi
Level 135
God Stats
4W - 3L
1,416 SR
Queue Stats
91W - 85L
1,436 Elo+
Solo
Nu Wa
Nu Wa
Raebridar
Nu Wa
Level 147
God Stats
90W - 80L
1,530 SR
Queue Stats
512W - 555L
1,433 Elo+
Solo
Lancelot
Lancelot
TUCAN_PR_HP
Lancelot
Level 105
God Stats
4W - 3L
1,473 SR
Queue Stats
79W - 66L
1,394 Elo+
Solo
Amaterasu
Amaterasu
WeeDTrollER13
Amaterasu
Level 107
God Stats
7W - 1L
1,834 SR
Queue Stats
188W - 203L
1,386 Elo+
Solo
Cabrakan
Cabrakan
XMONSTERRRRX
Cabrakan
Level 106
God Stats
12W - 6L
1,494 SR
Queue Stats
82W - 82L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DawnsBeans
Cthulhu
10
1 / 4 / 1
6,687
446
7,282
16,114
13,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
DusksBeans
Izanami
10
1 / 4 / 2
6,219
415
4,455
9,071
3,146
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
YiExE
Artemis
13
1 / 2 / 0
7,209
481
3,267
10,731
3,951
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ao Kuang
creecher1014
Ao Kuang
11
3 / 6 / 1
7,245
483
5,043
16,288
6,845
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
thefatman250
Bellona
12
0 / 0 / 2
7,043
470
6,522
14,253
13,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 6
7,999
533
8,564
9,976
4,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Raebridar
Nu Wa
14
1 / 1 / 1
8,244
550
7,393
3,735
1,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
TUCAN_PR_HP
Lancelot
12
6 / 1 / 4
7,887
526
8,503
10,196
6,474
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
WeeDTrollER13
Amaterasu
14
1 / 2 / 3
8,363
558
4,263
13,650
7,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
XMONSTERRRRX
Cabrakan
13
2 / 1 / 2
8,479
565
11,109
11,177
6,743
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
6
Kills
14
16
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
L
Cthulhu
DawnsBeans
Cthulhu
1
4
1
0.38
L
Izanami
DusksBeans
Izanami
1
4
2
0.5
W
Nu Wa
Raebridar
Nu Wa
1
1
1
1.5
W
Lancelot
TUCAN_PR_HP
Lancelot
6
1
4
8
W
Amaterasu
WeeDTrollER13
Amaterasu
1
2
3
1.25
W
Cabrakan
XMONSTERRRRX
Cabrakan
2
1
2
3
L
Artemis
YiExE
Artemis
1
2
0
0.5
L
Ao Kuang
creecher1014
Ao Kuang
3
6
1
0.58
L
Bellona
thefatman250
Bellona
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,569
Damage
39,832
66,457
Taken
48,734
40,530
Mitigated
26,844
14,406
Healing
13,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,564
3,545
639
5,061
9,976
4,614
814
4,338
5,638
0
43,796
L
Cthulhu
DawnsBeans
Cthulhu
7,282
762
168
3,369
16,114
13,067
146
773
15,341
27,608
0
L
Izanami
DusksBeans
Izanami
4,455
3,164
0
1,508
9,071
3,146
1,023
808
8,263
0
36,099
W
Nu Wa
Raebridar
Nu Wa
7,393
1,172
0
200
3,735
1,502
593
1,156
2,579
54,833
0
W
Lancelot
TUCAN_PR_HP
Lancelot
8,503
3,007
0
781
10,196
6,474
891
4,084
6,112
0
35,005
W
Amaterasu
WeeDTrollER13
Amaterasu
4,263
1,732
0
2,267
13,650
7,511
11
1,008
12,642
0
76,227
W
Cabrakan
XMONSTERRRRX
Cabrakan
11,109
1,306
0
4,178
11,177
6,743
43
1,670
9,507
60,039
0
L
Artemis
YiExE
Artemis
3,267
874
0
1,338
10,731
3,951
1,158
5,527
5,204
0
51,288
L
Ao Kuang
creecher1014
Ao Kuang
5,043
1,986
0
4,105
16,288
6,845
0
3,210
13,078
38,722
4,927
L
Bellona
thefatman250
Bellona
6,522
2,699
0
3,918
14,253
13,521
208
8,184
6,069
0
48,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,403
Gold Earned
40,972
322
Minions Killed
466
0
Camps Cleared
0
1,304,086
Distance Traveled
1,429,468
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,999
533
65
4
0
274,335
11
L
Cthulhu
6,687
446
36
2
0
275,495
5
L
Izanami
6,219
415
64
4
0
236,885
3
W
Nu Wa
8,244
550
102
7
0
244,994
0
W
Lancelot
7,887
526
50
3
0
284,816
0
W
Amaterasu
8,363
558
130
9
0
355,343
0
W
Cabrakan
8,479
565
119
8
0
269,980
3
L
Artemis
7,209
481
94
6
0
224,806
0
L
Ao Kuang
7,245
483
54
4
0
245,746
0
L
Bellona
7,043
470
74
5
0
321,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role