Player Matchup

Fenrir
Fenrir
BaboMK
Fenrir
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 32L
1,347 Elo+
Solo
Guan Yu
Guan Yu
Wbergvall
Guan Yu
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 53L
1,452 Elo+
Party 2
Terra
Terra
jasplund
Terra
Level 104
God Stats
9W - 7L
1,172 SR
Queue Stats
51W - 55L
1,454 Elo+
Party 2
Ishtar
Ishtar
thegloomyone
Ishtar
Level 35
God Stats
0W - 2L
1,290 SR
Queue Stats
22W - 29L
1,426 Elo+
Party 2
Anubis
Anubis
woodoowooo
Anubis
Level 46
God Stats
1W - 5L
1,404 SR
Queue Stats
44W - 51L
1,396 Elo+
Solo
Team Averages
Level 62
1,373 SR
1,415 Elo+

VS

Team Averages
Level 75
1,716 SR
1,488 Elo+
Ratatoskr
Ratatoskr
ALCUTONE
Ratatoskr
Level 53
God Stats
21W - 27L
1,686 SR
Queue Stats
130W - 139L
1,439 Elo+
Party 3
Thor
Thor
ChipTenderstem
Thor
Level 31
God Stats
2W - 0L
1,689 SR
Queue Stats
70W - 64L
1,506 Elo+
Party 3
Bacchus
Bacchus
Samjuju
Bacchus
Level 156
God Stats
5W - 0L
1,912 SR
Queue Stats
155W - 147L
1,477 Elo+
Solo
Xbalanque
Xbalanque
malibulala92
Xbalanque
Level 21
God Stats
6W - 4L
1,712 SR
Queue Stats
69W - 67L
1,526 Elo+
Party 1
Ah Puch
Ah Puch
soeinding
Ah Puch
Level 114
God Stats
2W - 1L
1,581 SR
Queue Stats
163W - 157L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BaboMK
Fenrir
12
2 / 3 / 1
7,934
467
6,995
15,683
7,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
Wbergvall
Guan Yu
14
0 / 3 / 0
8,514
501
5,394
13,319
8,280
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Terra
jasplund
Terra
11
0 / 1 / 2
6,999
412
5,081
12,618
10,286
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

Ishtar
13
1 / 4 / 1
7,817
460
6,217
9,601
3,684
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
woodoowooo
Anubis
15
1 / 4 / 1
8,635
508
4,277
11,503
6,439
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ALCUTONE
Ratatoskr
16
4 / 1 / 1
9,374
551
4,586
13,159
5,225
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

19
7 / 0 / 1
11,947
703
16,559
16,486
14,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bacchus
Samjuju
Bacchus
14
0 / 0 / 8
8,862
521
5,095
7,360
8,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
malibulala92
Xbalanque
15
3 / 1 / 2
9,177
540
7,793
10,920
4,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
soeinding
Ah Puch
15
1 / 2 / 6
8,952
527
9,543
9,849
4,770
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
4
Kills
15
15
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
ALCUTONE
Ratatoskr
4
1
1
4.5
L
Fenrir
BaboMK
Fenrir
2
3
1
0.83
W
7
0
1
7.5
W
Bacchus
Samjuju
Bacchus
0
0
8
4
L
Guan Yu
Wbergvall
Guan Yu
0
3
0
0
L
Terra
jasplund
Terra
0
1
2
1
W
Xbalanque
malibulala92
Xbalanque
3
1
2
4
W
Ah Puch
soeinding
Ah Puch
1
2
6
2
L
Ishtar
1
4
1
0.38
L
Anubis
woodoowooo
Anubis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,964
Damage
43,576
62,724
Taken
57,774
35,726
Mitigated
37,521
11,946
Healing
27,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
ALCUTONE
Ratatoskr
4,586
953
0
6,848
13,159
5,225
0
1,155
12,004
0
85,130
L
Fenrir
BaboMK
Fenrir
6,995
1,837
0
1,905
15,683
7,037
0
3,785
11,795
0
49,294
W
16,559
3,049
0
10,970
16,486
14,198
52
819
15,667
0
120,748
W
Bacchus
Samjuju
Bacchus
5,095
489
468
2,076
7,360
8,960
0
1,789
5,571
33,192
9,145
L
Guan Yu
Wbergvall
Guan Yu
5,394
1,065
50
1,903
13,319
8,280
353
0
12,103
0
69,833
L
Terra
jasplund
Terra
5,081
706
1,037
2,255
12,618
10,286
0
3,105
9,398
32,193
0
W
Xbalanque
malibulala92
Xbalanque
7,793
4,295
0
3,960
10,920
4,368
996
1,957
8,963
0
78,910
W
Ah Puch
soeinding
Ah Puch
9,543
786
0
3,383
9,849
4,770
440
3,638
6,211
72,007
0
L
Ishtar
6,217
3,317
0
1,787
9,601
3,684
0
2,427
7,138
0
54,173
L
Anubis
woodoowooo
Anubis
4,277
339
0
3,009
11,503
6,439
0
4,803
6,643
63,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,899
Gold Earned
48,312
497
Minions Killed
628
0
Camps Cleared
0
1,688,012
Distance Traveled
1,774,900
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
9,374
551
140
8
0
397,420
0
L
Fenrir
7,934
467
86
5
0
342,557
4
W
Thor
11,947
703
200
12
0
353,553
2
W
Bacchus
8,862
521
58
3
0
371,322
6
L
Guan Yu
8,514
501
141
8
0
347,786
1
L
Terra
6,999
412
39
2
0
381,887
7
W
Xbalanque
9,177
540
117
7
0
304,365
3
W
Ah Puch
8,952
527
113
7
0
348,240
2
L
Ishtar
7,817
460
100
6
0
325,743
1
L
Anubis
8,635
508
131
8
0
290,039
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role