Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Daemonenkoender1
Hera
Level 127
God Stats
2W - 0L
1,647 SR
Queue Stats
21W - 24L
1,396 Elo+
Party 3
Chang'e
Chang'e
Gorilla_Smoker
Chang'e
Level 144
God Stats
2W - 1L
1,311 SR
Queue Stats
184W - 194L
1,480 Elo+
Party 3
Danzaburou
Danzaburou
rash1318
Danzaburou
Level 52
God Stats
10W - 7L
1,293 SR
Queue Stats
398W - 418L
1,475 Elo+
Solo
Team Averages
Level 117
1,450 SR
1,470 Elo+

VS

Team Averages
Level 79
1,404 SR
1,460 Elo+
Ganesha
Ganesha
 
Ganesha
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BloodDragonWolf
Ra
Level 48
God Stats
3W - 2L
1,427 SR
Queue Stats
64W - 66L
1,422 Elo+
Party 2
Chiron
Chiron
Cut54
Chiron
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Freya
Freya
Pathalen
Freya
Level 88
God Stats
0W - 1L
1,303 SR
Queue Stats
130W - 123L
1,473 Elo+
Party 2
Hou Yi
Hou Yi
PathsThiccBoi
Hou Yi
Level 71
God Stats
2W - 2L
1,291 SR
Queue Stats
82W - 98L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
9 / 7 / 9
11,228
802
17,726
18,779
8,842
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
 
Cthulhu
18
4 / 7 / 17
10,874
777
11,702
22,876
25,442
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

20
4 / 0 / 19
11,594
828
13,625
8,666
4,475
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
10 / 3 / 13
11,973
855
15,743
19,682
9,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
rash1318
Danzaburou
17
1 / 3 / 14
10,593
757
12,531
13,237
6,710
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
19
1 / 5 / 14
10,704
765
9,704
21,969
26,726
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
4 / 6 / 7
9,609
686
9,990
12,417
6,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
Cut54
Chiron
17
3 / 5 / 5
9,819
701
15,920
14,544
7,596
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
Pathalen
Freya
16
4 / 9 / 10
10,141
724
12,214
17,482
8,834
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
6 / 3 / 7
10,196
728
16,198
14,186
10,892
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
61
28
Kills
18
20
Deaths
28
72
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
9
7
9
1.93
W
Cthulhu
 
Cthulhu
4
7
17
1.79
L
Ganesha
 
Ganesha
1
5
14
1.6
L
4
6
7
1.25
L
Chiron
Cut54
Chiron
3
5
5
1.1
W
4
0
19
13.5
W
10
3
13
5.5
L
Freya
Pathalen
Freya
4
9
10
1
L
6
3
7
3.17
W
Danzaburou
rash1318
Danzaburou
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,327
Damage
64,026
83,240
Taken
80,598
55,139
Mitigated
60,245
34,843
Healing
25,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
17,726
4,228
1,636
3,431
18,779
8,842
2,667
6,913
11,866
0
24,071
W
Cthulhu
 
Cthulhu
11,702
188
2,554
2,475
22,876
25,442
0
7,032
15,844
25,369
0
L
Ganesha
 
Ganesha
9,704
375
1,199
4,502
21,969
26,726
0
10,119
11,850
29,076
0
L
9,990
393
3,549
1,436
12,417
6,197
0
6,210
6,207
25,442
0
L
Chiron
Cut54
Chiron
15,920
8,024
1,630
3,260
14,544
7,596
0
8,311
6,233
0
33,559
W
13,625
2,518
592
1,900
8,666
4,475
1,012
4,180
4,486
33,557
0
W
15,743
940
8,932
8,233
19,682
9,670
1,042
7,739
11,943
30,429
0
L
Freya
Pathalen
Freya
12,214
3,564
629
2,902
17,482
8,834
208
8,708
8,774
21,609
0
L
16,198
5,593
2,470
3,601
14,186
10,892
863
7,722
6,464
1,395
26,268
W
Danzaburou
rash1318
Danzaburou
12,531
5,325
1,329
3,761
13,237
6,710
2,580
6,564
6,673
0
37,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,262
Gold Earned
50,469
157
Minions Killed
139
0
Camps Cleared
0
1,305,653
Distance Traveled
1,208,080
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,228
802
16
1
0
226,570
0
W
Cthulhu
10,874
777
19
1
0
245,537
0
L
Ganesha
10,704
765
1
0
0
262,081
0
L
Ra
9,609
686
42
3
0
272,411
1
L
Chiron
9,819
701
51
4
0
232,277
0
W
Hera
11,594
828
44
3
0
287,329
0
W
Chang'e
11,973
855
41
3
0
276,428
0
L
Freya
10,141
724
13
1
0
212,319
4
L
Hou Yi
10,196
728
32
2
0
228,992
0
W
Danzaburou
10,593
757
37
3
0
269,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role