Player Matchup

Vulcan
Vulcan
CrabDragoons
Vulcan
Level 69
God Stats
1W - 1L
1,344 SR
Queue Stats
190W - 184L
1,467 Elo+
Party 2
Bastet
Bastet
DevilDog1181
Bastet
Level 145
God Stats
45W - 26L
1,609 SR
Queue Stats
358W - 357L
1,452 Elo+
Party 2
Thor
Thor
Filthy__Ningen
Thor
Level 124
God Stats
60W - 32L
1,646 SR
Queue Stats
326W - 314L
1,478 Elo+
Party 2
Charybdis
Charybdis
NordicXxhydraxX
Charybdis
Level 106
God Stats
5W - 1L
1,678 SR
Queue Stats
224W - 227L
1,481 Elo+
Party 3
Ymir
Ymir
lilbrownbean57
Ymir
Level 119
God Stats
8W - 9L
1,421 SR
Queue Stats
816W - 885L
1,457 Elo+
Party 3
Team Averages
Level 113
1,540 SR
1,467 Elo+

VS

Team Averages
Level 127
1,529 SR
1,456 Elo+
He Bo
He Bo
 
He Bo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
Crimson_Korbra
Chernobog
Level 69
God Stats
5W - 9L
1,619 SR
Queue Stats
265W - 279L
1,474 Elo+
Solo
Arachne
Arachne
JinDanSaint
Arachne
Level 149
God Stats
4W - 4L
1,536 SR
Queue Stats
389W - 364L
1,404 Elo+
Party 1
Aphrodite
Aphrodite
L00tcifurr
Aphrodite
Level 160
God Stats
21W - 24L
1,492 SR
Queue Stats
277W - 255L
1,432 Elo+
Party 1
Sylvanus
Sylvanus
devytine
Sylvanus
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 95L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
0 / 3 / 5
8,953
471
8,398
7,470
3,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
15
4 / 0 / 2
9,512
501
7,406
12,919
5,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
5 / 1 / 5
11,126
586
9,657
18,242
16,822
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
NordicXxhydraxX
Charybdis
17
7 / 1 / 3
10,755
566
20,657
15,479
6,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
1 / 3 / 7
9,038
476
6,275
17,687
17,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
3 / 4 / 0
9,267
488
12,461
11,983
4,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Crimson_Korbra
Chernobog
10
0 / 3 / 0
6,171
325
3,350
9,051
2,686
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
JinDanSaint
Arachne
14
3 / 3 / 1
8,939
470
7,864
15,261
7,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
L00tcifurr
Aphrodite
13
1 / 3 / 2
8,437
444
5,792
13,645
6,516
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
devytine
Sylvanus
12
1 / 4 / 2
8,294
437
7,223
19,479
14,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
17
Kills
8
8
Deaths
17
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
4
0
0.75
W
Vulcan
0
3
5
0.83
L
Chernobog
Crimson_Korbra
Chernobog
0
3
0
0
W
Bastet
4
0
2
5
W
5
1
5
7.5
L
Arachne
JinDanSaint
Arachne
3
3
1
1.17
L
Aphrodite
L00tcifurr
Aphrodite
1
3
2
0.67
W
Charybdis
NordicXxhydraxX
Charybdis
7
1
3
8.5
L
Sylvanus
devytine
Sylvanus
1
4
2
0.5
W
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,393
Damage
36,690
71,797
Taken
69,419
49,651
Mitigated
35,631
34,851
Healing
26,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
12,461
751
0
2,760
11,983
4,552
158
1,533
10,450
64,569
677
W
Vulcan
8,398
1,343
0
730
7,470
3,377
110
2,667
4,803
66,372
0
L
Chernobog
Crimson_Korbra
Chernobog
3,350
1,380
0
659
9,051
2,686
0
1,824
7,227
0
22,251
W
Bastet
7,406
1,492
0
9,856
12,919
5,272
0
1,986
10,933
0
79,595
W
9,657
911
0
9,263
18,242
16,822
726
8,093
9,579
284
78,346
L
Arachne
JinDanSaint
Arachne
7,864
5,533
0
4,550
15,261
7,694
414
2,359
12,902
40
65,840
L
Aphrodite
L00tcifurr
Aphrodite
5,792
687
1,976
6,633
13,645
6,516
270
4,882
8,763
67,740
0
W
Charybdis
NordicXxhydraxX
Charybdis
20,657
10,608
0
10,076
15,479
6,514
2,376
5,374
10,062
0
123,136
L
Sylvanus
devytine
Sylvanus
7,223
2,673
3,918
6,034
19,479
14,183
0
4,359
15,120
36,100
0
W
6,275
1,735
0
4,926
17,687
17,666
330
6,393
11,162
25,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,384
Gold Earned
41,108
611
Minions Killed
428
0
Camps Cleared
0
1,854,126
Distance Traveled
1,720,815
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,267
488
117
6
0
315,743
3
W
Vulcan
8,953
471
118
6
0
376,183
3
L
Chernobog
6,171
325
32
2
0
301,994
1
W
Bastet
9,512
501
124
7
0
434,534
3
W
Thor
11,126
586
155
8
0
364,107
5
L
Arachne
8,939
470
100
5
0
451,500
0
L
Aphrodite
8,437
444
126
7
0
331,999
5
W
Charybdis
10,755
566
175
9
0
344,301
1
L
Sylvanus
8,294
437
53
3
0
319,579
3
W
Ymir
9,038
476
39
2
0
335,001
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role