Player Matchup

Ah Puch
Ah Puch
NagyJoe
Ah Puch
Level 35
God Stats
1W - 1L
1,285 SR
Queue Stats
40W - 22L
1,547 Elo+
Party 1
Gilgamesh
Gilgamesh
Nazraghund
Gilgamesh
Level 56
God Stats
4W - 3L
1,495 SR
Queue Stats
44W - 24L
1,549 Elo+
Party 1
Hun Batz
Hun Batz
Pr0t3ct1on
Hun Batz
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 25L
1,543 Elo+
Party 1
Team Averages
Level 36
1,427 SR
1,546 Elo+

VS

Team Averages
Level 63
1,436 SR
1,364 Elo+
Cerberus
Cerberus
SlipperyyPickle
Cerberus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,380 Elo+
Party 2
Merlin
Merlin
bantali
Merlin
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,260 Elo+
Party 2
Jing Wei
Jing Wei
vilma666
Jing Wei
Level 12
God Stats
0W - 1L
1,308 SR
Queue Stats
6W - 7L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
NagyJoe
Ah Puch
16
8 / 1 / 6
11,213
801
20,635
10,050
4,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Nazraghund
Gilgamesh
16
6 / 1 / 8
11,959
854
10,215
12,850
11,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hun Batz
Pr0t3ct1on
Hun Batz
13
1 / 3 / 11
9,374
670
8,899
11,236
4,663
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
2 / 5 / 3
8,969
641
9,604
18,164
19,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
bantali
Merlin
13
2 / 6 / 1
8,573
612
6,419
11,227
4,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
vilma666
Jing Wei
13
1 / 4 / 3
8,648
618
4,548
13,598
5,899
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
15
Kills
5
5
Deaths
15
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
NagyJoe
Ah Puch
8
1
6
11
W
Gilgamesh
Nazraghund
Gilgamesh
6
1
8
10
W
Hun Batz
Pr0t3ct1on
Hun Batz
1
3
11
2.17
L
Cerberus
2
5
3
0.7
L
Merlin
bantali
Merlin
2
6
1
0.42
L
Jing Wei
vilma666
Jing Wei
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,749
Damage
20,571
34,136
Taken
42,989
20,221
Mitigated
30,352
7,417
Healing
1,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
NagyJoe
Ah Puch
20,635
1,195
0
1,627
10,050
4,011
1,402
5,247
4,493
60,176
0
W
Gilgamesh
Nazraghund
Gilgamesh
10,215
2,437
2,416
2,400
12,850
11,547
303
4,533
7,968
0
20,967
W
Hun Batz
Pr0t3ct1on
Hun Batz
8,899
1,185
0
974
11,236
4,663
449
5,484
5,284
0
33,346
L
Cerberus
9,604
745
0
835
18,164
19,781
0
8,774
9,390
17,945
0
L
Merlin
bantali
Merlin
6,419
280
0
30
11,227
4,672
0
5,843
5,384
28,767
0
L
Jing Wei
vilma666
Jing Wei
4,548
2,671
0
981
13,598
5,899
0
6,376
7,222
0
20,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,546
Gold Earned
26,190
157
Minions Killed
130
8
Camps Cleared
4
789,655
Distance Traveled
698,929
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,213
801
84
6
4
239,264
3
W
Gilgamesh
11,959
854
17
1
0
282,124
0
W
Hun Batz
9,374
670
56
4
4
268,267
4
L
Cerberus
8,969
641
34
2
2
244,168
2
L
Merlin
8,573
612
45
3
2
212,225
2
L
Jing Wei
8,648
618
51
4
0
242,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role