Player Matchup

Cupid
Cupid
Platinum III
Hefestø
Cupid
Platinum III
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 9L
2,183 MMR
Party 2
Cthulhu
Cthulhu
Gold II
Smokrs
Cthulhu
Gold II
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 5L
1,854 MMR
Party 2
Cerberus
Cerberus
Gold I
Zekila
Cerberus
Gold I
Level 127
God Stats
3W - 0L
1,901 SR
Queue Stats
9W - 0L
1,820 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,634 SR
1,952 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,423 SR
2,031 MMR
Agni
Agni
Bronze III
Mvkreed1
Agni
Bronze III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Party 1
Hercules
Hercules
Grandmaster
TuTerrørPe
Hercules
Grandmaster
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 31L
3,144 MMR
Solo
Neith
Neith
Bronze V
byTobiz
Neith
Bronze V
Level 125
God Stats
0W - 1L
1,268 SR
Queue Stats
0W - 5L
1,451 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Hefestø
Cupid
13
5 / 2 / 6
8,462
846
12,020
10,371
4,617
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
Smokrs
Cthulhu
13
4 / 0 / 10
8,915
892
9,943
12,792
13,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Zekila
Cerberus
13
6 / 0 / 9
8,793
879
8,734
15,774
18,659
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
AchillesGebThothBaron SamediXing Tian

VS

Bans
Ah Muzen CabHou YiArtemisIzanamiChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
10
1 / 6 / 0
6,453
645
7,316
7,899
3,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
TuTerrørPe
Hercules
10
1 / 5 / 0
6,566
657
8,581
16,647
13,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
byTobiz
Neith
10
0 / 4 / 2
6,473
647
9,037
9,340
3,958
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
15
Kills
2
2
Deaths
15
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cupid
Hefestø
Cupid
5
2
6
4
L
Agni
1
6
0
0.17
W
Cthulhu
Smokrs
Cthulhu
4
0
10
9
L
Hercules
TuTerrørPe
Hercules
1
5
0
0.2
W
Cerberus
Zekila
Cerberus
6
0
9
10.5
L
Neith
byTobiz
Neith
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,697
Damage
24,934
38,937
Taken
33,886
37,040
Mitigated
20,814
17,158
Healing
4,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Hefestø
Cupid
12,020
7,678
1,377
4,839
10,371
4,617
1,946
2,109
8,262
29
46,537
L
Agni
7,316
620
0
488
7,899
3,323
0
4,638
3,261
16,554
0
W
Cthulhu
Smokrs
Cthulhu
9,943
1,593
569
3,843
12,792
13,764
128
2,219
10,573
20,187
0
L
Hercules
TuTerrørPe
Hercules
8,581
3,356
0
2,148
16,647
13,533
0
8,174
8,473
0
19,385
W
Cerberus
Zekila
Cerberus
8,734
1,304
950
5,580
15,774
18,659
511
3,405
12,369
20,608
0
L
Neith
byTobiz
Neith
9,037
4,981
0
1,624
9,340
3,958
0
6,069
3,271
0
26,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,170
Gold Earned
19,492
139
Minions Killed
100
7
Camps Cleared
1
649,538
Distance Traveled
517,089
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,462
846
85
9
5
203,168
3
L
Agni
6,453
645
27
3
0
175,957
1
W
Cthulhu
8,915
892
25
3
2
229,664
1
L
Hercules
6,566
657
29
3
1
190,079
2
W
Cerberus
8,793
879
29
3
0
216,706
4
L
Neith
6,473
647
44
4
0
151,053
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role