Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Schnauzze
Tiamat
Level 157
God Stats
3W - 2L
1,465 SR
Queue Stats
1,097W - 1,073L
1,465 Elo+
Party 1
Heimdallr
Heimdallr
Sem1589
Heimdallr
Level 158
God Stats
27W - 17L
1,627 SR
Queue Stats
1,043W - 965L
1,500 Elo+
Party 1
Chiron
Chiron
m3rlinoDino
Chiron
Level 42
God Stats
13W - 4L
1,598 SR
Queue Stats
327W - 386L
1,401 Elo+
Party 1
Team Averages
Level 128
1,538 SR
1,473 Elo+

VS

Team Averages
Level 138
1,439 SR
1,504 Elo+
Thor
Thor
Keddyx
Thor
Level 126
God Stats
8W - 9L
1,550 SR
Queue Stats
346W - 336L
1,473 Elo+
Party 2
Erlang Shen
Erlang Shen
Sininio81
Erlang Shen
Level 141
God Stats
0W - 2L
1,235 SR
Queue Stats
41W - 45L
1,480 Elo+
Solo
Freya
Freya
reignbowforrest
Freya
Level 155
God Stats
0W - 1L
1,247 SR
Queue Stats
36W - 34L
1,501 Elo+
Solo
Cthulhu
Cthulhu
rzzzaBG
Cthulhu
Level 149
God Stats
4W - 3L
1,663 SR
Queue Stats
277W - 250L
1,503 Elo+
Party 2
Jormungandr
Jormungandr
vesselinov93
Jormungandr
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 20L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
5 / 1 / 19
12,511
834
19,052
20,536
33,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
 
Neith
18
5 / 2 / 13
10,634
709
18,823
12,936
8,630
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Schnauzze
Tiamat
17
3 / 3 / 14
10,501
700
7,332
20,553
29,860
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
Sem1589
Heimdallr
20
12 / 3 / 12
12,483
832
29,159
13,759
9,321
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
17
1 / 2 / 14
9,990
666
9,591
9,448
5,839
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Keddyx
Thor
16
6 / 5 / 2
9,821
655
15,166
16,210
8,802
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
Sininio81
Erlang Shen
17
2 / 7 / 5
9,571
638
10,296
23,944
20,861
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 5 / 2
8,993
600
9,510
16,592
9,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
rzzzaBG
Cthulhu
17
1 / 4 / 4
10,015
668
11,504
19,041
22,858
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
vesselinov93
Jormungandr
16
1 / 5 / 2
8,535
569
7,361
16,991
16,965
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
26
26
Kills
11
11
Deaths
26
72
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
1
19
14.5
W
Neith
 
Neith
5
2
13
5.75
L
Thor
Keddyx
Thor
6
5
2
1.4
W
Tiamat
Schnauzze
Tiamat
3
3
14
3.33
W
Heimdallr
Sem1589
Heimdallr
12
3
12
6
L
Erlang Shen
Sininio81
Erlang Shen
2
7
5
0.64
W
Chiron
1
2
14
4
L
1
5
2
0.4
L
Cthulhu
rzzzaBG
Cthulhu
1
4
4
0.75
L
Jormungandr
vesselinov93
Jormungandr
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,957
Damage
53,837
77,232
Taken
92,778
86,782
Mitigated
78,522
35,410
Healing
24,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
19,052
1,307
5,076
5,398
20,536
33,132
150
7,447
13,089
36,509
0
W
Neith
 
Neith
18,823
5,411
781
3,337
12,936
8,630
1,962
4,048
8,888
0
32,131
L
Thor
Keddyx
Thor
15,166
2,087
1,677
3,151
16,210
8,802
163
5,271
10,939
0
24,779
W
Tiamat
Schnauzze
Tiamat
7,332
1,056
4,517
5,823
20,553
29,860
146
7,051
13,502
12,507
0
W
Heimdallr
Sem1589
Heimdallr
29,159
13,946
2,863
1,255
13,759
9,321
2,360
6,841
6,918
0
48,098
L
Erlang Shen
Sininio81
Erlang Shen
10,296
3,222
1,173
6,135
23,944
20,861
123
4,861
19,083
0
16,013
W
Chiron
9,591
3,652
4,115
2,245
9,448
5,839
1,818
2,988
6,460
0
25,437
L
9,510
2,532
1,420
4,859
16,592
9,036
225
5,573
11,019
19,554
0
L
Cthulhu
rzzzaBG
Cthulhu
11,504
97
2,062
2,516
19,041
22,858
0
6,538
12,494
25,788
0
L
Jormungandr
vesselinov93
Jormungandr
7,361
712
492
1,086
16,991
16,965
0
4,141
12,850
17,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,119
Gold Earned
46,935
157
Minions Killed
115
0
Camps Cleared
0
1,383,016
Distance Traveled
1,329,069
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,511
834
36
2
0
319,196
2
W
Neith
10,634
709
36
2
0
263,596
0
L
Thor
9,821
655
13
1
0
295,062
0
W
Tiamat
10,501
700
12
1
0
269,551
1
W
Heimdallr
12,483
832
38
3
0
278,006
1
L
Erlang Shen
9,571
638
13
1
0
301,657
1
W
Chiron
9,990
666
35
2
0
252,667
0
L
Freya
8,993
600
28
2
0
211,358
0
L
Cthulhu
10,015
668
44
3
0
283,527
0
L
Jormungandr
8,535
569
17
1
0
237,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role