Player Matchup

Yemoja
Yemoja
MixedLeft
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 56L
1,505 Elo+
Party 1
Ao Kuang
Ao Kuang
Mixedup08
Ao Kuang
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 93L
1,402 Elo+
Party 1
Awilix
Awilix
SoopaSecretSqurl
Awilix
Level 160
God Stats
11W - 10L
1,444 SR
Queue Stats
245W - 266L
1,343 Elo+
Solo
Discordia
Discordia
W1ck1dN1nja
Discordia
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,382 Elo+
Solo
Nike
Nike
asonintrigue
Nike
Level 139
God Stats
8W - 5L
1,567 SR
Queue Stats
678W - 717L
1,425 Elo+
Solo
Team Averages
Level 96
1,502 SR
1,412 Elo+

VS

Team Averages
Level 52
1,478 SR
1,367 Elo+
Ah Muzen Cab
Ah Muzen Cab
MEATBALL0121
Ah Muzen Cab
Level 48
God Stats
7W - 7L
1,403 SR
Queue Stats
216W - 267L
1,407 Elo+
Solo
Osiris
Osiris
Slap7481
Osiris
Level 116
God Stats
3W - 3L
1,458 SR
Queue Stats
175W - 190L
1,424 Elo+
Solo
Discordia
Discordia
YoungkinWon
Discordia
Level 33
God Stats
1W - 3L
1,088 SR
Queue Stats
154W - 206L
1,312 Elo+
Solo
King Arthur
King Arthur
Yuore arent
King Arthur
Level 35
God Stats
2W - 1L
1,718 SR
Queue Stats
97W - 127L
1,385 Elo+
Solo
Aphrodite
Aphrodite
scratchme
Aphrodite
Level 27
God Stats
2W - 0L
1,726 SR
Queue Stats
11W - 25L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
MixedLeft
Yemoja
20
4 / 5 / 16
13,652
621
14,426
25,154
22,662
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
Mixedup08
Ao Kuang
20
10 / 10 / 9
14,549
661
19,297
28,910
23,469
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
3 / 5 / 11
12,666
576
15,561
21,958
10,619
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
W1ck1dN1nja
Discordia
20
3 / 7 / 16
13,211
601
31,103
18,071
9,114
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 7 / 15
13,709
623
21,094
30,531
43,130
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MEATBALL0121
Ah Muzen Cab
20
9 / 3 / 15
15,958
725
24,692
21,262
10,937
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
Slap7481
Osiris
20
15 / 8 / 16
15,701
714
29,467
27,954
20,317
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
YoungkinWon
Discordia
20
4 / 4 / 17
14,163
644
26,561
15,217
6,986
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Yuore arent
King Arthur
20
3 / 7 / 26
13,993
636
17,727
31,932
35,509
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
scratchme
Aphrodite
20
3 / 5 / 22
13,535
615
11,832
20,138
13,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
130
27
Kills
34
34
Deaths
27
67
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
MEATBALL0121
Ah Muzen Cab
9
3
15
5.5
L
Yemoja
MixedLeft
Yemoja
4
5
16
2.4
L
Ao Kuang
Mixedup08
Ao Kuang
10
10
9
1.45
W
Osiris
Slap7481
Osiris
15
8
16
2.88
L
3
5
11
1.7
L
Discordia
W1ck1dN1nja
Discordia
3
7
16
1.57
W
Discordia
YoungkinWon
Discordia
4
4
17
3.13
W
King Arthur
Yuore arent
King Arthur
3
7
26
2.29
L
7
7
15
2.07
W
Aphrodite
scratchme
Aphrodite
3
5
22
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,481
Damage
110,279
124,624
Taken
116,503
108,994
Mitigated
87,026
40,222
Healing
45,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
MEATBALL0121
Ah Muzen Cab
24,692
14,090
2,119
8,710
21,262
10,937
2,067
12,407
8,571
0
69,199
L
Yemoja
MixedLeft
Yemoja
14,426
1,432
10,378
2,585
25,154
22,662
198
4,477
20,677
33,161
0
L
Ao Kuang
Mixedup08
Ao Kuang
19,297
5,468
4,811
5,977
28,910
23,469
756
12,042
16,868
26,653
0
W
Osiris
Slap7481
Osiris
29,467
9,960
2,835
2,424
27,954
20,317
4,041
15,601
11,839
0
46,019
L
15,561
5,792
3,221
6,440
21,958
10,619
0
7,742
14,216
0
40,970
L
Discordia
W1ck1dN1nja
Discordia
31,103
1,936
825
1,144
18,071
9,114
540
5,765
12,306
68,341
0
W
Discordia
YoungkinWon
Discordia
26,561
1,245
5,963
5,266
15,217
6,986
681
7,836
6,924
57,644
0
W
King Arthur
Yuore arent
King Arthur
17,727
3,235
771
1,067
31,932
35,509
1,160
16,588
14,244
0
29,397
L
21,094
1,621
256
4,585
30,531
43,130
246
8,367
22,164
429
33,071
W
Aphrodite
scratchme
Aphrodite
11,832
890
9,328
7,491
20,138
13,277
2,301
12,823
7,217
26,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,787
Gold Earned
73,350
237
Minions Killed
224
0
Camps Cleared
0
1,823,580
Distance Traveled
1,917,450
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
15,958
725
67
3
0
407,576
0
L
Yemoja
13,652
621
34
2
0
343,426
0
L
Ao Kuang
14,549
661
19
1
0
353,294
0
W
Osiris
15,701
714
33
2
0
380,540
0
L
Awilix
12,666
576
58
3
0
433,523
2
L
Discordia
13,211
601
92
4
0
330,494
0
W
Discordia
14,163
644
80
4
0
346,689
2
W
King Arthur
13,993
636
13
1
0
390,781
0
L
Nike
13,709
623
34
2
0
362,843
0
W
Aphrodite
13,535
615
31
1
0
391,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role