Player Matchup

Ao Kuang
Ao Kuang
RaginJabuticaba
Ao Kuang
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 145L
1,440 Elo+
Solo
Athena
Athena
hemooth
Athena
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,325 Elo+
Party 1
Raijin
Raijin
henkpotlood
Raijin
Level 102
God Stats
2W - 0L
1,746 SR
Queue Stats
46W - 51L
1,469 Elo+
Party 2
Sun Wukong
Sun Wukong
mattjepatatje
Sun Wukong
Level 125
God Stats
2W - 1L
1,534 SR
Queue Stats
82W - 77L
1,476 Elo+
Party 2
Camazotz
Camazotz
rougesaphir
Camazotz
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,325 Elo+
Party 1
Team Averages
Level 104
1,556 SR
1,407 Elo+

VS

Team Averages
Level 115
1,544 SR
1,460 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
 
Fenrir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Corser
Neith
Level 156
God Stats
5W - 6L
1,721 SR
Queue Stats
254W - 324L
1,401 Elo+
Party 3
Izanami
Izanami
Dodek90
Izanami
Level 122
God Stats
3W - 2L
1,268 SR
Queue Stats
207W - 203L
1,458 Elo+
Solo
Cabrakan
Cabrakan
JudgeJonJ
Cabrakan
Level 104
God Stats
1W - 1L
1,731 SR
Queue Stats
188W - 197L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
20
6 / 5 / 14
12,246
765
13,322
22,414
25,028
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
hemooth
Athena
19
5 / 4 / 13
12,352
772
10,779
38,255
42,113
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Raijin
17
5 / 7 / 14
11,409
713
22,508
14,778
6,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
mattjepatatje
Sun Wukong
20
10 / 5 / 13
12,784
799
21,566
27,173
30,464
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
rougesaphir
Camazotz
18
2 / 5 / 15
10,466
654
8,530
18,184
8,928
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
5 / 7 / 13
11,577
724
14,136
22,992
19,775
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fenrir
 
Fenrir
15
0 / 6 / 9
10,262
641
8,811
19,344
15,516
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Corser
Neith
18
6 / 6 / 15
11,506
719
27,008
16,027
10,474
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
Dodek90
Izanami
20
9 / 4 / 12
12,840
803
32,703
14,792
9,064
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
JudgeJonJ
Cabrakan
19
6 / 5 / 14
11,514
720
11,643
18,873
31,900
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
89
28
Kills
26
26
Deaths
28
69
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
5
7
13
1.64
L
Fenrir
 
Fenrir
0
6
9
0.75
L
Neith
Corser
Neith
6
6
15
2.25
L
Izanami
Dodek90
Izanami
9
4
12
3.75
L
Cabrakan
JudgeJonJ
Cabrakan
6
5
14
2.6
W
Ao Kuang
6
5
14
2.6
W
Athena
hemooth
Athena
5
4
13
2.88
W
Raijin
5
7
14
1.71
W
Sun Wukong
mattjepatatje
Sun Wukong
10
5
13
3.3
W
Camazotz
rougesaphir
Camazotz
2
5
15
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,705
Damage
94,301
120,804
Taken
92,028
113,372
Mitigated
86,729
55,655
Healing
28,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
14,136
3,271
874
3,970
22,992
19,775
0
11,452
11,349
47
26,863
L
Fenrir
 
Fenrir
8,811
3,996
4,057
4,858
19,344
15,516
1,560
9,989
9,251
0
13,358
L
Neith
Corser
Neith
27,008
10,496
776
3,205
16,027
10,474
1,465
8,530
7,497
0
42,821
L
Izanami
Dodek90
Izanami
32,703
18,493
1,834
3,945
14,792
9,064
1,234
7,786
7,006
0
63,315
L
Cabrakan
JudgeJonJ
Cabrakan
11,643
1,363
2,514
2,792
18,873
31,900
205
8,914
9,736
19,577
0
W
Ao Kuang
13,322
2,349
3,155
8,782
22,414
25,028
2,759
2,986
19,428
30,445
0
W
Athena
hemooth
Athena
10,779
2,272
4,082
13,017
38,255
42,113
748
3,625
34,630
24,584
0
W
Raijin
22,508
1,896
3,536
2,433
14,778
6,839
1,317
1,209
13,569
44,626
0
W
Sun Wukong
mattjepatatje
Sun Wukong
21,566
3,579
3,030
9,173
27,173
30,464
1,102
2,701
24,472
40
32,709
W
Camazotz
rougesaphir
Camazotz
8,530
2,165
1,519
6,928
18,184
8,928
2,344
1,169
17,015
22
22,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,257
Gold Earned
57,699
150
Minions Killed
159
0
Camps Cleared
0
1,355,172
Distance Traveled
1,380,977
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,577
724
19
1
0
302,301
1
L
Fenrir
10,262
641
14
1
0
276,856
1
L
Neith
11,506
719
41
3
0
268,649
1
L
Izanami
12,840
803
73
5
0
275,016
1
L
Cabrakan
11,514
720
12
1
0
258,155
3
W
Ao Kuang
12,246
765
37
2
0
268,962
0
W
Athena
12,352
772
31
2
0
294,561
1
W
Raijin
11,409
713
34
2
0
221,441
0
W
Sun Wukong
12,784
799
31
2
0
289,826
3
W
Camazotz
10,466
654
17
1
0
280,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role