Player Matchup

Thanatos
Thanatos
Peltimuki1
Thanatos
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,525 Elo+
Party 1
Scylla
Scylla
Priimatainen
Scylla
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,422 Elo+
Party 1
Bacchus
Bacchus
cskimmo
Bacchus
Level 14
God Stats
2W - 1L
1,763 SR
Queue Stats
11W - 13L
1,438 Elo+
Party 1
Team Averages
Level 36
1,588 SR
1,462 Elo+

VS

Team Averages
Level 106
1,508 SR
1,453 Elo+
Artemis
Artemis
 
Artemis
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Sbarello
Hercules
Level 142
God Stats
21W - 19L
1,525 SR
Queue Stats
358W - 413L
1,428 Elo+
Party 2
Hera
Hera
noobinside
Hera
Level 128
God Stats
42W - 40L
1,501 SR
Queue Stats
407W - 476L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Peltimuki1
Thanatos
14
3 / 7 / 1
9,265
618
7,349
15,657
8,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
12
1 / 7 / 2
8,648
577
7,572
14,181
4,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
cskimmo
Bacchus
11
0 / 3 / 3
8,805
587
6,551
17,619
15,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
2 / 4 / 10
10,063
671
13,712
12,543
4,404
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
Sbarello
Hercules
17
9 / 0 / 7
11,334
756
11,013
13,822
14,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
6 / 0 / 8
10,846
723
16,213
4,609
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
4
Kills
17
17
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
4
10
1.75
L
Thanatos
Peltimuki1
Thanatos
3
7
1
0.5
L
Scylla
1
7
2
0.29
W
Hercules
Sbarello
Hercules
9
0
7
12.5
L
Bacchus
cskimmo
Bacchus
0
3
3
0.5
W
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,472
Damage
40,938
47,457
Taken
30,974
28,491
Mitigated
21,321
10,548
Healing
10,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
13,712
3,905
0
1,038
12,543
4,404
953
6,701
5,375
0
34,223
L
Thanatos
Peltimuki1
Thanatos
7,349
1,087
0
5,760
15,657
8,246
0
5,805
9,492
0
24,720
L
Scylla
7,572
545
0
250
14,181
4,822
0
3,993
9,963
26,810
0
W
Hercules
Sbarello
Hercules
11,013
2,698
0
7,826
13,822
14,797
306
5,889
7,723
400
18,964
L
Bacchus
cskimmo
Bacchus
6,551
1,178
0
4,538
17,619
15,423
0
6,877
10,488
16,381
0
W
16,213
4,557
0
1,215
4,609
2,120
686
2,472
2,092
58,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,718
Gold Earned
32,243
123
Minions Killed
151
4
Camps Cleared
8
754,428
Distance Traveled
789,518
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,063
671
33
2
4
215,665
10
L
Thanatos
9,265
618
67
4
4
251,143
2
L
Scylla
8,648
577
47
3
0
227,138
1
W
Hercules
11,334
756
20
1
2
296,964
3
L
Bacchus
8,805
587
9
1
0
276,147
1
W
Hera
10,846
723
98
7
2
276,889
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role