Player Matchup

Cupid
Cupid
Lanish89
Cupid
Level 104
God Stats
6W - 9L
1,388 SR
Queue Stats
424W - 428L
1,475 Elo+
Solo
Xing Tian
Xing Tian
Laskony
Xing Tian
Level 144
God Stats
1W - 1L
1,490 SR
Queue Stats
47W - 64L
1,434 Elo+
Solo
Lancelot
Lancelot
Saberon
Lancelot
Level 56
God Stats
4W - 3L
1,604 SR
Queue Stats
130W - 145L
1,467 Elo+
Solo
Chang'e
Chang'e
Samjuju
Chang'e
Level 156
God Stats
8W - 5L
1,526 SR
Queue Stats
155W - 147L
1,467 Elo+
Solo
Sun Wukong
Sun Wukong
weirddutchzer
Sun Wukong
Level 81
God Stats
17W - 23L
1,452 SR
Queue Stats
116W - 125L
1,440 Elo+
Solo
Team Averages
Level 108
1,492 SR
1,457 Elo+

VS

Team Averages
Level 91
1,479 SR
1,440 Elo+
Atlas
Atlas
Fraser028
Atlas
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 17L
1,481 Elo+
Solo
Awilix
Awilix
Marioj92
Awilix
Level 87
God Stats
96W - 76L
1,483 SR
Queue Stats
204W - 218L
1,445 Elo+
Solo
Poseidon
Poseidon
SOEURTHERESAPGM
Poseidon
Level 85
God Stats
0W - 5L
1,500 SR
Queue Stats
99W - 99L
1,415 Elo+
Solo
Apollo
Apollo
SanguinViper
Apollo
Level 114
God Stats
10W - 13L
1,414 SR
Queue Stats
41W - 51L
1,426 Elo+
Solo
Hercules
Hercules
darkness201
Hercules
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
162W - 144L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Lanish89
Cupid
15
1 / 0 / 0
8,728
546
4,165
8,941
3,796
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Laskony
Xing Tian
13
0 / 1 / 4
7,759
485
3,319
10,972
9,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
Saberon
Lancelot
13
1 / 3 / 2
7,903
494
5,082
12,041
5,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Samjuju
Chang'e
14
2 / 1 / 1
8,569
536
4,483
7,638
5,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
weirddutchzer
Sun Wukong
13
1 / 4 / 0
8,197
512
8,762
17,916
13,379
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Fraser028
Atlas
13
0 / 1 / 0
6,935
433
2,649
6,518
6,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Awilix
Marioj92
Awilix
15
3 / 0 / 3
8,858
554
6,366
8,687
3,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
14
3 / 3 / 2
8,509
532
7,935
9,951
4,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
2
0 / 0 / 0
4,622
289
43
339
45
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
darkness201
Hercules
13
3 / 1 / 2
8,553
535
12,943
17,249
14,817
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
5
Kills
9
9
Deaths
5
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Atlas
Fraser028
Atlas
0
1
0
0
W
Cupid
Lanish89
Cupid
1
0
0
1
W
Xing Tian
Laskony
Xing Tian
0
1
4
2
L
Awilix
Marioj92
Awilix
3
0
3
4.5
L
Poseidon
3
3
2
1.33
W
Lancelot
Saberon
Lancelot
1
3
2
0.67
W
Chang'e
Samjuju
Chang'e
2
1
1
2.5
L
Apollo
0
0
0
0
L
Hercules
darkness201
Hercules
3
1
2
4
W
Sun Wukong
weirddutchzer
Sun Wukong
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,811
Damage
29,936
57,508
Taken
42,744
37,196
Mitigated
28,915
21,876
Healing
11,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Fraser028
Atlas
2,649
1,036
0
709
6,518
6,445
0
177
6,341
39,092
0
W
Cupid
Lanish89
Cupid
4,165
2,806
0
5,331
8,941
3,796
674
2,482
6,459
0
79,140
W
Xing Tian
Laskony
Xing Tian
3,319
324
0
2,459
10,972
9,476
30
1,995
8,977
24,310
2,027
L
Awilix
Marioj92
Awilix
6,366
2,306
0
4,752
8,687
3,542
0
1,263
7,424
0
81,071
L
Poseidon
7,935
1,458
0
475
9,951
4,066
0
5,857
4,094
65,521
0
W
Lancelot
Saberon
Lancelot
5,082
1,447
0
3,988
12,041
5,450
192
2,539
9,502
0
59,430
W
Chang'e
Samjuju
Chang'e
4,483
331
871
3,312
7,638
5,095
0
2,924
4,714
67,793
0
L
Apollo
43
43
0
109
339
45
0
0
339
0
2,298
L
Hercules
darkness201
Hercules
12,943
3,825
0
5,029
17,249
14,817
181
374
16,875
0
67,441
W
Sun Wukong
weirddutchzer
Sun Wukong
8,762
2,569
0
5,915
17,916
13,379
0
644
17,272
0
59,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,156
Gold Earned
37,477
511
Minions Killed
424
0
Camps Cleared
0
1,567,607
Distance Traveled
1,352,746
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,935
433
37
2
0
284,305
3
W
Cupid
8,728
546
153
10
0
261,114
0
W
Xing Tian
7,759
485
34
2
0
330,292
8
L
Awilix
8,858
554
144
9
0
402,092
3
L
Poseidon
8,509
532
127
8
0
304,732
5
W
Lancelot
7,903
494
93
6
0
355,792
5
W
Chang'e
8,569
536
128
8
0
312,638
8
L
Apollo
4,622
289
8
1
0
18,872
0
L
Hercules
8,553
535
108
7
0
342,745
3
W
Sun Wukong
8,197
512
103
6
0
307,771
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role