Player Matchup

Nox
Nox
BlaqLite
Nox
Level 117
God Stats
1W - 6L
1,345 SR
Queue Stats
169W - 213L
1,357 Elo+
Solo
Eset
Eset
Mari26
Eset
Level 103
God Stats
2W - 2L
1,664 SR
Queue Stats
126W - 141L
1,360 Elo+
Solo
Sobek
Sobek
qp ZooM
Sobek
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,308 Elo+
Party 1
Ishtar
Ishtar
qpBuLLÿ
Ishtar
Level 86
God Stats
1W - 1L
1,677 SR
Queue Stats
30W - 34L
1,408 Elo+
Party 1
Anhur
Anhur
xXdl0olbXx
Anhur
Level 158
God Stats
2W - 5L
1,389 SR
Queue Stats
896W - 983L
1,390 Elo+
Solo
Team Averages
Level 106
1,515 SR
1,365 Elo+

VS

Team Averages
Level 105
1,420 SR
1,357 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
HENRYTYB_
Izanami
Level 133
God Stats
1W - 0L
1,191 SR
Queue Stats
92W - 105L
1,356 Elo+
Solo
Cerberus
Cerberus
MLatine
Cerberus
Level 129
God Stats
5W - 5L
1,514 SR
Queue Stats
441W - 463L
1,386 Elo+
Solo
Hun Batz
Hun Batz
Wotpitt
Hun Batz
Level 89
God Stats
1W - 1L
1,393 SR
Queue Stats
58W - 57L
1,411 Elo+
Solo
Bakasura
Bakasura
militar-canoso5
Bakasura
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,134 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 7
7,531
685
5,808
9,628
5,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Eset
Mari26
Eset
13
2 / 3 / 7
7,583
689
7,721
7,859
3,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
qp ZooM
Sobek
15
1 / 3 / 10
7,896
718
6,257
13,223
14,750
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
qpBuLLÿ
Ishtar
16
9 / 4 / 2
9,126
830
10,448
10,372
4,973
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anhur
12
1 / 4 / 7
7,366
670
6,595
9,328
4,970
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
18
6 / 1 / 10
10,002
909
13,844
8,294
4,734
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

Izanami
HENRYTYB_
Izanami
15
5 / 3 / 5
9,391
854
7,879
7,451
3,783
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
MLatine
Cerberus
15
1 / 2 / 10
9,264
842
5,641
14,843
16,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Wotpitt
Hun Batz
13
4 / 4 / 5
8,421
766
11,067
11,139
5,740
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
14
3 / 5 / 4
8,966
815
5,303
12,501
8,128
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
53
14
Kills
19
19
Deaths
15
33
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
6
1
10
11
L
1
5
7
0.9
W
Izanami
HENRYTYB_
Izanami
5
3
5
2.5
W
Cerberus
MLatine
Cerberus
1
2
10
3
L
Eset
Mari26
Eset
2
3
7
1.83
W
Hun Batz
Wotpitt
Hun Batz
4
4
5
1.63
W
Bakasura
3
5
4
1
L
Sobek
qp ZooM
Sobek
1
3
10
2
L
Ishtar
qpBuLLÿ
Ishtar
9
4
2
2.5
L
Anhur
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,829
Damage
43,734
50,410
Taken
54,228
32,949
Mitigated
38,864
12,622
Healing
18,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
13,844
5,019
2,549
3,617
8,294
4,734
2,282
2,118
6,176
0
39,171
L
5,808
857
596
821
9,628
5,206
0
1,527
8,021
17,143
0
W
Izanami
HENRYTYB_
Izanami
7,879
5,749
145
1,870
7,451
3,783
2,089
3,200
4,251
0
18,969
W
Cerberus
MLatine
Cerberus
5,641
189
508
4,854
14,843
16,479
162
5,487
9,356
11,347
0
L
Eset
Mari26
Eset
7,721
516
1,274
1,860
7,859
3,050
0
1,516
6,318
14,673
0
W
Hun Batz
Wotpitt
Hun Batz
11,067
1,995
65
1,656
11,139
5,740
0
4,725
6,414
0
15,392
W
Bakasura
5,303
3,378
1,081
2,027
12,501
8,128
471
4,280
8,221
0
6,043
L
Sobek
qp ZooM
Sobek
6,257
615
0
2,140
13,223
14,750
0
766
12,142
10,548
0
L
Ishtar
qpBuLLÿ
Ishtar
10,448
6,641
548
1,855
10,372
4,973
0
579
9,408
24
21,903
L
Anhur
6,595
2,807
1,929
1,599
9,328
4,970
0
1,253
7,995
0
10,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,502
Gold Earned
46,044
109
Minions Killed
109
0
Camps Cleared
0
822,871
Distance Traveled
957,542
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,002
909
46
4
0
225,703
1
L
Nox
7,531
685
36
3
0
143,896
0
W
Izanami
9,391
854
28
3
0
132,238
0
W
Cerberus
9,264
842
19
2
0
190,266
1
L
Eset
7,583
689
20
2
0
157,724
0
W
Hun Batz
8,421
766
9
1
0
200,684
1
W
Bakasura
8,966
815
7
1
0
208,651
2
L
Sobek
7,896
718
13
1
0
210,800
0
L
Ishtar
9,126
830
27
2
0
172,243
0
L
Anhur
7,366
670
13
1
0
138,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role