Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
TOT_coolmen360YT
Hera
Level 58
God Stats
73W - 43L
1,506 SR
Queue Stats
370W - 373L
1,429 Elo+
Solo
Cerberus
Cerberus
theyounggargamel
Cerberus
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 86L
1,454 Elo+
Solo
Achilles
Achilles
xMazapanito
Achilles
Level 144
God Stats
1W - 3L
1,163 SR
Queue Stats
10W - 7L
1,532 Elo+
Solo
Nemesis
Nemesis
xVixiee_
Nemesis
Level 69
God Stats
3W - 1L
1,533 SR
Queue Stats
207W - 221L
1,430 Elo+
Solo
Team Averages
Level 94
1,441 SR
1,469 Elo+

VS

Team Averages
Level 96
1,464 SR
1,475 Elo+
Lancelot
Lancelot
BasicallyUrHomie
Lancelot
Level 102
God Stats
1W - 2L
1,396 SR
Queue Stats
31W - 25L
1,514 Elo+
Solo
Artio
Artio
Eliasbjrs
Artio
Level 88
God Stats
6W - 10L
1,462 SR
Queue Stats
267W - 259L
1,451 Elo+
Solo
Bellona
Bellona
Xxo-Joseph-oxX
Bellona
Level 110
God Stats
9W - 11L
1,461 SR
Queue Stats
164W - 183L
1,480 Elo+
Solo
Merlin
Merlin
allaboutloki
Merlin
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,487 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
manquitow_200
Ah Muzen Cab
Level 73
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 99L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
3 / 1 / 3
8,138
509
6,488
11,144
4,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

14
5 / 2 / 1
9,032
565
7,539
4,764
1,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 5
7,565
473
7,443
14,793
12,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
xMazapanito
Achilles
16
5 / 2 / 1
9,728
608
10,337
14,503
12,124
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
xVixiee_
Nemesis
13
3 / 0 / 2
7,910
494
7,862
12,457
5,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 0
7,753
485
5,593
13,700
5,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
Eliasbjrs
Artio
10
0 / 2 / 2
7,057
441
4,967
14,816
13,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 3 / 1
8,256
516
7,174
11,794
6,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
14
1 / 3 / 1
8,765
548
7,970
10,776
4,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
manquitow_200
Ah Muzen Cab
10
1 / 4 / 0
6,442
403
7,896
9,930
3,078
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
17
Kills
6
6
Deaths
19
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
3
1
3
4.5
L
3
7
0
0.43
L
Artio
Eliasbjrs
Artio
0
2
2
0.5
W
5
2
1
2.75
L
1
3
1
0.5
L
Merlin
1
3
1
0.5
L
Ah Muzen Cab
manquitow_200
Ah Muzen Cab
1
4
0
0.25
W
1
1
5
3.5
W
Achilles
xMazapanito
Achilles
5
2
1
2.75
W
Nemesis
xVixiee_
Nemesis
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,669
Damage
33,600
57,661
Taken
61,016
36,475
Mitigated
32,891
16,264
Healing
12,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
6,488
4,880
0
4,246
11,144
4,425
860
3,717
7,427
0
62,918
L
5,593
1,552
0
441
13,700
5,476
0
2,830
10,766
0
36,215
L
Artio
Eliasbjrs
Artio
4,967
937
502
4,469
14,816
13,257
0
6,033
8,611
20,449
3,265
W
7,539
1,205
0
500
4,764
1,962
1,319
1,710
3,054
59,809
0
L
7,174
3,010
0
3,142
11,794
6,822
0
0
11,794
0
55,699
L
Merlin
7,970
536
0
2,201
10,776
4,258
687
1,533
9,109
87,470
0
L
Ah Muzen Cab
manquitow_200
Ah Muzen Cab
7,896
2,536
0
1,725
9,930
3,078
0
4,108
5,754
0
40,319
W
7,443
484
0
4,807
14,793
12,911
30
4,212
10,581
21,912
0
W
Achilles
xMazapanito
Achilles
10,337
3,788
0
6,040
14,503
12,124
0
0
14,503
0
75,711
W
Nemesis
xVixiee_
Nemesis
7,862
3,576
0
671
12,457
5,053
0
2,858
9,599
0
61,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,373
Gold Earned
38,273
508
Minions Killed
424
0
Camps Cleared
0
1,622,461
Distance Traveled
1,509,521
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,138
509
120
8
0
286,581
0
L
Lancelot
7,753
485
58
4
0
353,185
3
L
Artio
7,057
441
43
3
0
307,943
1
W
Hera
9,032
565
130
8
0
316,181
3
L
Bellona
8,256
516
105
7
0
295,492
1
L
Merlin
8,765
548
157
10
0
278,498
7
L
Ah Muzen Cab
6,442
403
61
4
0
274,403
4
W
Cerberus
7,565
473
34
2
0
317,013
2
W
Achilles
9,728
608
133
8
0
303,134
2
W
Nemesis
7,910
494
91
6
0
399,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role