Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Ashmodae
Cerberus
Level 7
God Stats
1W - 1L
1,733 SR
Queue Stats
3W - 4L
1,516 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SoggySlopper
Ah Muzen Cab
Level 106
God Stats
4W - 4L
1,589 SR
Queue Stats
217W - 231L
1,426 Elo+
Solo
Vulcan
Vulcan
livernave
Vulcan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chronos
Chronos
zTowz
Chronos
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,507 Elo+
Party 1
Team Averages
Level 76
1,564 SR
1,490 Elo+

VS

Team Averages
Level 97
1,382 SR
1,446 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ArceDiaz2000
Hercules
Level 125
God Stats
1W - 1L
1,206 SR
Queue Stats
74W - 98L
1,415 Elo+
Solo
Ne Zha
Ne Zha
BryanDior
Ne Zha
Level 45
God Stats
2W - 6L
1,277 SR
Queue Stats
92W - 110L
1,469 Elo+
Solo
Pele
Pele
Toastythumbs
Pele
Level 123
God Stats
4W - 4L
1,426 SR
Queue Stats
388W - 401L
1,413 Elo+
Solo
Poseidon
Poseidon
brandog1
Poseidon
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 61L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
0 / 4 / 2
5,620
511
3,532
9,650
3,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cerberus
Ashmodae
Cerberus
8
0 / 2 / 0
5,134
467
2,109
7,565
3,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Muzen Cab
SoggySlopper
Ah Muzen Cab
11
2 / 2 / 1
6,340
576
7,169
8,140
2,880
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
livernave
Vulcan
8
0 / 2 / 0
4,926
448
1,236
3,541
1,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
zTowz
Chronos
8
0 / 2 / 0
4,940
449
2,305
6,582
2,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
1 / 1 / 5
5,905
537
3,979
7,592
3,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
ArceDiaz2000
Hercules
11
2 / 0 / 0
6,346
577
5,207
9,813
7,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
BryanDior
Ne Zha
11
2 / 2 / 1
6,179
562
2,712
8,793
3,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 0 / 1
6,510
592
3,916
6,099
2,092
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
brandog1
Poseidon
11
4 / 0 / 1
6,794
618
9,096
6,587
2,334
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
2
Kills
12
12
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
4
2
0.25
W
Cthulhu
 
Cthulhu
1
1
5
3.5
W
Hercules
ArceDiaz2000
Hercules
2
0
0
2
L
Cerberus
Ashmodae
Cerberus
0
2
0
0
W
Ne Zha
BryanDior
Ne Zha
2
2
1
1.25
L
Ah Muzen Cab
SoggySlopper
Ah Muzen Cab
2
2
1
1.25
W
3
0
1
3.5
W
Poseidon
brandog1
Poseidon
4
0
1
4.5
L
Vulcan
livernave
Vulcan
0
2
0
0
L
Chronos
zTowz
Chronos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,351
Damage
24,910
35,478
Taken
38,884
13,721
Mitigated
18,542
10,519
Healing
12,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,532
1,386
0
5,256
9,650
3,599
0
1,510
8,057
0
34,503
W
Cthulhu
 
Cthulhu
3,979
348
512
1,169
7,592
3,971
0
1,901
5,691
16,824
2,843
W
Hercules
ArceDiaz2000
Hercules
5,207
1,176
0
4,903
9,813
7,041
0
0
9,813
0
37,346
L
Cerberus
Ashmodae
Cerberus
2,109
208
0
1,240
7,565
3,785
0
5,325
2,240
12,881
0
W
Ne Zha
BryanDior
Ne Zha
2,712
636
0
1,067
8,793
3,104
0
1,126
7,667
0
42,114
L
Ah Muzen Cab
SoggySlopper
Ah Muzen Cab
7,169
3,717
0
2,589
8,140
2,880
0
379
7,283
0
44,690
W
3,916
1,185
0
1,356
6,099
2,092
0
702
5,397
0
43,374
W
Poseidon
brandog1
Poseidon
9,096
2,714
0
3,502
6,587
2,334
810
1,921
4,666
50,407
7,635
L
Vulcan
livernave
Vulcan
1,236
188
0
300
3,541
1,332
0
350
3,191
24,664
0
L
Chronos
zTowz
Chronos
2,305
1,214
0
1,134
6,582
2,125
0
4,168
2,414
29,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,960
Gold Earned
31,734
300
Minions Killed
343
0
Camps Cleared
0
1,041,756
Distance Traveled
1,163,271
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,620
511
70
6
0
231,044
1
W
Cthulhu
5,905
537
27
2
0
222,757
0
W
Hercules
6,346
577
81
7
0
230,201
2
L
Cerberus
5,134
467
54
5
0
231,839
2
W
Ne Zha
6,179
562
87
8
0
241,911
1
L
Ah Muzen Cab
6,340
576
75
7
0
211,129
4
W
Pele
6,510
592
66
6
0
252,989
2
W
Poseidon
6,794
618
82
7
0
215,413
4
L
Vulcan
4,926
448
41
4
0
145,025
2
L
Chronos
4,940
449
60
5
0
222,719
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role