Player Matchup

Sol
Sol
 
Sol
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ATRaXIoNz529
Danzaburou
Level 108
God Stats
5W - 5L
1,485 SR
Queue Stats
161W - 189L
1,454 Elo+
Solo
Yu Huang
Yu Huang
IcyShadow8686
Yu Huang
Level 140
God Stats
4W - 3L
1,420 SR
Queue Stats
182W - 203L
1,427 Elo+
Party 1
Thor
Thor
ImperialBudderz
Thor
Level 155
God Stats
8W - 8L
1,442 SR
Queue Stats
303W - 305L
1,501 Elo+
Party 1
Bacchus
Bacchus
TheBadger225286
Bacchus
Level 96
God Stats
9W - 11L
1,498 SR
Queue Stats
83W - 86L
1,446 Elo+
Solo
Team Averages
Level 125
1,469 SR
1,466 Elo+

VS

Team Averages
Level 107
1,470 SR
1,481 Elo+
Yemoja
Yemoja
DarkestUnknown
Yemoja
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 56L
1,451 Elo+
Solo
Chiron
Chiron
Lolo78910
Chiron
Level 93
God Stats
5W - 1L
1,637 SR
Queue Stats
273W - 266L
1,523 Elo+
Solo
Bellona
Bellona
SuperMadera
Bellona
Level 104
God Stats
9W - 14L
1,453 SR
Queue Stats
113W - 134L
1,419 Elo+
Solo
Scylla
Scylla
blueskullfire07
Scylla
Level 107
God Stats
1W - 2L
1,223 SR
Queue Stats
86W - 88L
1,533 Elo+
Solo
Ravana
Ravana
socal_geo
Ravana
Level 109
God Stats
11W - 11L
1,534 SR
Queue Stats
345W - 330L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
2 / 0 / 0
5,096
637
3,308
3,938
1,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Danzaburou
ATRaXIoNz529
Danzaburou
8
1 / 0 / 0
4,694
587
3,380
3,341
1,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yu Huang
IcyShadow8686
Yu Huang
7
0 / 3 / 2
4,448
556
1,850
4,194
1,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
2 / 2 / 0
4,659
582
2,032
7,217
2,293
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 0 / 1
4,029
504
4,085
3,638
1,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,307
538
1,313
5,027
2,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
Lolo78910
Chiron
7
0 / 1 / 0
3,948
494
2,737
6,406
1,785
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
SuperMadera
Bellona
4
0 / 2 / 0
3,781
473
1,276
3,889
2,395
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 1 / 2
4,811
601
3,209
4,432
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
socal_geo
Ravana
8
4 / 1 / 0
5,244
656
3,392
4,915
1,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
5
Kills
5
5
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
0
2
W
Danzaburou
ATRaXIoNz529
Danzaburou
1
0
0
1
L
0
0
0
0
W
Yu Huang
IcyShadow8686
Yu Huang
0
3
2
0.33
W
2
2
0
1
L
Chiron
Lolo78910
Chiron
0
1
0
0
L
Bellona
SuperMadera
Bellona
0
2
0
0
W
0
0
1
0.5
L
1
1
2
2
L
Ravana
socal_geo
Ravana
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,655
Damage
11,927
22,328
Taken
24,669
8,028
Mitigated
9,783
6,633
Healing
8,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,308
1,861
0
2,690
3,938
1,390
1,403
810
3,128
23,118
3,549
W
Danzaburou
ATRaXIoNz529
Danzaburou
3,380
680
0
1,902
3,341
1,123
192
965
2,376
0
31,378
L
1,313
368
1,186
1,821
5,027
2,489
0
1,710
3,039
9,015
0
W
Yu Huang
IcyShadow8686
Yu Huang
1,850
165
0
675
4,194
1,419
0
1,744
2,450
20,741
0
W
2,032
588
0
794
7,217
2,293
0
655
6,562
0
21,206
L
Chiron
Lolo78910
Chiron
2,737
857
322
1,750
6,406
1,785
0
1,889
4,309
0
27,803
L
Bellona
SuperMadera
Bellona
1,276
509
0
1,048
3,889
2,395
0
2,352
1,537
0
14,338
W
4,085
400
126
446
3,638
1,803
0
348
3,290
13,766
0
L
3,209
512
0
1,230
4,432
1,415
0
1,838
2,594
25,676
0
L
Ravana
socal_geo
Ravana
3,392
1,541
0
925
4,915
1,699
0
393
4,522
0
31,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,926
Gold Earned
22,091
211
Minions Killed
203
0
Camps Cleared
0
732,708
Distance Traveled
660,082
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,096
637
58
7
0
133,330
1
W
Danzaburou
4,694
587
50
6
0
148,214
1
L
Yemoja
4,307
538
14
2
0
136,985
1
W
Yu Huang
4,448
556
36
5
0
136,957
1
W
Thor
4,659
582
43
5
0
158,747
2
L
Chiron
3,948
494
58
7
0
143,468
3
L
Bellona
3,781
473
30
4
0
69,428
0
W
Bacchus
4,029
504
24
3
0
155,460
3
L
Scylla
4,811
601
40
5
0
141,814
1
L
Ravana
5,244
656
61
8
0
168,387
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role