Player Matchup

Sol
Sol
IintheSky
Sol
Level 103
God Stats
6W - 1L
1,722 SR
Queue Stats
268W - 241L
1,495 Elo+
Party 1
Anhur
Anhur
NoGuN
Anhur
Level 129
God Stats
7W - 5L
1,569 SR
Queue Stats
549W - 575L
1,467 Elo+
Solo
Chernobog
Chernobog
Notorious1011
Chernobog
Level 108
God Stats
1W - 3L
1,479 SR
Queue Stats
146W - 158L
1,397 Elo+
Party 1
Set
Set
Try Hard BANG
Set
Level 160
God Stats
1W - 1L
1,179 SR
Queue Stats
785W - 815L
1,459 Elo+
Solo
Horus
Horus
TurboFattyZ
Horus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 16L
1,657 Elo+
Solo
Team Averages
Level 106
1,490 SR
1,495 Elo+

VS

Team Averages
Level 102
1,479 SR
1,508 Elo+
Horus
Horus
 
Horus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
ACLSCV
Ishtar
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
599W - 593L
1,491 Elo+
Solo
Bacchus
Bacchus
AspisGaming
Bacchus
Level 69
God Stats
4W - 2L
1,631 SR
Queue Stats
146W - 121L
1,576 Elo+
Solo
Zhong Kui
Zhong Kui
DimitryAgaiin
Zhong Kui
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 67L
1,493 Elo+
Solo
Kali
Kali
JoseEM_32
Kali
Level 158
God Stats
0W - 2L
1,262 SR
Queue Stats
89W - 84L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 23
11,344
810
27,103
18,701
9,898
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
NoGuN
Anhur
17
6 / 2 / 12
10,594
757
16,044
13,535
7,923
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chernobog
Notorious1011
Chernobog
19
9 / 3 / 21
11,326
809
22,524
17,468
9,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 3 / 20
10,347
739
8,058
17,217
18,311
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
6 / 3 / 21
11,458
818
8,094
28,522
37,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
2 / 8 / 5
9,469
676
11,915
23,174
21,465
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
ACLSCV
Ishtar
15
0 / 6 / 6
8,865
633
16,628
14,792
6,951
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bacchus
AspisGaming
Bacchus
16
1 / 5 / 8
10,709
765
11,030
18,694
25,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
DimitryAgaiin
Zhong Kui
17
5 / 6 / 2
10,207
729
18,122
19,986
20,215
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kali
15
2 / 6 / 4
9,161
654
10,955
17,817
9,952
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
35
31
Kills
10
13
Deaths
31
97
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
8
5
0.56
L
Ishtar
ACLSCV
Ishtar
0
6
6
0.5
L
Bacchus
AspisGaming
Bacchus
1
5
8
1
L
Zhong Kui
DimitryAgaiin
Zhong Kui
5
6
2
1
W
6
2
23
8.75
L
Kali
2
6
4
0.67
W
Anhur
NoGuN
Anhur
6
2
12
6
W
Chernobog
Notorious1011
Chernobog
9
3
21
6.5
W
4
3
20
4.67
W
6
3
21
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,823
Damage
68,650
95,443
Taken
94,463
83,136
Mitigated
84,121
54,981
Healing
30,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
11,915
5,562
3,551
4,916
23,174
21,465
246
6,083
17,091
138
17,971
L
Ishtar
ACLSCV
Ishtar
16,628
5,968
1,149
1,559
14,792
6,951
694
5,360
9,432
0
45,507
L
Bacchus
AspisGaming
Bacchus
11,030
605
2,399
4,335
18,694
25,538
290
4,907
13,787
19,470
0
L
Zhong Kui
DimitryAgaiin
Zhong Kui
18,122
879
1,499
5,030
19,986
20,215
730
7,712
12,274
31,168
0
W
27,103
12,897
1,971
9,502
18,701
9,898
3,235
5,349
13,352
55,524
0
L
Kali
10,955
3,882
1,171
4,797
17,817
9,952
140
3,041
14,776
0
16,371
W
Anhur
NoGuN
Anhur
16,044
6,040
2,339
2,440
13,535
7,923
962
6,130
7,405
0
28,004
W
Chernobog
Notorious1011
Chernobog
22,524
9,754
298
2,477
17,468
9,904
3,045
5,164
12,304
0
44,702
W
8,058
2,746
2,807
3,189
17,217
18,311
1,616
6,361
10,856
0
16,673
W
8,094
3,498
15,739
14,219
28,522
37,100
382
6,286
22,236
0
11,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,069
Gold Earned
48,411
149
Minions Killed
139
0
Camps Cleared
0
1,292,706
Distance Traveled
1,129,098
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,469
676
9
1
0
209,743
4
L
Ishtar
8,865
633
56
4
0
211,284
0
L
Bacchus
10,709
765
17
1
0
254,416
1
L
Zhong Kui
10,207
729
47
3
0
216,287
0
W
Sol
11,344
810
69
5
0
246,506
0
L
Kali
9,161
654
10
1
0
237,368
0
W
Anhur
10,594
757
25
2
0
242,421
0
W
Chernobog
11,326
809
37
3
0
258,208
4
W
Set
10,347
739
15
1
0
266,263
0
W
Horus
11,458
818
3
0
0
279,308
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role