Player Matchup

Sun Wukong
Sun Wukong
BakedtoaStake
Sun Wukong
Level 146
God Stats
1W - 1L
1,545 SR
Queue Stats
26W - 45L
1,205 Elo+
Party 1
Cupid
Cupid
TheWitchyKitty
Cupid
Level 129
God Stats
0W - 1L
1,319 SR
Queue Stats
14W - 29L
1,250 Elo+
Party 1
Cerberus
Cerberus
TitanShot420
Cerberus
Level 68
God Stats
1W - 1L
1,536 SR
Queue Stats
1W - 1L
1,624 Elo+
Solo
Team Averages
Level 114
1,467 SR
1,360 Elo+

VS

Team Averages
Level 92
1,449 SR
1,360 Elo+
Hou Yi
Hou Yi
Archousa
Hou Yi
Level 62
God Stats
1W - 1L
1,687 SR
Queue Stats
21W - 41L
1,234 Elo+
Party 2
Horus
Horus
N3UROTICPANDA-37
Horus
Level 58
God Stats
1W - 3L
1,095 SR
Queue Stats
35W - 46L
1,299 Elo+
Party 2
Ra
Ra
SomeRandomGuy447
Ra
Level 155
God Stats
22W - 25L
1,565 SR
Queue Stats
229W - 233L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BakedtoaStake
Sun Wukong
20
3 / 4 / 3
13,851
630
23,412
24,824
38,354
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
2 / 6 / 1
12,936
588
13,165
18,039
6,813
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
TitanShot420
Cerberus
18
1 / 4 / 4
13,812
628
11,101
32,440
41,007
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Archousa
Hou Yi
20
3 / 1 / 10
14,647
666
24,998
19,835
10,015
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
4 / 0 / 9
16,104
732
11,481
18,063
19,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
7 / 5 / 7
15,156
689
27,823
18,730
7,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
6
Kills
14
14
Deaths
6
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Archousa
Hou Yi
3
1
10
8
L
Sun Wukong
BakedtoaStake
Sun Wukong
3
4
3
1.13
W
4
0
9
8.5
W
7
5
7
2.1
L
2
6
1
0.42
L
Cerberus
TitanShot420
Cerberus
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,678
Damage
64,302
75,303
Taken
56,628
86,174
Mitigated
37,162
10,677
Healing
27,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Archousa
Hou Yi
24,998
11,959
0
3,565
19,835
10,015
1,572
2,938
16,897
0
95,980
L
Sun Wukong
BakedtoaStake
Sun Wukong
23,412
4,149
0
492
24,824
38,354
20
8,630
16,194
0
82,874
W
11,481
5,329
8,544
9,504
18,063
19,415
983
5,460
12,603
0
43,366
W
27,823
854
2,368
3,958
18,730
7,732
518
3,197
15,533
66,844
0
L
13,165
4,071
2,324
2,470
18,039
6,813
0
11,004
7,035
0
44,725
L
Cerberus
TitanShot420
Cerberus
11,101
1,462
0
5,391
32,440
41,007
0
8,827
23,613
44,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,599
Gold Earned
45,907
251
Minions Killed
257
5
Camps Cleared
12
1,156,524
Distance Traveled
1,150,034
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
14,647
666
121
6
8
388,000
2
L
Sun Wukong
13,851
630
96
4
4
421,170
0
W
Horus
16,104
732
50
2
1
421,124
3
W
Ra
15,156
689
86
4
3
340,910
2
L
Cupid
12,936
588
97
4
1
336,565
2
L
Cerberus
13,812
628
58
3
0
398,789
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role