Player Matchup

Pele
Pele
Dane Gleesacs
Pele
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,474 Elo+
Solo
He Bo
He Bo
Jraciel
He Bo
Level 148
God Stats
2W - 4L
1,491 SR
Queue Stats
126W - 127L
1,452 Elo+
Solo
Mercury
Mercury
MetakuSama
Mercury
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,507 Elo+
Solo
Geb
Geb
SIllypeach
Geb
Level 159
God Stats
22W - 17L
1,579 SR
Queue Stats
1,060W - 1,058L
1,486 Elo+
Solo
Olorun
Olorun
x1InsaneClownLx
Olorun
Level 131
God Stats
1W - 5L
1,344 SR
Queue Stats
650W - 656L
1,533 Elo+
Solo
Team Averages
Level 130
1,483 SR
1,490 Elo+

VS

Team Averages
Level 127
1,436 SR
1,494 Elo+
Amaterasu
Amaterasu
Cryptik_Shaft
Amaterasu
Level 146
God Stats
1W - 1L
1,185 SR
Queue Stats
211W - 149L
1,524 Elo+
Party 1
Eset
Eset
DARCKTYR
Eset
Level 113
God Stats
4W - 3L
1,950 SR
Queue Stats
82W - 81L
1,512 Elo+
Solo
Sun Wukong
Sun Wukong
Jetsmoke1094
Sun Wukong
Level 131
God Stats
1W - 2L
1,228 SR
Queue Stats
204W - 213L
1,451 Elo+
Solo
Hou Yi
Hou Yi
Kaetou
Hou Yi
Level 89
God Stats
4W - 7L
1,504 SR
Queue Stats
290W - 287L
1,481 Elo+
Solo
Baron Samedi
Baron Samedi
PsychobillyTed
Baron Samedi
Level 156
God Stats
2W - 1L
1,310 SR
Queue Stats
253W - 246L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 6 / 3
10,402
867
19,397
16,866
8,176
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

He Bo
Jraciel
He Bo
16
2 / 6 / 6
9,056
755
16,885
13,970
6,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
MetakuSama
Mercury
12
0 / 5 / 8
7,524
627
5,105
10,770
4,665
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 5 / 9
8,477
706
9,688
17,782
20,477
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Earring

Mystical Earring

+15
Mp 5

14
1 / 5 / 7
7,915
660
7,491
13,856
7,000
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Cryptik_Shaft
Amaterasu
16
3 / 4 / 21
10,396
866
9,063
30,313
18,947
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Eset
17
8 / 3 / 8
10,589
882
16,849
10,627
4,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sun Wukong
Jetsmoke1094
Sun Wukong
17
3 / 2 / 21
10,004
834
12,354
15,672
15,416
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
Kaetou
Hou Yi
17
10 / 1 / 12
10,704
892
14,842
11,299
5,253
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
PsychobillyTed
Baron Samedi
16
3 / 2 / 18
9,851
821
13,832
15,449
8,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
107
12
Kills
27
27
Deaths
12
33
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Cryptik_Shaft
Amaterasu
3
4
21
3.38
W
Eset
8
3
8
4
L
8
6
3
1.58
W
Sun Wukong
Jetsmoke1094
Sun Wukong
3
2
21
6.75
L
He Bo
Jraciel
He Bo
2
6
6
0.83
W
Hou Yi
Kaetou
Hou Yi
10
1
12
16
L
Mercury
MetakuSama
Mercury
0
5
8
0.8
W
Baron Samedi
PsychobillyTed
Baron Samedi
3
2
18
6
L
1
5
9
1.1
L
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,566
Damage
66,940
73,244
Taken
83,360
47,195
Mitigated
52,698
21,050
Healing
46,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Cryptik_Shaft
Amaterasu
9,063
3,288
2,905
13,092
30,313
18,947
1,015
11,420
18,893
1,592
11,102
W
Eset
16,849
356
3,244
2,946
10,627
4,618
1,420
5,175
5,452
29,513
0
L
19,397
2,685
515
3,257
16,866
8,176
0
7,204
9,662
0
33,912
W
Sun Wukong
Jetsmoke1094
Sun Wukong
12,354
1,421
2,593
4,092
15,672
15,416
1,326
8,100
7,572
0
26,162
L
He Bo
Jraciel
He Bo
16,885
992
1,931
2,542
13,970
6,877
272
5,630
8,340
35,097
0
W
Hou Yi
Kaetou
Hou Yi
14,842
7,974
2,283
3,381
11,299
5,253
2,831
4,789
6,510
0
28,911
L
Mercury
MetakuSama
Mercury
5,105
1,436
1,502
1,325
10,770
4,665
856
4,603
6,167
0
9,728
W
Baron Samedi
PsychobillyTed
Baron Samedi
13,832
1,154
7,675
4,448
15,449
8,464
1,348
4,580
10,869
37,210
0
L
9,688
740
409
2,481
17,782
20,477
182
7,855
9,927
14,322
0
L
7,491
2,538
3,092
3,996
13,856
7,000
513
5,928
7,928
18,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,374
Gold Earned
51,544
100
Minions Killed
129
0
Camps Cleared
0
1,034,943
Distance Traveled
1,154,174
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,396
866
3
0
0
247,863
1
W
Eset
10,589
882
31
3
0
213,725
0
L
Pele
10,402
867
24
2
0
202,772
0
W
Sun Wukong
10,004
834
24
2
0
252,137
0
L
He Bo
9,056
755
44
4
0
185,529
2
W
Hou Yi
10,704
892
20
2
0
233,172
0
L
Mercury
7,524
627
13
1
0
234,366
0
W
Baron Samedi
9,851
821
51
4
0
207,277
3
L
Geb
8,477
706
1
0
0
224,881
5
L
Olorun
7,915
660
18
2
0
187,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role