Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
 
Ishtar
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
LososBoss
Sol
Level 88
God Stats
7W - 7L
1,599 SR
Queue Stats
194W - 234L
1,449 Elo+
Party 3
Sun Wukong
Sun Wukong
Maklap
Sun Wukong
Level 39
God Stats
2W - 5L
1,249 SR
Queue Stats
99W - 137L
1,429 Elo+
Party 3
Bacchus
Bacchus
xwolfman4x
Bacchus
Level 9
God Stats
6W - 5L
1,500 SR
Queue Stats
24W - 30L
1,166 Elo+
Party 2
Team Averages
Level 75
1,470 SR
1,409 Elo+

VS

Team Averages
Level 35
1,541 SR
1,764 Elo+
The Morrigan
The Morrigan
KåtOchHård
The Morrigan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 25L
1,919 Elo+
Party 1
Mulan
Mulan
PerversaPelle
Mulan
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 0L
2,022 Elo+
Party 1
Zeus
Zeus
Polacksmugglaren
Zeus
Level 11
God Stats
3W - 0L
1,744 SR
Queue Stats
51W - 5L
1,750 Elo+
Party 1
Horus
Horus
TaPåMig
Horus
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 18L
1,828 Elo+
Party 1
Ishtar
Ishtar
Ромвульф
Ishtar
Level 108
God Stats
4W - 1L
1,461 SR
Queue Stats
5W - 6L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
0 / 5 / 0
6,476
648
9,542
13,590
6,191
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
 
Ishtar
12
0 / 6 / 0
6,363
636
4,760
11,191
4,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
0 / 0 / 0
6,594
659
5,305
6,157
2,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
Maklap
Sun Wukong
10
0 / 7 / 0
6,039
604
1,937
10,929
5,997
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
xwolfman4x
Bacchus
12
0 / 4 / 0
6,662
666
5,390
14,838
16,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
KåtOchHård
The Morrigan
18
9 / 0 / 10
9,584
958
14,965
4,743
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
4 / 0 / 8
8,063
806
12,559
11,880
9,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
5 / 0 / 9
7,966
797
11,153
5,153
2,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
TaPåMig
Horus
14
3 / 0 / 12
8,031
803
5,763
10,063
9,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 0 / 10
7,375
738
6,349
7,208
3,386
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
71
0
Kills
22
22
Deaths
0
0
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
5
0
0
L
Ishtar
 
Ishtar
0
6
0
0
W
The Morrigan
KåtOchHård
The Morrigan
9
0
10
14
L
0
0
0
0
L
Sun Wukong
Maklap
Sun Wukong
0
7
0
0
W
4
0
8
8
W
5
0
9
9.5
W
Horus
TaPåMig
Horus
3
0
12
9
L
Bacchus
xwolfman4x
Bacchus
0
4
0
0
W
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,934
Damage
50,789
56,705
Taken
39,047
35,401
Mitigated
27,536
7,899
Healing
16,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
9,542
1,081
0
1,777
13,590
6,191
0
7,482
5,883
24,816
0
L
Ishtar
 
Ishtar
4,760
2,567
0
1,338
11,191
4,489
0
3,944
6,909
0
17,902
W
The Morrigan
KåtOchHård
The Morrigan
14,965
2,039
0
1,397
4,743
2,354
1,328
1,278
3,465
62,863
0
L
5,305
984
0
3,253
6,157
2,417
0
3,137
2,847
20,420
0
L
Sun Wukong
Maklap
Sun Wukong
1,937
389
128
610
10,929
5,997
0
5,320
5,234
0
6,489
W
12,559
3,037
0
6,628
11,880
9,160
0
5,173
6,707
0
30,756
W
11,153
3,584
0
1,740
5,153
2,637
1,260
3,646
1,507
25,933
0
W
Horus
TaPåMig
Horus
5,763
2,146
1,375
4,205
10,063
9,999
452
5,842
4,221
0
16,058
L
Bacchus
xwolfman4x
Bacchus
5,390
1,381
0
793
14,838
16,307
0
6,235
8,102
14,319
0
W
6,349
3,288
0
1,652
7,208
3,386
805
4,298
2,910
0
17,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,134
Gold Earned
41,019
134
Minions Killed
234
0
Camps Cleared
0
891,768
Distance Traveled
1,049,645
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,476
648
33
3
0
166,869
0
L
Ishtar
6,363
636
34
3
0
172,893
1
W
The Morrigan
9,584
958
116
12
0
226,974
2
L
Sol
6,594
659
41
4
0
201,224
4
L
Sun Wukong
6,039
604
8
1
0
154,595
0
W
Mulan
8,063
806
37
4
0
234,303
0
W
Zeus
7,966
797
36
4
0
190,614
4
W
Horus
8,031
803
29
3
0
225,334
1
L
Bacchus
6,662
666
18
2
0
196,187
1
W
Ishtar
7,375
738
16
2
0
172,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role