Player Matchup

Hades
Hades
 
Hades
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Campa_Killz
Aphrodite
Level 86
God Stats
6W - 19L
1,076 SR
Queue Stats
314W - 332L
1,330 Elo+
Party 2
Hel
Hel
EDENIANTHEiCON
Hel
Level 105
God Stats
4W - 7L
1,329 SR
Queue Stats
167W - 183L
1,298 Elo+
Party 2
Susano
Susano
RK Renegax
Susano
Level 153
God Stats
13W - 16L
1,299 SR
Queue Stats
675W - 777L
1,342 Elo+
Party 1
Baron Samedi
Baron Samedi
Scorge412
Baron Samedi
Level 59
God Stats
6W - 5L
1,572 SR
Queue Stats
52W - 65L
1,412 Elo+
Solo
Team Averages
Level 112
1,355 SR
1,376 Elo+

VS

Team Averages
Level 75
1,480 SR
1,354 Elo+
Chaac
Chaac
MightyFury27
Chaac
Level 22
God Stats
1W - 1L
1,724 SR
Queue Stats
1W - 7L
1,298 Elo+
Party 3
Scylla
Scylla
MrGottaEat081
Scylla
Level 70
God Stats
0W - 2L
1,234 SR
Queue Stats
250W - 252L
1,359 Elo+
Solo
Danzaburou
Danzaburou
WLbart
Danzaburou
Level 68
God Stats
7W - 10L
1,473 SR
Queue Stats
41W - 49L
1,425 Elo+
Party 3
Fenrir
Fenrir
armand-wl
Fenrir
Level 108
God Stats
18W - 18L
1,451 SR
Queue Stats
165W - 204L
1,311 Elo+
Party 3
Shiva
Shiva
xJVrij13
Shiva
Level 105
God Stats
7W - 7L
1,518 SR
Queue Stats
123W - 139L
1,375 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
20
24 / 7 / 13
21,153
529
82,300
55,791
38,686
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
Campa_Killz
Aphrodite
20
7 / 4 / 21
18,078
452
22,057
34,649
33,637
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

3
0 / 0 / 0
8,448
211
0
0
0
Susano
RK Renegax
Susano
20
11 / 11 / 16
17,997
450
39,389
44,528
19,223
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Scorge412
Baron Samedi
20
7 / 9 / 17
16,808
420
30,132
41,774
39,962
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 8 / 14
13,859
346
13,240
47,120
64,570
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
9 / 11 / 11
18,496
462
37,349
38,244
16,748
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
WLbart
Danzaburou
20
8 / 12 / 10
18,138
453
33,224
41,666
19,056
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
armand-wl
Fenrir
20
9 / 8 / 8
18,460
462
20,869
49,898
25,418
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
xJVrij13
Shiva
20
2 / 10 / 16
16,138
403
24,588
57,773
66,141
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
90
49
Kills
31
31
Deaths
49
67
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
24
7
13
4.36
W
Aphrodite
Campa_Killz
Aphrodite
7
4
21
4.38
W
0
0
0
0
L
3
8
14
1.25
L
9
11
11
1.32
W
Susano
RK Renegax
Susano
11
11
16
1.73
W
Baron Samedi
Scorge412
Baron Samedi
7
9
17
1.72
L
Danzaburou
WLbart
Danzaburou
8
12
10
1.08
L
Fenrir
armand-wl
Fenrir
9
8
8
1.63
L
Shiva
xJVrij13
Shiva
2
10
16
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

173,878
Damage
129,270
176,742
Taken
234,701
131,508
Mitigated
191,933
78,992
Healing
44,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
82,300
4,400
2,060
22,348
55,791
38,686
2,976
7,352
48,439
194,074
0
W
Aphrodite
Campa_Killz
Aphrodite
22,057
2,017
11,388
22,172
34,649
33,637
3,913
9,407
25,242
106,304
0
W
0
0
0
0
0
0
0
0
0
0
0
L
13,240
2,502
0
2,614
47,120
64,570
611
26,099
20,559
0
40,614
L
37,349
4,329
0
3,360
38,244
16,748
1,867
23,840
14,334
151,828
0
W
Susano
RK Renegax
Susano
39,389
10,293
0
7,378
44,528
19,223
6,054
13,204
31,324
0
109,179
W
Baron Samedi
Scorge412
Baron Samedi
30,132
4,211
1,897
11,749
41,774
39,962
1,663
8,913
32,503
111,498
3,922
L
Danzaburou
WLbart
Danzaburou
33,224
20,200
599
10,001
41,666
19,056
5,403
31,790
9,506
0
130,844
L
Fenrir
armand-wl
Fenrir
20,869
6,061
0
11,402
49,898
25,418
1,654
27,158
20,393
0
152,190
L
Shiva
xJVrij13
Shiva
24,588
4,269
1,833
14,808
57,773
66,141
1,423
26,027
31,522
292
119,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,484
Gold Earned
85,091
539
Minions Killed
674
0
Camps Cleared
0
2,710,892
Distance Traveled
3,329,393
15
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
21,153
529
180
5
0
599,002
2
W
Aphrodite
18,078
452
138
3
0
725,996
7
W
Hel
8,448
211
0
0
0
0
0
L
Chaac
13,859
346
42
1
0
651,871
1
L
Scylla
18,496
462
192
5
0
631,975
6
W
Susano
17,997
450
103
3
0
756,895
2
W
Baron Samedi
16,808
420
118
3
0
628,999
4
L
Danzaburou
18,138
453
144
4
0
590,822
2
L
Fenrir
18,460
462
172
4
0
778,536
10
L
Shiva
16,138
403
124
3
0
676,189
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role