Player Matchup

Cernunnos
Cernunnos
CeeMeRobbinSon
Cernunnos
Level 110
God Stats
5W - 5L
1,447 SR
Queue Stats
233W - 238L
1,478 Elo+
Party 1
Bakasura
Bakasura
DroSnowRose
Bakasura
Level 136
God Stats
4W - 13L
1,274 SR
Queue Stats
73W - 70L
1,475 Elo+
Solo
Ymir
Ymir
DurdeeMunkee
Ymir
Level 66
God Stats
38W - 35L
1,422 SR
Queue Stats
276W - 326L
1,337 Elo+
Solo
Gilgamesh
Gilgamesh
EducatedDonkey25
Gilgamesh
Level 102
God Stats
7W - 4L
1,711 SR
Queue Stats
81W - 68L
1,533 Elo+
Party 1
Vulcan
Vulcan
Fora_da_lei3
Vulcan
Level 88
God Stats
2W - 5L
1,546 SR
Queue Stats
95W - 124L
1,369 Elo+
Solo
Team Averages
Level 100
1,480 SR
1,438 Elo+

VS

Team Averages
Level 99
1,401 SR
1,448 Elo+
Skadi
Skadi
Sogoo2beGodly
Skadi
Level 123
God Stats
24W - 24L
1,522 SR
Queue Stats
636W - 689L
1,364 Elo+
Party 2
Maui
Maui
THEDARKSHADOW923
Maui
Level 108
God Stats
1W - 1L
1,264 SR
Queue Stats
107W - 125L
1,445 Elo+
Party 2
Cliodhna
Cliodhna
Zexxtsi
Cliodhna
Level 125
God Stats
2W - 1L
1,399 SR
Queue Stats
83W - 77L
1,518 Elo+
Party 3
Vamana
Vamana
llRexeyll
Vamana
Level 69
God Stats
19W - 24L
1,463 SR
Queue Stats
176W - 176L
1,458 Elo+
Party 3
Janus
Janus
llWispsll
Janus
Level 69
God Stats
9W - 16L
1,360 SR
Queue Stats
148W - 152L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CeeMeRobbinSon
Cernunnos
14
2 / 3 / 4
8,951
497
10,989
13,362
5,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
DroSnowRose
Bakasura
15
3 / 4 / 0
9,414
523
8,285
18,066
7,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
4 / 7 / 2
8,370
465
9,869
14,796
16,982
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Gilgamesh
16
1 / 3 / 2
9,835
546
11,391
17,636
20,839
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
15
0 / 2 / 0
8,453
470
1,280
9,000
3,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 5
8,648
480
5,898
15,608
5,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 10
7,212
401
5,790
16,162
14,091
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
Zexxtsi
Cliodhna
18
11 / 1 / 5
10,874
604
14,231
13,977
6,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
llRexeyll
Vamana
17
2 / 1 / 1
9,979
554
8,841
13,466
12,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
llWispsll
Janus
16
3 / 0 / 7
9,870
548
8,473
5,715
2,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
10
Kills
19
19
Deaths
10
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
CeeMeRobbinSon
Cernunnos
2
3
4
1.33
L
Bakasura
DroSnowRose
Bakasura
3
4
0
0.75
L
4
7
2
0.71
L
Gilgamesh
1
3
2
0.67
L
Vulcan
0
2
0
0
W
3
5
5
1.1
W
0
3
10
1.67
W
Cliodhna
Zexxtsi
Cliodhna
11
1
5
13.5
W
Vamana
llRexeyll
Vamana
2
1
1
2.5
W
Janus
llWispsll
Janus
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,814
Damage
43,233
72,860
Taken
64,928
54,779
Mitigated
42,168
15,383
Healing
19,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
CeeMeRobbinSon
Cernunnos
10,989
5,225
0
5,908
13,362
5,258
1,002
2,661
10,701
0
69,596
L
Bakasura
DroSnowRose
Bakasura
8,285
5,117
0
3,134
18,066
7,707
0
2,712
15,354
0
69,805
L
9,869
2,353
116
1,357
14,796
16,982
502
4,555
10,241
45,352
3,442
L
Gilgamesh
11,391
2,836
0
3,051
17,636
20,839
34
1,111
16,525
134
80,964
L
Vulcan
1,280
361
0
1,817
9,000
3,993
0
3,224
5,776
66,686
0
W
5,898
2,664
0
4,330
15,608
5,988
0
4,164
10,590
0
65,686
W
5,790
1,342
1,190
3,428
16,162
14,091
0
3,694
11,964
29,996
0
W
Cliodhna
Zexxtsi
Cliodhna
14,231
3,421
0
1,687
13,977
6,860
0
801
12,749
0
102,356
W
Vamana
llRexeyll
Vamana
8,841
4,079
197
7,020
13,466
12,860
0
0
12,988
0
83,990
W
Janus
llWispsll
Janus
8,473
1,347
0
1,533
5,715
2,369
0
1,962
3,673
81,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,023
Gold Earned
46,583
544
Minions Killed
595
0
Camps Cleared
0
1,622,208
Distance Traveled
1,766,771
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,951
497
106
6
0
318,816
5
L
Bakasura
9,414
523
126
7
0
375,883
2
L
Ymir
8,370
465
56
3
0
279,976
2
L
Gilgamesh
9,835
546
139
8
0
325,359
1
L
Vulcan
8,453
470
117
7
0
322,174
1
W
Skadi
8,648
480
103
6
0
277,012
0
W
Maui
7,212
401
37
2
0
319,700
1
W
Cliodhna
10,874
604
142
8
0
422,594
1
W
Vamana
9,979
554
150
8
0
364,894
1
W
Janus
9,870
548
163
9
0
382,571
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role