Player Matchup

Skadi
Skadi
 
Skadi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
HBKane
Ra
Level 147
God Stats
8W - 5L
1,444 SR
Queue Stats
348W - 234L
1,603 Elo+
Party 1
Sun Wukong
Sun Wukong
Phillipan
Sun Wukong
Level 145
God Stats
4W - 3L
1,328 SR
Queue Stats
472W - 355L
1,534 Elo+
Party 1
Anubis
Anubis
Zordar
Anubis
Level 108
God Stats
2W - 1L
1,250 SR
Queue Stats
243W - 174L
1,504 Elo+
Party 1
Team Averages
Level 134
1,404 SR
1,528 Elo+

VS

Team Averages
Level 131
1,508 SR
1,465 Elo+
Ra
Ra
Itsigo35
Ra
Level 159
God Stats
0W - 5L
1,296 SR
Queue Stats
127W - 147L
1,396 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
nR x Bansheee
Ah Muzen Cab
Level 145
God Stats
2W - 1L
1,852 SR
Queue Stats
24W - 26L
1,482 Elo+
Party 2
Xbalanque
Xbalanque
nR x Nitram
Xbalanque
Level 145
God Stats
0W - 2L
1,315 SR
Queue Stats
47W - 71L
1,413 Elo+
Party 2
Ares
Ares
nR x TiiTopHe
Ares
Level 139
God Stats
1W - 1L
1,721 SR
Queue Stats
8W - 9L
1,531 Elo+
Party 2
Charybdis
Charybdis
nR x TuTue X
Charybdis
Level 69
God Stats
0W - 1L
1,356 SR
Queue Stats
2W - 5L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
11 / 2 / 16
14,609
812
30,627
19,305
11,183
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
 
Gilgamesh
20
2 / 4 / 25
12,154
675
12,672
25,068
36,218
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ra
20
6 / 3 / 21
12,830
713
17,141
17,895
11,018
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Phillipan
Sun Wukong
18
2 / 4 / 21
11,156
620
11,628
24,558
33,269
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Zordar
Anubis
20
8 / 5 / 15
12,817
712
14,240
17,657
12,634
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 9
13,151
731
20,958
16,549
11,719
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
nR x Bansheee
Ah Muzen Cab
20
2 / 5 / 13
11,894
661
25,227
18,207
11,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
nR x Nitram
Xbalanque
16
2 / 9 / 11
10,732
596
15,024
19,166
9,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 7 / 15
11,664
648
12,189
26,190
37,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Charybdis
nR x TuTue X
Charybdis
20
5 / 4 / 10
12,547
697
17,757
16,899
9,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
76
29
Kills
18
18
Deaths
29
98
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
11
2
16
9.5
W
Gilgamesh
 
Gilgamesh
2
4
25
3.63
W
Ra
6
3
21
5.5
L
8
4
9
3.13
W
Sun Wukong
Phillipan
Sun Wukong
2
4
21
3.13
W
Anubis
Zordar
Anubis
8
5
15
3.1
L
Ah Muzen Cab
nR x Bansheee
Ah Muzen Cab
2
5
13
1.7
L
Xbalanque
nR x Nitram
Xbalanque
2
9
11
0.83
L
1
7
15
1.21
L
Charybdis
nR x TuTue X
Charybdis
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,308
Damage
91,155
104,483
Taken
97,011
104,322
Mitigated
79,815
43,969
Healing
34,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
30,627
10,173
765
2,835
19,305
11,183
4,027
6,648
12,061
0
70,453
W
Gilgamesh
 
Gilgamesh
12,672
1,710
2,733
4,394
25,068
36,218
748
6,645
17,867
0
21,380
W
Ra
17,141
1,973
16,013
6,468
17,895
11,018
1,897
4,978
12,474
50,353
0
L
20,958
321
8,452
7,055
16,549
11,719
1,457
4,402
12,147
51,649
0
W
Sun Wukong
Phillipan
Sun Wukong
11,628
2,503
1,726
3,472
24,558
33,269
92
9,740
14,491
0
20,568
W
Anubis
Zordar
Anubis
14,240
947
2,213
3,350
17,657
12,634
1,392
5,136
12,134
23,835
0
L
Ah Muzen Cab
nR x Bansheee
Ah Muzen Cab
25,227
5,264
1,799
5,660
18,207
11,823
1,533
5,744
12,463
0
44,662
L
Xbalanque
nR x Nitram
Xbalanque
15,024
5,997
986
2,552
19,166
9,255
0
7,107
12,059
0
24,352
L
12,189
98
0
2,107
26,190
37,266
38
9,187
17,003
14,675
0
L
Charybdis
nR x TuTue X
Charybdis
17,757
5,321
1,321
4,713
16,899
9,752
2,208
4,941
11,958
0
48,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,566
Gold Earned
59,988
250
Minions Killed
187
0
Camps Cleared
0
1,626,675
Distance Traveled
1,533,502
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
14,609
812
67
4
0
365,352
0
W
Gilgamesh
12,154
675
24
1
0
354,110
2
W
Ra
12,830
713
104
6
0
362,104
0
L
Ra
13,151
731
71
4
0
346,663
0
W
Sun Wukong
11,156
620
9
1
0
289,842
0
W
Anubis
12,817
712
46
3
0
255,267
0
L
Ah Muzen Cab
11,894
661
28
2
0
320,318
1
L
Xbalanque
10,732
596
18
1
0
274,441
0
L
Ares
11,664
648
3
0
0
299,996
2
L
Charybdis
12,547
697
67
4
0
292,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role