Player Matchup

Shiva
Shiva
Renegxdezz
Shiva
Level 56
God Stats
4W - 4L
1,402 SR
Queue Stats
160W - 148L
1,472 Elo+
Party 1
Maui
Maui
RiftSandy
Maui
Level 109
God Stats
3W - 4L
1,222 SR
Queue Stats
222W - 193L
1,509 Elo+
Party 1
Ishtar
Ishtar
Uraqi
Ishtar
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 64L
1,548 Elo+
Solo
Cabrakan
Cabrakan
killamud
Cabrakan
Level 160
God Stats
10W - 12L
1,471 SR
Queue Stats
126W - 118L
1,508 Elo+
Solo
Sol
Sol
splugemachine12
Sol
Level 104
God Stats
3W - 5L
1,459 SR
Queue Stats
199W - 218L
1,479 Elo+
Solo
Team Averages
Level 110
1,411 SR
1,503 Elo+

VS

Team Averages
Level 143
1,561 SR
1,507 Elo+
Chernobog
Chernobog
 
Chernobog
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
OnlyFuns
Merlin
Level 160
God Stats
2W - 4L
1,409 SR
Queue Stats
231W - 250L
1,521 Elo+
Solo
Bastet
Bastet
YoungGouda
Bastet
Level 121
God Stats
1W - 1L
1,614 SR
Queue Stats
145W - 132L
1,575 Elo+
Solo
Geb
Geb
rockstartrick
Geb
Level 149
God Stats
1W - 1L
1,782 SR
Queue Stats
1W - 4L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
12
1 / 2 / 5
7,318
563
4,685
9,472
4,229
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maui
11
1 / 0 / 1
7,165
551
5,774
14,184
9,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ishtar
Uraqi
Ishtar
11
0 / 1 / 2
6,521
502
9,497
8,505
3,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
killamud
Cabrakan
14
5 / 2 / 1
8,882
683
9,483
10,043
7,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

14
3 / 0 / 0
8,395
646
5,096
8,105
3,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
11
1 / 4 / 1
6,767
521
5,235
12,972
5,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Artemis
 
Artemis
11
0 / 1 / 1
6,007
462
6,771
7,235
2,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
OnlyFuns
Merlin
12
2 / 1 / 0
6,938
534
6,081
6,343
2,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
YoungGouda
Bastet
11
2 / 3 / 2
6,570
505
3,921
12,724
4,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 1 / 1
6,287
484
5,828
11,914
8,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
10
Kills
5
5
Deaths
10
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
4
1
0.38
L
Artemis
 
Artemis
0
1
1
0.5
L
Merlin
OnlyFuns
Merlin
2
1
0
2
W
Shiva
1
2
5
1.75
W
Maui
1
0
1
1.5
W
Ishtar
Uraqi
Ishtar
0
1
2
1
L
Bastet
YoungGouda
Bastet
2
3
2
1
W
Cabrakan
killamud
Cabrakan
5
2
1
2.75
L
0
1
1
0.5
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,535
Damage
27,836
50,309
Taken
51,188
28,114
Mitigated
24,183
15,442
Healing
15,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
5,235
3,190
0
4,330
12,972
5,276
0
7,522
5,066
0
46,225
L
Artemis
 
Artemis
6,771
3,052
0
4,614
7,235
2,855
0
1,904
5,331
0
47,896
L
Merlin
OnlyFuns
Merlin
6,081
876
0
960
6,343
2,632
0
2,969
3,374
52,969
0
W
Shiva
4,685
1,852
221
899
9,472
4,229
0
572
8,900
0
45,610
W
Maui
5,774
1,588
0
4,617
14,184
9,880
81
4,014
10,170
34,931
6,018
W
Ishtar
Uraqi
Ishtar
9,497
5,812
0
2,843
8,505
3,158
156
2,971
5,534
0
43,779
L
Bastet
YoungGouda
Bastet
3,921
1,315
0
1,758
12,724
4,727
0
3,433
9,221
0
48,889
W
Cabrakan
killamud
Cabrakan
9,483
1,363
0
2,386
10,043
7,534
0
0
10,043
59,829
0
L
5,828
460
0
3,580
11,914
8,693
0
2,518
9,396
21,018
3,158
W
5,096
1,915
0
4,476
8,105
3,313
2,310
3,801
4,304
67,435
8,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,281
Gold Earned
32,569
474
Minions Killed
377
0
Camps Cleared
0
1,268,688
Distance Traveled
1,224,449
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,767
521
86
7
0
226,412
3
L
Artemis
6,007
462
94
7
0
201,562
0
L
Merlin
6,938
534
93
7
0
234,518
2
W
Shiva
7,318
563
77
6
0
285,436
1
W
Maui
7,165
551
52
4
0
247,447
0
W
Ishtar
6,521
502
91
7
0
240,904
0
L
Bastet
6,570
505
78
6
0
291,808
3
W
Cabrakan
8,882
683
117
9
0
239,777
5
L
Geb
6,287
484
26
2
0
270,149
4
W
Sol
8,395
646
137
11
0
255,124
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role