Player Matchup

Ishtar
Ishtar
Asura04
Ishtar
Level 109
God Stats
3W - 2L
1,826 SR
Queue Stats
77W - 43L
1,646 Elo+
Party 1
Maui
Maui
Dredolg
Maui
Level 141
God Stats
16W - 10L
1,613 SR
Queue Stats
247W - 172L
1,569 Elo+
Party 1
Janus
Janus
zRicky
Janus
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 171L
1,569 Elo+
Party 1
Team Averages
Level 134
1,646 SR
1,595 Elo+

VS

Team Averages
Level 63
1,394 SR
1,400 Elo+
Medusa
Medusa
MoroKing
Medusa
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,378 Elo+
Party 2
Sylvanus
Sylvanus
TablesKing
Sylvanus
Level 68
God Stats
2W - 6L
1,591 SR
Queue Stats
52W - 68L
1,412 Elo+
Party 2
Baron Samedi
Baron Samedi
TheHoneyBadger46
Baron Samedi
Level 17
God Stats
1W - 0L
1,090 SR
Queue Stats
12W - 13L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Asura04
Ishtar
14
0 / 3 / 3
8,993
600
9,660
12,754
6,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Maui
Dredolg
Maui
14
0 / 2 / 3
8,869
591
7,319
16,261
19,324
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
zRicky
Janus
15
3 / 5 / 0
9,965
664
15,913
10,025
4,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MoroKing
Medusa
18
5 / 0 / 5
11,452
763
14,910
10,318
5,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
TablesKing
Sylvanus
15
3 / 1 / 6
11,465
764
8,501
21,379
26,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
TheHoneyBadger46
Baron Samedi
15
2 / 2 / 8
10,196
680
11,377
9,921
7,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
3
Kills
10
10
Deaths
3
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Asura04
Ishtar
0
3
3
0.5
L
Maui
Dredolg
Maui
0
2
3
0.75
W
Medusa
MoroKing
Medusa
5
0
5
7.5
W
Sylvanus
TablesKing
Sylvanus
3
1
6
6
W
Baron Samedi
TheHoneyBadger46
Baron Samedi
2
2
8
3
L
Janus
zRicky
Janus
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,892
Damage
34,788
39,040
Taken
41,618
29,741
Mitigated
38,846
9,209
Healing
19,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Asura04
Ishtar
9,660
5,945
0
4,738
12,754
6,114
0
6,632
6,122
0
36,119
L
Maui
Dredolg
Maui
7,319
1,288
0
4,471
16,261
19,324
0
7,967
8,294
22,881
0
W
Medusa
MoroKing
Medusa
14,910
6,482
0
4,463
10,318
5,152
1,765
6,512
3,566
0
70,386
W
Sylvanus
TablesKing
Sylvanus
8,501
1,352
3,357
7,422
21,379
26,327
334
10,749
10,096
14,515
0
W
Baron Samedi
TheHoneyBadger46
Baron Samedi
11,377
275
2,272
2,376
9,921
7,367
757
5,513
4,306
40,148
0
L
Janus
zRicky
Janus
15,913
2,145
0
0
10,025
4,303
0
5,738
4,287
44,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,827
Gold Earned
33,113
188
Minions Killed
199
5
Camps Cleared
7
793,838
Distance Traveled
842,284
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,993
600
81
5
0
254,811
6
L
Maui
8,869
591
29
2
1
285,414
5
W
Medusa
11,452
763
130
9
2
298,155
0
W
Sylvanus
11,465
764
7
0
0
273,612
4
W
Baron Samedi
10,196
680
62
4
5
270,517
4
L
Janus
9,965
664
78
5
4
253,613
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role