Player Matchup

Jormungandr
Jormungandr
Luis0002
Jormungandr
Level 124
God Stats
23W - 15L
1,532 SR
Queue Stats
118W - 114L
1,432 Elo+
Solo
Cernunnos
Cernunnos
NJD_23
Cernunnos
Level 105
God Stats
1W - 1L
1,300 SR
Queue Stats
209W - 223L
1,440 Elo+
Solo
Da Ji
Da Ji
TRN toaster
Da Ji
Level 87
God Stats
5W - 3L
1,563 SR
Queue Stats
587W - 661L
1,457 Elo+
Solo
Vamana
Vamana
llRexeyll
Vamana
Level 69
God Stats
19W - 24L
1,445 SR
Queue Stats
176W - 176L
1,449 Elo+
Party 2
Janus
Janus
llWispsll
Janus
Level 69
God Stats
9W - 16L
1,327 SR
Queue Stats
148W - 152L
1,448 Elo+
Party 2
Team Averages
Level 91
1,434 SR
1,445 Elo+

VS

Team Averages
Level 47
1,426 SR
1,429 Elo+
Ra
Ra
Chwro
Ra
Level 48
God Stats
0W - 2L
1,291 SR
Queue Stats
176W - 202L
1,468 Elo+
Solo
Izanami
Izanami
Orihiko6645
Izanami
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 89L
1,433 Elo+
Solo
Thanatos
Thanatos
SGXCIV
Thanatos
Level 107
God Stats
24W - 38L
1,421 SR
Queue Stats
90W - 118L
1,406 Elo+
Party 1
Erlang Shen
Erlang Shen
Slimy90
Erlang Shen
Level 28
God Stats
9W - 13L
1,606 SR
Queue Stats
66W - 79L
1,441 Elo+
Party 1
Horus
Horus
rmcTraxx
Horus
Level 22
God Stats
0W - 2L
1,313 SR
Queue Stats
14W - 14L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Luis0002
Jormungandr
15
6 / 0 / 12
9,596
564
12,633
13,891
7,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
NJD_23
Cernunnos
15
7 / 2 / 7
9,485
558
17,894
12,024
6,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
7 / 5 / 6
9,580
564
9,934
14,555
6,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
llRexeyll
Vamana
16
4 / 0 / 3
9,942
585
7,430
6,751
5,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
llWispsll
Janus
13
2 / 1 / 7
8,242
485
8,351
8,028
3,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
2 / 7 / 2
7,626
449
6,578
14,488
5,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Orihiko6645
Izanami
11
0 / 6 / 0
7,056
415
3,321
14,051
4,819
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
SGXCIV
Thanatos
11
2 / 5 / 0
6,815
401
6,930
14,780
5,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
Slimy90
Erlang Shen
14
4 / 4 / 2
9,312
548
11,673
16,520
10,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Horus
rmcTraxx
Horus
10
0 / 5 / 2
6,718
395
4,704
15,976
14,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
14
26
Kills
8
8
Deaths
27
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ra
2
7
2
0.43
W
Jormungandr
Luis0002
Jormungandr
6
0
12
12
W
Cernunnos
NJD_23
Cernunnos
7
2
7
5.25
L
Izanami
Orihiko6645
Izanami
0
6
0
0
L
Thanatos
SGXCIV
Thanatos
2
5
0
0.4
L
Erlang Shen
Slimy90
Erlang Shen
4
4
2
1.25
W
7
5
6
2
W
Vamana
llRexeyll
Vamana
4
0
3
5.5
W
Janus
llWispsll
Janus
2
1
7
5.5
L
Horus
rmcTraxx
Horus
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,242
Damage
33,206
55,249
Taken
75,815
30,193
Mitigated
41,536
18,175
Healing
22,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
6,578
711
985
1,604
14,488
5,854
284
6,480
8,008
47,281
0
W
Jormungandr
Luis0002
Jormungandr
12,633
5,278
294
6,558
13,891
7,636
914
2,423
11,468
45,834
5,266
W
Cernunnos
NJD_23
Cernunnos
17,894
9,535
0
5,611
12,024
6,383
2,273
1,768
10,256
0
73,506
L
Izanami
Orihiko6645
Izanami
3,321
2,853
0
1,161
14,051
4,819
1,959
2,192
11,859
0
51,670
L
Thanatos
SGXCIV
Thanatos
6,930
1,214
0
8,496
14,780
5,673
0
3,681
11,099
0
33,281
L
Erlang Shen
Slimy90
Erlang Shen
11,673
6,539
0
4,747
16,520
10,470
0
3,484
13,036
0
58,344
W
9,934
4,976
0
510
14,555
6,771
0
1,593
12,962
0
71,622
W
Vamana
llRexeyll
Vamana
7,430
3,662
0
3,570
6,751
5,812
934
108
6,643
0
80,925
W
Janus
llWispsll
Janus
8,351
976
256
1,376
8,028
3,591
540
1,111
6,917
53,072
0
L
Horus
rmcTraxx
Horus
4,704
1,521
1,461
4,441
15,976
14,720
0
4,125
11,851
425
13,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,845
Gold Earned
37,527
521
Minions Killed
346
0
Camps Cleared
0
1,572,277
Distance Traveled
1,515,325
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,626
449
74
4
0
271,996
4
W
Jormungandr
9,596
564
87
5
0
329,578
0
W
Cernunnos
9,485
558
104
6
0
273,093
1
L
Izanami
7,056
415
94
6
0
243,209
0
L
Thanatos
6,815
401
58
3
0
356,006
1
L
Erlang Shen
9,312
548
106
6
0
331,047
4
W
Da Ji
9,580
564
100
6
0
305,695
0
W
Vamana
9,942
585
132
8
0
329,887
2
W
Janus
8,242
485
98
6
0
334,024
2
L
Horus
6,718
395
14
1
0
313,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role