Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold IV
BurningPrince12
Morgan Le Fay
Gold IV
Level 121
God Stats
39W - 31L
1,545 SR
Queue Stats
66W - 75L
1,445 MMR
Solo
Cthulhu
Cthulhu
Platinum V
CHAOS ANGELOS
Cthulhu
Platinum V
Level 160
God Stats
204W - 174L
1,579 SR
Queue Stats
434W - 451L
1,677 MMR
Party 2
Chaac
Chaac
Platinum I
I Raijin U
Chaac
Platinum I
Level 60
God Stats
7W - 4L
1,895 SR
Queue Stats
65W - 53L
1,905 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 114
1,673 SR
1,676 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 95
1,576 SR
1,664 MMR
Bacchus
Bacchus
Gold II
SilentNight49
Bacchus
Gold II
Level 119
God Stats
10W - 11L
1,612 SR
Queue Stats
54W - 53L
1,785 MMR
Party 1
Zeus
Zeus
Bronze V
Went Extinct
Zeus
Bronze V
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,345 MMR
Solo
Medusa
Medusa
Platinum V
greenbuff88
Medusa
Platinum V
Level 122
God Stats
49W - 38L
1,614 SR
Queue Stats
51W - 40L
1,862 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BurningPrince12
Morgan Le Fay
15
6 / 2 / 6
11,177
745
13,259
9,510
4,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
16
2 / 0 / 5
10,224
682
8,619
12,681
14,326
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
16
4 / 1 / 7
11,098
740
18,079
17,584
11,886
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AchillesVulcanBaba YagaAh Muzen CabGuan Yu

VS

Bans
HadesYu HuangAnubisCabrakanBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
2 / 3 / 1
10,594
706
5,886
17,249
23,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
0 / 7 / 1
9,164
611
9,269
14,655
5,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
16
1 / 2 / 0
9,984
666
9,210
15,480
6,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
12
Kills
3
3
Deaths
12
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BurningPrince12
Morgan Le Fay
6
2
6
4.5
W
Cthulhu
2
0
5
4.5
W
Chaac
4
1
7
7.5
L
Bacchus
2
3
1
0.83
L
0
7
1
0.07
L
Medusa
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,957
Damage
24,365
39,775
Taken
47,384
30,544
Mitigated
35,319
12,247
Healing
9,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BurningPrince12
Morgan Le Fay
13,259
791
0
1,592
9,510
4,332
927
4,552
4,958
51,311
0
W
Cthulhu
8,619
488
1,065
2,567
12,681
14,326
338
5,090
7,591
26,278
0
W
Chaac
18,079
3,736
0
7,023
17,584
11,886
1,576
5,664
11,920
0
57,641
L
Bacchus
5,886
749
470
2,775
17,249
23,541
0
9,133
8,116
10,180
0
L
9,269
1,093
0
1,626
14,655
5,268
450
6,814
7,841
37,077
0
L
Medusa
9,210
5,339
0
4,433
15,480
6,510
2,208
6,488
8,992
0
61,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,499
Gold Earned
29,742
168
Minions Killed
177
7
Camps Cleared
7
946,246
Distance Traveled
814,893
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,177
745
65
4
1
300,107
3
W
Cthulhu
10,224
682
40
3
0
322,078
1
W
Chaac
11,098
740
63
4
6
324,061
5
L
Bacchus
10,594
706
4
0
0
295,100
5
L
Zeus
9,164
611
68
5
5
226,921
6
L
Medusa
9,984
666
105
7
2
292,872
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role