Player Matchup

Izanami
Izanami
 
Izanami
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Bilou94260
Thor
Level 91
God Stats
12W - 6L
1,791 SR
Queue Stats
122W - 90L
1,616 Elo+
Party 1
Vulcan
Vulcan
Djisaï
Vulcan
Level 66
God Stats
1W - 0L
1,495 SR
Queue Stats
58W - 52L
1,613 Elo+
Party 1
Anhur
Anhur
Rayfool
Anhur
Level 148
God Stats
3W - 5L
1,487 SR
Queue Stats
179W - 161L
1,563 Elo+
Party 1
Chaac
Chaac
ZyRoOk
Chaac
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 6L
1,942 Elo+
Party 1
Team Averages
Level 70
1,555 SR
1,647 Elo+

VS

Team Averages
Level 45
1,490 SR
1,474 Elo+
Amaterasu
Amaterasu
Animelin
Amaterasu
Level 33
God Stats
3W - 5L
1,499 SR
Queue Stats
105W - 91L
1,569 Elo+
Party 2
Merlin
Merlin
EgirlEnjoyer228
Merlin
Level 10
God Stats
3W - 3L
1,688 SR
Queue Stats
5W - 8L
1,481 Elo+
Party 2
Bacchus
Bacchus
Krocta
Bacchus
Level 85
God Stats
25W - 19L
1,583 SR
Queue Stats
44W - 49L
1,444 Elo+
Party 3
Anhur
Anhur
Stronger94
Anhur
Level 80
God Stats
4W - 9L
1,426 SR
Queue Stats
60W - 56L
1,488 Elo+
Party 3
Ao Kuang
Ao Kuang
idkwhaticandonow
Ao Kuang
Level 15
God Stats
1W - 6L
1,252 SR
Queue Stats
5W - 10L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
2 / 0 / 1
7,187
599
3,078
4,017
1,382
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
5 / 2 / 2
7,490
624
4,493
10,812
4,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
Djisaï
Vulcan
13
4 / 0 / 6
7,771
648
9,020
3,376
1,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
Rayfool
Anhur
9
3 / 0 / 5
6,844
570
7,286
8,147
5,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chaac
ZyRoOk
Chaac
13
6 / 1 / 0
8,242
687
10,084
9,808
8,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Animelin
Amaterasu
10
1 / 5 / 0
5,987
499
4,713
13,293
11,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 5 / 2
5,549
462
4,605
8,201
2,609
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Krocta
Bacchus
7
0 / 2 / 1
5,336
445
2,654
9,381
4,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
8
1 / 3 / 0
5,226
436
3,640
8,505
2,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 5 / 2
5,182
432
1,289
11,561
3,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
20
Kills
2
3
Deaths
20
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
1
2.5
L
Amaterasu
Animelin
Amaterasu
1
5
0
0.2
W
5
2
2
3
W
Vulcan
Djisaï
Vulcan
4
0
6
7
L
0
5
2
0.2
L
Bacchus
Krocta
Bacchus
0
2
1
0.25
W
Anhur
Rayfool
Anhur
3
0
5
5.5
L
Anhur
1
3
0
0.33
W
Chaac
ZyRoOk
Chaac
6
1
0
6
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,961
Damage
16,901
36,160
Taken
50,941
21,209
Mitigated
24,041
14,237
Healing
14,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,078
2,001
0
1,410
4,017
1,382
1,419
1,016
3,001
0
55,720
L
Amaterasu
Animelin
Amaterasu
4,713
2,179
0
4,385
13,293
11,236
0
0
12,477
0
34,939
W
4,493
1,469
0
4,446
10,812
4,190
159
1,210
9,602
0
59,306
W
Vulcan
Djisaï
Vulcan
9,020
2,074
0
692
3,376
1,499
0
1,858
1,518
56,886
0
L
4,605
568
0
250
8,201
2,609
0
3,079
5,122
34,030
0
L
Bacchus
Krocta
Bacchus
2,654
594
1,524
3,096
9,381
4,718
0
2,673
6,708
12,262
0
W
Anhur
Rayfool
Anhur
7,286
3,339
1,256
1,126
8,147
5,664
0
3,987
4,160
86
18,243
L
Anhur
3,640
1,501
0
1,899
8,505
2,082
0
1,880
6,625
0
32,693
W
Chaac
ZyRoOk
Chaac
10,084
3,208
0
5,307
9,808
8,474
0
477
9,331
0
56,649
L
1,289
622
0
3,449
11,561
3,396
0
1,474
10,087
26,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,534
Gold Earned
27,280
444
Minions Killed
262
0
Camps Cleared
0
1,269,071
Distance Traveled
1,125,727
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,187
599
105
9
0
243,331
1
L
Amaterasu
5,987
499
68
6
0
234,139
0
W
Thor
7,490
624
93
8
0
264,988
4
W
Vulcan
7,771
648
108
9
0
272,225
2
L
Merlin
5,549
462
62
5
0
211,495
0
L
Bacchus
5,336
445
20
2
0
240,923
5
W
Anhur
6,844
570
32
3
0
219,068
1
L
Anhur
5,226
436
60
5
0
212,306
4
W
Chaac
8,242
687
106
9
0
269,459
3
L
Ao Kuang
5,182
432
52
4
0
226,864
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role