Player Matchup

Sylvanus
Sylvanus
Platinum I
 
Sylvanus
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum IV
Matacholas134
Fenrir
Platinum IV
Level 75
God Stats
11W - 25L
1,365 SR
Queue Stats
198W - 195L
1,846 MMR
Solo
Yu Huang
Yu Huang
Platinum IV
OneLungMcLung
Yu Huang
Platinum IV
Level 63
God Stats
8W - 5L
1,653 SR
Queue Stats
157W - 159L
1,695 MMR
Solo
Cupid
Cupid
Platinum I
Spiffos
Cupid
Platinum I
Level 125
God Stats
4W - 2L
1,746 SR
Queue Stats
28W - 39L
1,937 MMR
Solo
Achilles
Achilles
Gold I
SploogeGoo
Achilles
Gold I
Level 43
God Stats
3W - 0L
1,712 SR
Queue Stats
30W - 25L
1,880 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 93
1,595 SR
1,772 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 129
1,566 SR
1,673 MMR
Guan Yu
Guan Yu
Diamond V
 
Guan Yu
Diamond V
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Masters
 
Anhur
Masters
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ao Kuang
Ao Kuang
Platinum IV
 
Ao Kuang
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Platinum I
BryantMyerss
Ah Puch
Platinum I
Level 158
God Stats
8W - 6L
1,892 SR
Queue Stats
178W - 185L
1,961 MMR
Solo
Ares
Ares
Platinum I
Legacyyyyy
Ares
Platinum I
Level 80
God Stats
2W - 6L
1,440 SR
Queue Stats
245W - 244L
1,905 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
3 / 1 / 5
7,573
541
8,214
11,495
6,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

12
3 / 2 / 4
7,145
510
6,062
12,018
5,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
OneLungMcLung
Yu Huang
12
1 / 2 / 2
7,002
500
9,842
6,667
2,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Spiffos
Cupid
15
3 / 0 / 3
8,812
629
9,335
9,974
3,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
SploogeGoo
Achilles
14
4 / 0 / 1
8,048
575
11,317
11,114
10,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
LokiCernunnosCabrakanNe Zha

VS

Bans
LancelotArtioThorHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
3 / 2 / 0
7,757
554
6,226
13,870
14,347
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
 
Anhur
12
0 / 2 / 2
6,745
482
3,699
7,915
2,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ao Kuang
 
Ao Kuang
11
1 / 3 / 0
6,491
464
3,432
12,127
5,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
BryantMyerss
Ah Puch
12
1 / 3 / 1
7,073
505
8,229
11,545
4,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
0 / 4 / 2
6,093
435
5,515
14,396
11,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
14
Kills
5
5
Deaths
14
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
1
5
5.5
L
Guan Yu
 
Guan Yu
3
2
0
1.5
L
Anhur
 
Anhur
0
2
2
0.5
L
Ao Kuang
 
Ao Kuang
1
3
0
0.33
L
Ah Puch
BryantMyerss
Ah Puch
1
3
1
0.5
L
0
4
2
0.25
W
3
2
4
2.5
W
Yu Huang
OneLungMcLung
Yu Huang
1
2
2
1
W
Cupid
Spiffos
Cupid
3
0
3
4.5
W
Achilles
SploogeGoo
Achilles
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,770
Damage
27,101
51,268
Taken
59,853
28,881
Mitigated
37,954
27,685
Healing
16,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
8,214
2,238
2,898
6,888
11,495
6,640
26
3,782
7,713
30,331
1,545
L
Guan Yu
 
Guan Yu
6,226
1,194
112
2,513
13,870
14,347
0
2,662
10,191
0
54,952
L
Anhur
 
Anhur
3,699
1,805
0
3,034
7,915
2,149
0
1,063
6,852
0
50,242
L
Ao Kuang
 
Ao Kuang
3,432
1,351
0
4,579
12,127
5,233
0
2,895
9,109
40,585
10,636
L
Ah Puch
BryantMyerss
Ah Puch
8,229
77
0
4,439
11,545
4,843
0
4,663
6,739
58,316
0
L
5,515
404
0
2,031
14,396
11,382
0
6,604
7,792
23,788
0
W
6,062
1,910
0
5,186
12,018
5,574
0
5,150
6,868
0
46,334
W
Yu Huang
OneLungMcLung
Yu Huang
9,842
519
0
498
6,667
2,972
0
3,490
3,177
61,436
0
W
Cupid
Spiffos
Cupid
9,335
5,340
87
7,704
9,974
3,421
2,047
1,666
8,308
0
78,421
W
Achilles
SploogeGoo
Achilles
11,317
3,354
0
4,424
11,114
10,274
0
2,585
8,529
0
53,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,580
Gold Earned
34,159
475
Minions Killed
410
0
Camps Cleared
0
1,312,101
Distance Traveled
1,307,725
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,573
541
38
3
0
249,067
6
L
Guan Yu
7,757
554
92
7
0
289,330
2
L
Anhur
6,745
482
99
7
0
211,620
2
L
Ao Kuang
6,491
464
78
6
0
284,623
4
L
Ah Puch
7,073
505
110
8
0
261,960
3
L
Ares
6,093
435
31
2
0
260,192
3
W
Fenrir
7,145
510
83
6
0
312,556
3
W
Yu Huang
7,002
500
123
9
0
261,545
6
W
Cupid
8,812
629
134
10
0
227,308
3
W
Achilles
8,048
575
97
7
0
261,625
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role