Player Matchup

Ne Zha
Ne Zha
Diamond IV
LokixCity
Ne Zha
Diamond IV
Level 160
God Stats
11W - 4L
1,550 SR
Queue Stats
47W - 24L
2,191 MMR
Party 1
Baron Samedi
Baron Samedi
Diamond II
jhonattan_rg
Baron Samedi
Diamond II
Level 144
God Stats
4W - 4L
1,699 SR
Queue Stats
102W - 64L
2,040 MMR
Party 1
Shiva
Shiva
Diamond III
jhonattan_rg20
Shiva
Diamond III
Level 43
God Stats
7W - 7L
1,493 SR
Queue Stats
47W - 28L
2,025 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 116
1,581 SR
2,085 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 111
1,499 SR
1,930 MMR
Mulan
Mulan
Platinum III
ColbyHockey7
Mulan
Platinum III
Level 85
God Stats
20W - 20L
1,560 SR
Queue Stats
452W - 516L
1,785 MMR
Solo
Scylla
Scylla
Diamond V
SN1PEDU2
Scylla
Diamond V
Level 104
God Stats
9W - 12L
1,546 SR
Queue Stats
225W - 224L
2,039 MMR
Party 2
Horus
Horus
Platinum II
ShaqDaddy1994
Horus
Platinum II
Level 145
God Stats
1W - 3L
1,391 SR
Queue Stats
202W - 223L
1,967 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
LokixCity
Ne Zha
12
3 / 0 / 10
8,004
800
8,787
8,604
8,022
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Baron Samedi
jhonattan_rg
Baron Samedi
13
4 / 0 / 9
8,030
803
12,074
7,809
4,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
6 / 0 / 7
9,049
905
7,884
12,931
13,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Baba YagaAtlasAchillesAh Muzen CabGanesha

VS

Bans
PoseidonGuan YuMedusaCabrakanChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 0
5,933
593
5,530
15,637
11,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
SN1PEDU2
Scylla
10
0 / 3 / 0
6,083
608
7,845
6,058
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 3 / 0
6,530
653
3,589
12,650
11,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
13
Kills
0
0
Deaths
13
26
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Ne Zha
LokixCity
Ne Zha
3
0
10
8
L
Scylla
SN1PEDU2
Scylla
0
3
0
0
L
0
3
0
0
W
Baron Samedi
jhonattan_rg
Baron Samedi
4
0
9
8.5
W
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,745
Damage
16,964
29,344
Taken
34,345
25,561
Mitigated
25,095
16,717
Healing
6,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,530
294
0
1,170
15,637
11,644
0
6,617
9,020
0
13,156
W
Ne Zha
LokixCity
Ne Zha
8,787
1,934
0
2,963
8,604
8,022
971
2,241
6,084
224
17,601
L
Scylla
SN1PEDU2
Scylla
7,845
958
0
492
6,058
2,256
0
1,793
4,265
25,214
0
L
3,589
1,480
1,276
3,708
12,650
11,195
0
4,160
8,490
0
12,186
W
Baron Samedi
jhonattan_rg
Baron Samedi
12,074
1,194
3,948
4,076
7,809
4,265
925
2,862
4,903
39,870
0
W
7,884
1,228
658
5,072
12,931
13,274
579
3,135
9,402
162
18,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,083
Gold Earned
18,546
117
Minions Killed
92
7
Camps Cleared
2
572,404
Distance Traveled
514,223
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,933
593
20
2
1
171,542
2
W
Ne Zha
8,004
800
21
2
2
208,334
2
L
Scylla
6,083
608
51
5
1
165,982
1
L
Horus
6,530
653
21
2
0
176,699
2
W
Baron Samedi
8,030
803
70
7
3
172,165
0
W
Shiva
9,049
905
26
3
2
191,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role