Player Matchup

Tiamat
Tiamat
HoseKuraPL
Tiamat
Level 59
God Stats
1W - 2L
1,350 SR
Queue Stats
5W - 8L
1,211 Elo+
Party 2
Ne Zha
Ne Zha
LuiseKuschinsky
Ne Zha
Level 149
God Stats
74W - 62L
1,508 SR
Queue Stats
193W - 235L
1,408 Elo+
Solo
Cthulhu
Cthulhu
xXArTuRXxJR
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,144 Elo+
Party 2
Team Averages
Level 72
1,453 SR
1,255 Elo+

VS

Team Averages
Level 39
1,575 SR
1,379 Elo+
Ares
Ares
HRUN9
Ares
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,318 Elo+
Party 1
Neith
Neith
Valgero
Neith
Level 63
God Stats
0W - 2L
1,726 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Poseidon
Poseidon
neqq22
Poseidon
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
HoseKuraPL
Tiamat
11
1 / 1 / 8
7,243
658
6,662
4,919
3,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
6 / 1 / 5
8,986
817
13,009
8,632
4,770
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
xXArTuRXxJR
Cthulhu
13
5 / 0 / 6
8,190
745
5,972
9,157
10,087
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
HRUN9
Ares
10
2 / 4 / 0
7,530
685
5,572
13,957
14,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
Valgero
Neith
10
0 / 4 / 1
6,703
609
3,900
7,993
3,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
neqq22
Poseidon
11
0 / 4 / 2
6,838
622
4,872
7,297
2,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
12
Kills
2
2
Deaths
12
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ares
HRUN9
Ares
2
4
0
0.5
W
Tiamat
HoseKuraPL
Tiamat
1
1
8
5
W
6
1
5
8.5
L
Neith
Valgero
Neith
0
4
1
0.13
L
Poseidon
neqq22
Poseidon
0
4
2
0.25
W
Cthulhu
xXArTuRXxJR
Cthulhu
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,643
Damage
14,344
22,708
Taken
29,247
18,102
Mitigated
20,517
3,632
Healing
2,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
HRUN9
Ares
5,572
834
0
1,000
13,957
14,583
0
6,572
7,005
7,682
0
W
Tiamat
HoseKuraPL
Tiamat
6,662
1,461
0
1,654
4,919
3,245
536
2,136
2,783
17,233
0
W
13,009
4,477
0
1,780
8,632
4,770
714
3,714
4,918
0
38,949
L
Neith
Valgero
Neith
3,900
946
0
1,331
7,993
3,332
0
2,385
5,416
0
22,714
L
Poseidon
neqq22
Poseidon
4,872
770
0
250
7,297
2,602
0
3,030
4,095
24,076
0
W
Cthulhu
xXArTuRXxJR
Cthulhu
5,972
966
198
0
9,157
10,087
250
5,306
3,851
17,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,419
Gold Earned
21,071
115
Minions Killed
108
7
Camps Cleared
2
523,403
Distance Traveled
546,296
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,530
685
11
1
0
194,002
0
W
Tiamat
7,243
658
40
4
2
147,708
1
W
Ne Zha
8,986
817
53
5
5
187,584
1
L
Neith
6,703
609
46
4
2
171,590
0
L
Poseidon
6,838
622
51
5
0
180,704
2
W
Cthulhu
8,190
745
22
2
0
188,111
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role