Player Matchup

Jormungandr
Jormungandr
CarmiIla
Jormungandr
Level 48
God Stats
6W - 9L
1,432 SR
Queue Stats
168W - 195L
1,537 Elo+
Solo
Lancelot
Lancelot
Tokishii
Lancelot
Level 109
God Stats
5W - 7L
1,333 SR
Queue Stats
80W - 71L
1,557 Elo+
Solo
Anubis
Anubis
xSyncer
Anubis
Level 40
God Stats
1W - 1L
1,289 SR
Queue Stats
43W - 40L
1,513 Elo+
Solo
Team Averages
Level 66
1,351 SR
1,535 Elo+

VS

Team Averages
Level 85
1,339 SR
1,461 Elo+
Poseidon
Poseidon
EruzzE
Poseidon
Level 127
God Stats
2W - 7L
1,422 SR
Queue Stats
174W - 157L
1,594 Elo+
Solo
Anhur
Anhur
Guildia
Anhur
Level 60
God Stats
0W - 3L
1,262 SR
Queue Stats
104W - 150L
1,392 Elo+
Party 1
King Arthur
King Arthur
Spectrumaulait
King Arthur
Level 67
God Stats
4W - 8L
1,333 SR
Queue Stats
153W - 215L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CarmiIla
Jormungandr
16
6 / 2 / 9
12,164
811
14,132
18,329
19,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
Tokishii
Lancelot
17
9 / 0 / 7
11,675
778
14,805
14,198
7,335
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
xSyncer
Anubis
16
4 / 2 / 11
10,717
714
12,609
12,015
6,356
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
EruzzE
Poseidon
14
3 / 6 / 1
9,720
648
9,343
10,193
3,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
Guildia
Anhur
13
1 / 7 / 3
8,749
583
11,893
16,220
5,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Spectrumaulait
King Arthur
12
0 / 6 / 3
8,297
553
9,429
19,778
13,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
19
Kills
4
4
Deaths
19
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CarmiIla
Jormungandr
6
2
9
5.25
L
Poseidon
EruzzE
Poseidon
3
6
1
0.58
L
Anhur
Guildia
Anhur
1
7
3
0.36
L
King Arthur
Spectrumaulait
King Arthur
0
6
3
0.25
W
Lancelot
Tokishii
Lancelot
9
0
7
12.5
W
Anubis
xSyncer
Anubis
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,546
Damage
30,665
44,542
Taken
46,191
33,563
Mitigated
23,125
14,513
Healing
6,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CarmiIla
Jormungandr
14,132
2,490
0
5,495
18,329
19,872
246
4,504
13,102
32,737
0
L
Poseidon
EruzzE
Poseidon
9,343
1,070
0
140
10,193
3,714
0
4,375
5,818
50,642
0
L
Anhur
Guildia
Anhur
11,893
6,674
0
1,043
16,220
5,535
0
11,879
4,341
0
17,435
L
King Arthur
Spectrumaulait
King Arthur
9,429
1,179
0
5,000
19,778
13,876
0
10,892
8,886
0
16,116
W
Lancelot
Tokishii
Lancelot
14,805
4,048
0
3,841
14,198
7,335
210
2,564
11,288
0
42,223
W
Anubis
xSyncer
Anubis
12,609
662
0
5,177
12,015
6,356
1,389
2,529
9,242
53,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,556
Gold Earned
26,766
177
Minions Killed
125
10
Camps Cleared
4
889,078
Distance Traveled
765,737
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,164
811
29
2
2
301,229
2
L
Poseidon
9,720
648
101
7
3
249,872
5
L
Anhur
8,749
583
14
1
1
241,321
2
L
King Arthur
8,297
553
10
1
0
274,544
5
W
Lancelot
11,675
778
60
4
6
346,534
0
W
Anubis
10,717
714
88
6
2
241,315
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role