Player Matchup

Ymir
Ymir
 
Ymir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
MaybeNextTimeDu
Cernunnos
Level 64
God Stats
18W - 23L
1,420 SR
Queue Stats
185W - 196L
1,456 Elo+
Party 3
Bacchus
Bacchus
Morshu88
Bacchus
Level 65
God Stats
6W - 7L
1,500 SR
Queue Stats
116W - 122L
1,415 Elo+
Party 3
Bellona
Bellona
davidsan46
Bellona
Level 47
God Stats
1W - 1L
1,179 SR
Queue Stats
17W - 29L
1,370 Elo+
Solo
Team Averages
Level 91
1,420 SR
1,448 Elo+

VS

Team Averages
Level 32
1,557 SR
1,510 Elo+
Izanami
Izanami
Animelin
Izanami
Level 33
God Stats
10W - 7L
1,609 SR
Queue Stats
105W - 91L
1,585 Elo+
Party 2
Merlin
Merlin
EgirlEnjoyer228
Merlin
Level 10
God Stats
3W - 3L
1,863 SR
Queue Stats
5W - 8L
1,523 Elo+
Party 2
Atlas
Atlas
Seidl
Atlas
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
SøxX
Nemesis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,531 Elo+
Party 1
Ao Kuang
Ao Kuang
idkwhaticandonow
Ao Kuang
Level 15
God Stats
1W - 6L
1,314 SR
Queue Stats
5W - 10L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
3 / 0 / 7
7,579
583
4,593
8,744
4,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
 
Chaac
10
1 / 3 / 6
6,093
469
8,592
11,843
8,814
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
MaybeNextTimeDu
Cernunnos
12
2 / 1 / 2
7,164
551
6,192
5,889
2,142
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Morshu88
Bacchus
12
7 / 1 / 2
7,879
606
7,278
8,150
4,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
davidsan46
Bellona
12
2 / 2 / 0
7,290
561
10,223
12,568
10,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Animelin
Izanami
10
0 / 2 / 3
6,186
476
7,720
11,170
3,829
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 5 / 0
6,271
482
5,524
7,983
2,278
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
Seidl
Atlas
9
2 / 3 / 2
6,048
465
3,359
9,636
8,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
SøxX
Nemesis
10
2 / 3 / 1
6,236
480
5,250
9,960
4,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 2 / 0
6,501
500
8,573
13,495
4,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
15
Kills
7
7
Deaths
15
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
0
7
6.5
W
Chaac
 
Chaac
1
3
6
1.33
L
Izanami
Animelin
Izanami
0
2
3
0.75
L
1
5
0
0.2
W
Cernunnos
MaybeNextTimeDu
Cernunnos
2
1
2
3
W
Bacchus
Morshu88
Bacchus
7
1
2
8
L
Atlas
Seidl
Atlas
2
3
2
1
L
Nemesis
SøxX
Nemesis
2
3
1
0.83
W
Bellona
davidsan46
Bellona
2
2
0
1
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,878
Damage
30,426
47,194
Taken
52,244
30,369
Mitigated
24,597
18,726
Healing
13,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,593
1,358
0
3,864
8,744
4,699
259
1,869
6,875
51,686
0
W
Chaac
 
Chaac
8,592
1,029
0
3,563
11,843
8,814
0
2,141
9,702
0
36,605
L
Izanami
Animelin
Izanami
7,720
5,219
0
3,745
11,170
3,829
958
1,287
9,883
0
59,795
L
5,524
841
0
220
7,983
2,278
0
5,001
2,543
33,050
0
W
Cernunnos
MaybeNextTimeDu
Cernunnos
6,192
3,017
0
3,410
5,889
2,142
1,465
658
5,231
0
51,916
W
Bacchus
Morshu88
Bacchus
7,278
1,616
0
1,859
8,150
4,422
779
4,526
3,624
37,483
0
L
Atlas
Seidl
Atlas
3,359
1,445
0
737
9,636
8,837
288
2,485
7,093
10,553
0
L
Nemesis
SøxX
Nemesis
5,250
1,569
0
2,462
9,960
4,718
0
1,904
8,028
0
37,680
W
Bellona
davidsan46
Bellona
10,223
3,753
0
6,030
12,568
10,292
0
8,262
4,306
0
49,748
L
8,573
3,453
0
6,626
13,495
4,935
0
651
12,826
34,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,005
Gold Earned
31,242
388
Minions Killed
289
0
Camps Cleared
0
1,271,490
Distance Traveled
1,169,428
20
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,579
583
101
8
0
259,656
4
W
Chaac
6,093
469
33
3
0
247,386
5
L
Izanami
6,186
476
96
7
0
226,182
0
L
Merlin
6,271
482
63
5
0
228,950
0
W
Cernunnos
7,164
551
103
8
0
244,609
2
W
Bacchus
7,879
606
69
5
0
249,517
3
L
Atlas
6,048
465
13
1
0
223,242
0
L
Nemesis
6,236
480
53
4
0
255,686
1
W
Bellona
7,290
561
82
6
0
270,322
6
L
Ao Kuang
6,501
500
64
5
0
235,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role