Player Matchup

Ymir
Ymir
 
Ymir
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Camarelit0
Scylla
Level 85
God Stats
1W - 2L
1,319 SR
Queue Stats
11W - 20L
1,302 Elo+
Solo
Neith
Neith
FabledDream
Neith
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Hades
Hades
Necrosatus
Hades
Level 106
God Stats
9W - 12L
1,448 SR
Queue Stats
126W - 159L
1,355 Elo+
Solo
Bakasura
Bakasura
sadystic
Bakasura
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 71
1,453 SR
1,431 Elo+

VS

Team Averages
Level 106
1,621 SR
1,457 Elo+
Cabrakan
Cabrakan
AlkingOsama
Cabrakan
Level 108
God Stats
2W - 1L
1,723 SR
Queue Stats
88W - 81L
1,481 Elo+
Solo
Sol
Sol
PartyTime1
Sol
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 11L
1,626 Elo+
Solo
Ne Zha
Ne Zha
Schiizm
Ne Zha
Level 88
God Stats
1W - 1L
1,747 SR
Queue Stats
2W - 5L
1,373 Elo+
Solo
Kumbhakarna
Kumbhakarna
Z-DeeCIm3_TaT3-z
Kumbhakarna
Level 125
God Stats
1W - 2L
1,737 SR
Queue Stats
64W - 61L
1,447 Elo+
Solo
Charybdis
Charybdis
thegood98
Charybdis
Level 152
God Stats
2W - 5L
1,398 SR
Queue Stats
208W - 255L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
4 / 2 / 7
8,702
544
5,534
15,597
15,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Camarelit0
Scylla
14
4 / 2 / 3
8,488
531
6,848
8,932
3,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 2 / 6
7,851
491
10,123
6,773
3,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
15
6 / 1 / 3
9,109
569
13,274
14,024
8,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bakasura
sadystic
Bakasura
15
5 / 2 / 5
9,010
563
6,822
16,259
7,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AlkingOsama
Cabrakan
12
0 / 5 / 1
7,813
488
8,301
12,354
8,031
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
4 / 8 / 2
7,822
489
10,725
16,876
7,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ne Zha
Schiizm
Ne Zha
13
3 / 4 / 0
7,799
487
6,217
14,204
5,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kumbhakarna
Z-DeeCIm3_TaT3-z
Kumbhakarna
11
1 / 1 / 3
7,158
447
2,942
8,967
6,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charybdis
thegood98
Charybdis
12
0 / 3 / 2
7,595
475
8,339
13,531
5,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
20
Kills
8
9
Deaths
21
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
2
7
3.75
L
Cabrakan
AlkingOsama
Cabrakan
0
5
1
0.1
W
Scylla
Camarelit0
Scylla
4
2
3
2.75
W
1
2
6
2
W
Hades
6
1
3
7.5
L
4
8
2
0.63
L
Ne Zha
Schiizm
Ne Zha
3
4
0
0.75
L
Kumbhakarna
Z-DeeCIm3_TaT3-z
Kumbhakarna
1
1
3
2.5
W
Bakasura
sadystic
Bakasura
5
2
5
3.75
L
Charybdis
thegood98
Charybdis
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,601
Damage
36,524
61,585
Taken
65,932
38,478
Mitigated
31,985
17,510
Healing
14,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,534
917
0
2,420
15,597
15,590
0
3,757
11,152
31,411
1,651
L
Cabrakan
AlkingOsama
Cabrakan
8,301
659
385
2,057
12,354
8,031
0
7,563
4,467
56,287
0
W
Scylla
Camarelit0
Scylla
6,848
1,092
0
576
8,932
3,715
1,004
2,639
6,293
54,583
0
W
10,123
4,853
0
1,913
6,773
3,017
0
1,715
4,686
0
47,557
W
Hades
13,274
2,705
870
9,016
14,024
8,857
450
7,568
6,456
57,643
0
L
10,725
3,537
0
5,429
16,876
7,324
1,362
7,338
9,127
44,395
4,672
L
Ne Zha
Schiizm
Ne Zha
6,217
2,823
0
1,304
14,204
5,410
0
3,121
10,848
0
61,752
L
Kumbhakarna
Z-DeeCIm3_TaT3-z
Kumbhakarna
2,942
416
0
1,375
8,967
6,146
0
2,867
6,050
17,492
0
W
Bakasura
sadystic
Bakasura
6,822
4,908
0
2,715
16,259
7,299
1,368
5,148
11,111
0
66,943
L
Charybdis
thegood98
Charybdis
8,339
4,652
0
4,352
13,531
5,074
576
4,432
9,099
0
66,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,160
Gold Earned
38,187
436
Minions Killed
413
0
Camps Cleared
0
1,456,526
Distance Traveled
1,374,093
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,702
544
43
3
0
293,955
2
L
Cabrakan
7,813
488
105
7
0
249,582
1
W
Scylla
8,488
531
84
5
0
283,040
1
W
Neith
7,851
491
83
5
0
272,262
1
W
Hades
9,109
569
96
6
0
273,229
9
L
Sol
7,822
489
80
5
0
267,817
2
L
Ne Zha
7,799
487
92
6
0
305,142
4
L
Kumbhakarna
7,158
447
20
1
0
270,569
5
W
Bakasura
9,010
563
130
8
0
334,040
3
L
Charybdis
7,595
475
116
7
0
280,983
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role