Player Matchup

Ra
Ra
Benningtonship
Ra
Level 127
God Stats
1W - 0L
1,703 SR
Queue Stats
61W - 41L
1,535 Elo+
Party 2
Cliodhna
Cliodhna
Fielmur
Cliodhna
Level 140
God Stats
11W - 5L
1,688 SR
Queue Stats
405W - 400L
1,534 Elo+
Solo
Medusa
Medusa
SeaWitchCalypso
Medusa
Level 122
God Stats
7W - 7L
1,567 SR
Queue Stats
244W - 196L
1,594 Elo+
Solo
Rama
Rama
ThimasDream
Rama
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 46L
1,542 Elo+
Solo
Xing Tian
Xing Tian
rainikai
Xing Tian
Level 160
God Stats
2W - 5L
1,260 SR
Queue Stats
589W - 613L
1,562 Elo+
Party 2
Team Averages
Level 139
1,544 SR
1,553 Elo+

VS

Team Averages
Level 147
1,501 SR
1,541 Elo+
Eset
Eset
Crohna
Eset
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 152L
1,525 Elo+
Solo
Artio
Artio
JeremiahBro
Artio
Level 154
God Stats
3W - 7L
1,388 SR
Queue Stats
299W - 301L
1,512 Elo+
Solo
Mercury
Mercury
Saelgon
Mercury
Level 146
God Stats
2W - 1L
1,459 SR
Queue Stats
135W - 135L
1,559 Elo+
Solo
Terra
Terra
κυяσι
Terra
Level 155
God Stats
2W - 2L
1,465 SR
Queue Stats
85W - 63L
1,544 Elo+
Party 1
Odin
Odin
ϵxpϵгt
Odin
Level 156
God Stats
4W - 2L
1,694 SR
Queue Stats
84W - 75L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 20
12,583
740
19,667
24,485
15,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
Fielmur
Cliodhna
20
9 / 3 / 16
13,099
771
31,622
23,904
13,306
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
6 / 4 / 12
12,253
721
20,176
22,513
12,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
7 / 4 / 20
12,296
723
31,499
20,866
11,046
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
rainikai
Xing Tian
20
4 / 2 / 21
13,458
792
14,664
26,010
40,632
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Crohna
Eset
18
4 / 7 / 7
11,482
675
23,389
16,238
9,401
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

19
4 / 7 / 6
12,303
724
16,372
37,211
46,217
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mercury
Saelgon
Mercury
17
4 / 8 / 8
11,502
677
16,017
22,567
13,295
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Terra
20
3 / 5 / 12
12,985
764
25,467
29,896
43,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Odin
19
2 / 6 / 11
12,274
722
19,673
29,969
40,435
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
61
31
Kills
17
17
Deaths
33
89
Assists
44
Player
Kills
Deaths
Assists
KDA
W
5
4
20
3.75
L
Eset
Crohna
Eset
4
7
7
1.07
W
Cliodhna
Fielmur
Cliodhna
9
3
16
5.67
L
4
7
6
1
L
Mercury
Saelgon
Mercury
4
8
8
1
W
6
4
12
3
W
7
4
20
4.25
W
Xing Tian
rainikai
Xing Tian
4
2
21
7.25
L
Terra
3
5
12
1.8
L
Odin
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,628
Damage
100,918
117,778
Taken
135,881
92,513
Mitigated
153,316
63,798
Healing
46,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,667
2,238
19,663
12,206
24,485
15,124
1,145
14,434
10,051
43,651
0
L
Eset
Crohna
Eset
23,389
1,424
2,560
1,046
16,238
9,401
870
3,767
12,471
42,259
0
W
Cliodhna
Fielmur
Cliodhna
31,622
6,578
1,570
7,559
23,904
13,306
861
12,787
11,117
0
55,039
L
16,372
624
3,088
9,559
37,211
46,217
329
8,889
28,322
31,603
0
L
Mercury
Saelgon
Mercury
16,017
5,235
1,644
2,008
22,567
13,295
2,935
5,055
17,512
0
24,146
W
20,176
8,844
2,051
4,362
22,513
12,405
2,469
13,656
8,857
0
36,174
W
31,499
14,717
1,746
5,390
20,866
11,046
2,557
13,178
7,688
0
49,516
W
Xing Tian
rainikai
Xing Tian
14,664
2,366
4,582
4,669
26,010
40,632
94
11,173
14,837
25,329
0
L
Terra
25,467
1,488
7,792
8,293
29,896
43,968
671
8,530
21,366
47,633
0
L
Odin
19,673
2,448
4,495
5,574
29,969
40,435
72
8,090
21,879
0
34,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,689
Gold Earned
60,546
195
Minions Killed
156
0
Camps Cleared
0
1,557,462
Distance Traveled
1,583,159
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,583
740
64
4
0
317,113
1
L
Eset
11,482
675
36
2
0
276,404
1
W
Cliodhna
13,099
771
43
3
0
368,114
0
L
Artio
12,303
724
27
2
0
314,469
0
L
Mercury
11,502
677
19
1
0
348,118
0
W
Medusa
12,253
721
28
2
0
290,128
1
W
Rama
12,296
723
41
2
0
242,131
2
W
Xing Tian
13,458
792
19
1
0
339,976
0
L
Terra
12,985
764
36
2
0
315,918
2
L
Odin
12,274
722
38
2
0
328,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role