Player Matchup

Baba Yaga
Baba Yaga
L1L Slinks
Baba Yaga
Level 83
God Stats
0W - 2L
1,285 SR
Queue Stats
16W - 31L
1,173 Elo+
Party 2
Mulan
Mulan
OhRyxn7716
Mulan
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 65L
1,291 Elo+
Party 2
Hachiman
Hachiman
rose-firey801
Hachiman
Level 48
God Stats
0W - 2L
1,308 SR
Queue Stats
144W - 224L
1,325 Elo+
Solo
Team Averages
Level 65
1,364 SR
1,263 Elo+

VS

Team Averages
Level 77
1,508 SR
1,364 Elo+
Ah Puch
Ah Puch
DemonlyIsane
Ah Puch
Level 66
God Stats
3W - 4L
1,319 SR
Queue Stats
127W - 262L
1,213 Elo+
Party 1
Atlas
Atlas
MrBlGBooty
Atlas
Level 19
God Stats
1W - 1L
1,441 SR
Queue Stats
3W - 3L
1,425 Elo+
Party 1
Maui
Maui
Sir-Leoric
Maui
Level 147
God Stats
4W - 2L
1,763 SR
Queue Stats
85W - 107L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
L1L Slinks
Baba Yaga
13
1 / 5 / 2
9,261
617
15,264
15,404
7,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
13
1 / 7 / 2
9,049
603
9,149
17,362
16,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hachiman
rose-firey801
Hachiman
12
1 / 2 / 0
8,560
571
8,125
14,458
9,284
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DemonlyIsane
Ah Puch
16
6 / 1 / 6
10,832
722
18,778
13,592
4,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Atlas
17
6 / 1 / 7
11,175
745
13,239
19,982
14,481
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
2 / 1 / 8
9,771
651
7,339
11,830
10,757
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
14
14
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
DemonlyIsane
Ah Puch
6
1
6
9
L
Baba Yaga
L1L Slinks
Baba Yaga
1
5
2
0.4
W
Atlas
6
1
7
9.5
L
Mulan
1
7
2
0.29
W
2
1
8
6
L
Hachiman
rose-firey801
Hachiman
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,538
Damage
39,356
47,224
Taken
45,404
32,601
Mitigated
30,156
6,361
Healing
8,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
DemonlyIsane
Ah Puch
18,778
927
0
2,940
13,592
4,918
414
8,655
4,852
41,634
0
L
Baba Yaga
L1L Slinks
Baba Yaga
15,264
84
0
2,927
15,404
7,302
0
12,260
3,144
33,658
0
W
Atlas
13,239
4,952
1,740
2,791
19,982
14,481
284
3,818
15,950
37,202
0
L
Mulan
9,149
1,916
340
1,934
17,362
16,015
0
14,446
2,916
0
28,114
W
7,339
653
0
775
11,830
10,757
0
3,604
8,058
30,105
0
L
Hachiman
rose-firey801
Hachiman
8,125
5,475
534
626
14,458
9,284
102
13,069
1,389
0
23,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,870
Gold Earned
31,778
142
Minions Killed
149
3
Camps Cleared
7
771,641
Distance Traveled
889,473
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,832
722
58
4
1
292,256
0
L
Baba Yaga
9,261
617
40
3
1
277,284
0
W
Atlas
11,175
745
47
3
3
316,473
4
L
Mulan
9,049
603
53
4
1
242,701
0
W
Maui
9,771
651
44
3
3
280,744
9
L
Hachiman
8,560
571
49
3
1
251,656
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role