Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
ARASBellona
Danzaburou
Level 142
God Stats
40W - 40L
1,506 SR
Queue Stats
149W - 177L
1,418 Elo+
Party 1
Awilix
Awilix
Daedricslayer17
Awilix
Level 105
God Stats
24W - 15L
1,580 SR
Queue Stats
196W - 226L
1,387 Elo+
Solo
Kuzenbo
Kuzenbo
PartyTime1
Kuzenbo
Level 57
God Stats
2W - 0L
1,694 SR
Queue Stats
23W - 11L
1,615 Elo+
Solo
Mulan
Mulan
RpgKing90
Mulan
Level 45
God Stats
38W - 47L
1,423 SR
Queue Stats
49W - 73L
1,303 Elo+
Solo
Team Averages
Level 96
1,541 SR
1,445 Elo+

VS

Team Averages
Level 71
1,528 SR
1,438 Elo+
Bacchus
Bacchus
Excusity
Bacchus
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,421 Elo+
Party 3
Cliodhna
Cliodhna
KingKnez
Cliodhna
Level 59
God Stats
8W - 9L
1,465 SR
Queue Stats
427W - 400L
1,512 Elo+
Solo
Scylla
Scylla
MANkillerBOy
Scylla
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,365 Elo+
Party 3
Baron Samedi
Baron Samedi
Rainefallz
Baron Samedi
Level 100
God Stats
30W - 25L
1,590 SR
Queue Stats
351W - 352L
1,452 Elo+
Party 2
Mulan
Mulan
TheSquirrel93
Mulan
Level 97
God Stats
18W - 11L
1,586 SR
Queue Stats
172W - 179L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
1 / 2 / 2
9,364
520
6,603
7,026
3,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
ARASBellona
Danzaburou
16
4 / 1 / 6
10,067
559
9,797
13,973
6,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 4 / 4
9,220
512
10,106
14,519
5,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
PartyTime1
Kuzenbo
15
6 / 0 / 5
10,204
567
5,378
12,346
15,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
RpgKing90
Mulan
17
5 / 0 / 1
10,895
605
18,077
24,063
23,778
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Excusity
Bacchus
11
1 / 3 / 1
7,355
409
5,730
12,999
14,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
KingKnez
Cliodhna
13
3 / 5 / 1
8,083
449
6,627
16,279
6,155
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
12
0 / 7 / 1
7,235
402
3,465
10,161
3,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
Rainefallz
Baron Samedi
15
2 / 1 / 1
8,782
488
5,758
9,486
3,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
0 / 3 / 0
9,342
519
18,199
22,741
19,307
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
19
Kills
6
7
Deaths
19
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
2
2
1
W
Danzaburou
ARASBellona
Danzaburou
4
1
6
7
W
3
4
4
1.25
L
Bacchus
Excusity
Bacchus
1
3
1
0.5
L
Cliodhna
KingKnez
Cliodhna
3
5
1
0.7
L
Scylla
0
7
1
0.07
W
Kuzenbo
PartyTime1
Kuzenbo
6
0
5
8.5
L
Baron Samedi
Rainefallz
Baron Samedi
2
1
1
2.5
W
Mulan
RpgKing90
Mulan
5
0
1
5.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,961
Damage
39,779
71,927
Taken
71,666
55,711
Mitigated
46,460
32,612
Healing
22,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
6,603
902
0
1,409
7,026
3,637
0
3,924
3,102
64,385
0
W
Danzaburou
ARASBellona
Danzaburou
9,797
6,477
0
8,652
13,973
6,735
214
5,455
8,518
0
86,900
W
10,106
3,411
0
3,868
14,519
5,973
0
2,054
12,465
0
77,317
L
Bacchus
Excusity
Bacchus
5,730
726
0
1,587
12,999
14,379
52
2,495
10,504
25,761
0
L
Cliodhna
KingKnez
Cliodhna
6,627
480
0
3,776
16,279
6,155
0
2,019
14,260
0
56,022
L
Scylla
3,465
1,015
0
250
10,161
3,113
153
1,935
8,226
41,078
0
W
Kuzenbo
PartyTime1
Kuzenbo
5,378
2,073
0
2,949
12,346
15,588
410
3,589
8,757
41,312
0
L
Baron Samedi
Rainefallz
Baron Samedi
5,758
300
543
3,799
9,486
3,506
0
5,532
3,954
69,968
0
W
Mulan
RpgKing90
Mulan
18,077
4,043
0
15,734
24,063
23,778
0
420
23,643
0
90,579
L
18,199
3,996
0
12,416
22,741
19,307
0
0
22,741
0
90,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,750
Gold Earned
40,797
529
Minions Killed
486
0
Camps Cleared
0
1,800,878
Distance Traveled
1,653,329
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,364
520
91
5
0
343,767
9
W
Danzaburou
10,067
559
113
6
0
325,591
2
W
Awilix
9,220
512
109
6
0
396,879
1
L
Bacchus
7,355
409
30
2
0
353,893
1
L
Cliodhna
8,083
449
76
4
0
375,246
3
L
Scylla
7,235
402
91
5
0
307,001
0
W
Kuzenbo
10,204
567
59
3
0
368,223
5
L
Baron Samedi
8,782
488
124
7
0
324,352
10
W
Mulan
10,895
605
157
9
0
366,418
4
L
Mulan
9,342
519
165
9
0
292,837
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role