Player Matchup

Chang'e
Chang'e
DarkSage6745
Chang'e
Level 144
God Stats
3W - 1L
1,487 SR
Queue Stats
426W - 413L
1,530 Elo+
Party 1
Artemis
Artemis
Javiclyde1
Artemis
Level 61
God Stats
2W - 2L
1,583 SR
Queue Stats
4W - 2L
1,699 Elo+
Solo
Bellona
Bellona
Led-Miaow
Bellona
Level 101
God Stats
55W - 33L
1,594 SR
Queue Stats
92W - 87L
1,499 Elo+
Solo
Bacchus
Bacchus
MASTER JK1S
Bacchus
Level 100
God Stats
4W - 0L
1,724 SR
Queue Stats
71W - 71L
1,472 Elo+
Party 1
Pele
Pele
Sprintlikesean
Pele
Level 84
God Stats
15W - 5L
1,525 SR
Queue Stats
142W - 128L
1,340 Elo+
Solo
Team Averages
Level 98
1,583 SR
1,508 Elo+

VS

Team Averages
Level 102
1,584 SR
1,424 Elo+
Anubis
Anubis
 
Anubis
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Francis7007
Cthulhu
Level 128
God Stats
3W - 2L
1,578 SR
Queue Stats
93W - 90L
1,357 Elo+
Solo
Charybdis
Charybdis
FudderShucks
Charybdis
Level 88
God Stats
6W - 9L
1,546 SR
Queue Stats
319W - 360L
1,334 Elo+
Solo
Ravana
Ravana
RodrigoGomez000
Ravana
Level 106
God Stats
18W - 20L
1,409 SR
Queue Stats
608W - 680L
1,408 Elo+
Solo
Cliodhna
Cliodhna
stewaye0
Cliodhna
Level 107
God Stats
3W - 1L
1,888 SR
Queue Stats
351W - 321L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DarkSage6745
Chang'e
17
11 / 2 / 3
10,996
579
17,471
12,574
4,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
Javiclyde1
Artemis
14
1 / 5 / 2
8,486
447
3,199
12,373
4,165
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Led-Miaow
Bellona
17
2 / 0 / 4
10,660
561
16,318
17,994
17,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
MASTER JK1S
Bacchus
14
1 / 0 / 6
9,230
486
7,005
12,239
11,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 3 / 3
9,655
508
6,184
16,143
5,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
3 / 6 / 1
8,062
424
5,495
12,179
6,426
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Francis7007
Cthulhu
13
1 / 2 / 4
8,632
454
7,762
13,504
15,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
FudderShucks
Charybdis
15
2 / 3 / 2
9,378
494
8,209
13,852
6,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
4 / 3 / 1
8,665
456
7,917
10,915
5,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cliodhna
stewaye0
Cliodhna
16
0 / 3 / 1
9,522
501
12,804
21,469
13,390
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
17
Kills
10
10
Deaths
17
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
6
1
0.58
W
Chang'e
DarkSage6745
Chang'e
11
2
3
6.25
L
Cthulhu
Francis7007
Cthulhu
1
2
4
1.5
L
Charybdis
FudderShucks
Charybdis
2
3
2
1
W
Artemis
Javiclyde1
Artemis
1
5
2
0.4
W
Bellona
Led-Miaow
Bellona
2
0
4
4
W
Bacchus
MASTER JK1S
Bacchus
1
0
6
4
L
4
3
1
1.5
W
2
3
3
1.17
L
Cliodhna
stewaye0
Cliodhna
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,177
Damage
42,187
71,323
Taken
71,919
43,868
Mitigated
45,871
26,405
Healing
24,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,495
246
0
3,876
12,179
6,426
0
8,972
3,207
45,607
0
W
Chang'e
DarkSage6745
Chang'e
17,471
2,126
3,235
5,976
12,574
4,573
1,236
5,354
7,220
78,974
0
L
Cthulhu
Francis7007
Cthulhu
7,762
528
162
3,232
13,504
15,026
22
4,087
9,417
32,407
9,504
L
Charybdis
FudderShucks
Charybdis
8,209
4,593
79
5,716
13,852
6,017
1,388
4,448
9,404
0
88,866
W
Artemis
Javiclyde1
Artemis
3,199
2,230
0
3,075
12,373
4,165
0
1,522
10,851
0
40,198
W
Bellona
Led-Miaow
Bellona
16,318
7,901
0
7,584
17,994
17,785
691
456
17,538
0
91,128
W
Bacchus
MASTER JK1S
Bacchus
7,005
712
234
4,983
12,239
11,897
286
2,616
9,623
40,631
5,439
L
7,917
1,215
0
3,264
10,915
5,012
0
3,458
7,457
0
63,508
W
6,184
2,249
0
1,318
16,143
5,448
54
2,714
13,429
0
91,578
L
Cliodhna
stewaye0
Cliodhna
12,804
3,444
0
7,834
21,469
13,390
0
3,313
18,156
0
78,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,027
Gold Earned
44,259
531
Minions Killed
537
0
Camps Cleared
0
1,813,265
Distance Traveled
1,578,013
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,062
424
68
4
0
239,498
3
W
Chang'e
10,996
579
113
6
0
381,667
2
L
Cthulhu
8,632
454
63
3
0
322,641
5
L
Charybdis
9,378
494
146
8
0
304,500
2
W
Artemis
8,486
447
79
4
0
290,827
3
W
Bellona
10,660
561
173
9
0
387,882
4
W
Bacchus
9,230
486
49
3
0
352,256
4
L
Ravana
8,665
456
101
5
0
365,082
0
W
Pele
9,655
508
117
6
0
400,633
0
L
Cliodhna
9,522
501
159
8
0
346,292
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role