Player Matchup

Cerberus
Cerberus
DefiantWerewolf
Cerberus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,262 Elo+
Party 1
Izanami
Izanami
WileECoyoteV
Izanami
Level 7
God Stats
0W - 2L
1,233 SR
Queue Stats
0W - 2L
1,262 Elo+
Party 1
Tiamat
Tiamat
willcr2000
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 22
1,411 SR
1,341 Elo+

VS

Team Averages
Level 52
1,617 SR
1,525 Elo+
Nu Wa
Nu Wa
C0q3_08
Nu Wa
Level 89
God Stats
2W - 1L
1,594 SR
Queue Stats
5W - 4L
1,774 Elo+
Solo
Sobek
Sobek
DiegoLaBete
Sobek
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 30L
1,377 Elo+
Party 2
Thor
Thor
OPyke
Thor
Level 14
God Stats
3W - 0L
1,756 SR
Queue Stats
21W - 20L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
1 / 6 / 1
7,112
711
5,210
14,395
7,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
WileECoyoteV
Izanami
10
1 / 4 / 1
6,547
655
7,279
10,521
3,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
willcr2000
Tiamat
9
0 / 6 / 2
5,946
595
4,117
9,041
4,334
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
C0q3_08
Nu Wa
13
7 / 1 / 7
8,382
838
11,407
6,524
2,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 1 / 13
7,896
790
5,964
10,936
11,910
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thor
OPyke
Thor
13
6 / 0 / 10
8,433
843
11,433
6,105
2,409
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
2
Kills
16
16
Deaths
2
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
C0q3_08
Nu Wa
7
1
7
10.5
L
Cerberus
1
6
1
0.25
W
3
1
13
9.5
W
Thor
OPyke
Thor
6
0
10
11
L
Izanami
WileECoyoteV
Izanami
1
4
1
0.38
L
Tiamat
willcr2000
Tiamat
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,606
Damage
28,804
33,957
Taken
23,565
15,681
Mitigated
16,702
4,932
Healing
2,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
C0q3_08
Nu Wa
11,407
3,588
38
1,447
6,524
2,383
1,754
1,965
4,559
31,337
0
L
Cerberus
5,210
615
0
2,608
14,395
7,729
0
6,852
7,173
19,459
0
W
5,964
756
0
1,322
10,936
11,910
236
4,355
6,581
10,527
0
W
Thor
OPyke
Thor
11,433
1,554
0
0
6,105
2,409
812
3,576
2,529
0
32,823
L
Izanami
WileECoyoteV
Izanami
7,279
4,992
0
1,617
10,521
3,618
0
5,652
4,521
0
28,468
L
Tiamat
willcr2000
Tiamat
4,117
792
0
707
9,041
4,334
0
4,109
4,716
13,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,605
Gold Earned
24,711
100
Minions Killed
119
2
Camps Cleared
7
462,833
Distance Traveled
512,867
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,382
838
65
7
1
177,597
0
L
Cerberus
7,112
711
36
4
0
152,576
1
W
Sobek
7,896
790
6
1
2
180,941
1
W
Thor
8,433
843
48
5
4
154,329
0
L
Izanami
6,547
655
49
5
0
148,902
4
L
Tiamat
5,946
595
15
2
2
161,355
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role