Player Matchup

Hades
Hades
Enycto
Hades
Level 104
God Stats
20W - 7L
1,588 SR
Queue Stats
251W - 254L
1,440 Elo+
Solo
Guan Yu
Guan Yu
GabiIdalgo1311
Guan Yu
Level 68
God Stats
18W - 15L
1,559 SR
Queue Stats
145W - 154L
1,418 Elo+
Solo
Cupid
Cupid
KJ-Snakey
Cupid
Level 83
God Stats
21W - 13L
1,571 SR
Queue Stats
388W - 381L
1,487 Elo+
Solo
Scylla
Scylla
Squidxs
Scylla
Level 62
God Stats
2W - 0L
1,689 SR
Queue Stats
2W - 3L
1,122 Elo+
Solo
Arachne
Arachne
uuKEYTONuu
Arachne
Level 129
God Stats
3W - 1L
1,811 SR
Queue Stats
136W - 133L
1,437 Elo+
Solo
Team Averages
Level 89
1,644 SR
1,380 Elo+

VS

Team Averages
Level 103
1,474 SR
1,470 Elo+
Bellona
Bellona
 
Bellona
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
MysticYeet
Bakasura
Level 86
God Stats
0W - 2L
1,300 SR
Queue Stats
103W - 106L
1,445 Elo+
Solo
Hun Batz
Hun Batz
S0y_Adr4
Hun Batz
Level 122
God Stats
0W - 1L
1,492 SR
Queue Stats
67W - 44L
1,548 Elo+
Solo
Chiron
Chiron
ThePaleOne1986
Chiron
Level 125
God Stats
12W - 10L
1,622 SR
Queue Stats
281W - 300L
1,420 Elo+
Solo
Ra
Ra
antonio20046
Ra
Level 107
God Stats
6W - 6L
1,455 SR
Queue Stats
66W - 68L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Enycto
Hades
12
4 / 0 / 1
7,254
659
7,141
6,973
3,968
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
3 / 0 / 1
6,148
559
3,127
8,581
4,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Earring

Mystical Earring

+15
Mp 5

Cupid
KJ-Snakey
Cupid
9
2 / 2 / 3
5,691
517
6,350
7,392
2,202
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Squidxs
Scylla
12
1 / 0 / 1
5,939
540
1,994
3,888
1,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
uuKEYTONuu
Arachne
10
2 / 2 / 2
5,965
542
5,942
9,164
4,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
7
0 / 4 / 1
4,842
440
3,028
9,894
6,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
MysticYeet
Bakasura
8
1 / 2 / 0
5,174
470
1,403
6,790
3,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hun Batz
S0y_Adr4
Hun Batz
9
0 / 3 / 1
5,271
479
4,185
10,297
2,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 2 / 0
5,357
487
7,807
7,853
2,557
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 1
6,094
554
2,284
3,581
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
12
Kills
3
4
Deaths
12
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
4
1
0.13
W
Hades
Enycto
Hades
4
0
1
4.5
W
3
0
1
3.5
W
Cupid
KJ-Snakey
Cupid
2
2
3
1.75
L
Bakasura
MysticYeet
Bakasura
1
2
0
0.5
L
Hun Batz
S0y_Adr4
Hun Batz
0
3
1
0.17
W
Scylla
Squidxs
Scylla
1
0
1
1.5
L
2
2
0
1
L
0
1
1
0.5
W
Arachne
uuKEYTONuu
Arachne
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,554
Damage
18,707
35,998
Taken
38,415
16,075
Mitigated
17,076
16,624
Healing
10,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
3,028
1,232
143
2,502
9,894
6,785
0
5,772
4,122
0
28,866
W
Hades
Enycto
Hades
7,141
1,689
30
5,023
6,973
3,968
672
0
6,868
55,172
0
W
3,127
507
1,177
3,422
8,581
4,370
0
0
8,581
0
28,725
W
Cupid
KJ-Snakey
Cupid
6,350
4,421
150
2,212
7,392
2,202
462
0
7,392
0
34,320
L
Bakasura
MysticYeet
Bakasura
1,403
821
0
2,104
6,790
3,270
0
1,726
5,064
0
19,303
L
Hun Batz
S0y_Adr4
Hun Batz
4,185
1,391
0
2,452
10,297
2,855
0
0
10,297
0
37,861
W
Scylla
Squidxs
Scylla
1,994
0
0
1,300
3,888
1,394
0
1,107
2,741
41,082
0
L
7,807
2,707
236
2,346
7,853
2,557
0
378
7,475
0
35,025
L
2,284
238
34
1,179
3,581
1,609
0
1,259
2,322
48,036
0
W
Arachne
uuKEYTONuu
Arachne
5,942
3,230
0
3,310
9,164
4,141
0
1,177
7,987
0
40,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,997
Gold Earned
26,738
354
Minions Killed
329
0
Camps Cleared
0
1,073,158
Distance Traveled
1,104,752
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,842
440
55
5
0
201,246
1
W
Hades
7,254
659
121
11
0
193,317
4
W
Guan Yu
6,148
559
50
5
0
226,197
3
W
Cupid
5,691
517
51
5
0
193,700
0
L
Bakasura
5,174
470
59
5
0
272,793
1
L
Hun Batz
5,271
479
72
7
0
221,111
3
W
Scylla
5,939
540
66
6
0
208,668
1
L
Chiron
5,357
487
42
4
0
194,331
2
L
Ra
6,094
554
101
9
0
215,271
3
W
Arachne
5,965
542
66
6
0
251,276
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role