Player Matchup

Agni
Agni
 
Agni
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Fisi23
Hun Batz
Level 75
God Stats
2W - 1L
1,224 SR
Queue Stats
156W - 154L
1,459 Elo+
Solo
Da Ji
Da Ji
Mflinn
Da Ji
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 106L
1,341 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Santhios
Cu Chulainn
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
161W - 166L
1,359 Elo+
Party 2
Guan Yu
Guan Yu
chopperelle
Guan Yu
Level 108
God Stats
3W - 0L
1,877 SR
Queue Stats
45W - 41L
1,509 Elo+
Solo
Team Averages
Level 85
1,520 SR
1,433 Elo+

VS

Team Averages
Level 91
1,486 SR
1,431 Elo+
Morgan Le Fay
Morgan Le Fay
Godsmist21
Morgan Le Fay
Level 141
God Stats
4W - 3L
1,668 SR
Queue Stats
220W - 224L
1,461 Elo+
Party 1
Nemesis
Nemesis
SteveJones
Nemesis
Level 94
God Stats
0W - 2L
1,261 SR
Queue Stats
200W - 201L
1,439 Elo+
Solo
Anhur
Anhur
TSebi
Anhur
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,403 Elo+
Solo
Eset
Eset
The__Don_xl
Eset
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 42L
1,442 Elo+
Party 1
Terra
Terra
VolatileGoblin
Terra
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
3 / 1 / 4
10,656
710
12,212
10,358
4,486
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
Fisi23
Hun Batz
17
2 / 3 / 5
10,099
673
10,117
12,610
5,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Da Ji
Mflinn
Da Ji
17
2 / 1 / 3
9,598
640
3,639
11,536
4,810
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cu Chulainn
Santhios
Cu Chulainn
18
3 / 2 / 7
10,416
694
15,390
15,720
12,743
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Guan Yu
chopperelle
Guan Yu
16
2 / 2 / 5
9,501
633
7,381
15,159
16,234
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Godsmist21
Morgan Le Fay
17
5 / 3 / 2
9,534
636
27,060
10,090
5,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
SteveJones
Nemesis
15
3 / 2 / 4
9,522
635
7,153
15,367
11,338
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anhur
TSebi
Anhur
17
0 / 1 / 4
8,818
588
4,845
9,521
4,058
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 5 / 3
8,433
562
7,055
8,264
2,728
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 1 / 4
8,339
556
4,439
9,223
11,184
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
26
12
Kills
9
9
Deaths
12
24
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
1
4
5
W
Hun Batz
Fisi23
Hun Batz
2
3
5
1.5
L
Morgan Le Fay
Godsmist21
Morgan Le Fay
5
3
2
2
W
Da Ji
Mflinn
Da Ji
2
1
3
3.5
W
Cu Chulainn
Santhios
Cu Chulainn
3
2
7
3.25
L
Nemesis
SteveJones
Nemesis
3
2
4
2.5
L
Anhur
TSebi
Anhur
0
1
4
2
L
1
5
3
0.5
L
0
1
4
2
W
Guan Yu
chopperelle
Guan Yu
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,739
Damage
50,552
65,383
Taken
52,465
43,725
Mitigated
34,311
31,436
Healing
21,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
12,212
909
610
2,069
10,358
4,486
623
6,439
3,919
47,430
0
W
Hun Batz
Fisi23
Hun Batz
10,117
932
3,783
1,878
12,610
5,452
1,469
6,769
5,841
0
23,056
L
Morgan Le Fay
Godsmist21
Morgan Le Fay
27,060
5,902
518
639
10,090
5,003
22
2,245
7,845
43,659
0
W
Da Ji
Mflinn
Da Ji
3,639
1,039
1,588
541
11,536
4,810
1,609
9,074
2,462
0
9,000
W
Cu Chulainn
Santhios
Cu Chulainn
15,390
2,645
2,293
1,341
15,720
12,743
549
8,123
7,522
0
24,997
L
Nemesis
SteveJones
Nemesis
7,153
1,287
5,625
4,571
15,367
11,338
0
4,200
11,167
0
12,106
L
Anhur
TSebi
Anhur
4,845
1,281
1,582
1,292
9,521
4,058
0
1,255
8,266
0
24,023
L
7,055
124
1,816
735
8,264
2,728
0
2,191
6,073
17,772
0
L
4,439
751
2,787
1,438
9,223
11,184
0
2,321
6,902
10,039
0
W
Guan Yu
chopperelle
Guan Yu
7,381
179
10,529
6,804
15,159
16,234
0
7,983
7,085
0
18,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,270
Gold Earned
44,646
167
Minions Killed
123
0
Camps Cleared
0
1,507,896
Distance Traveled
1,337,607
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,656
710
88
6
0
295,590
1
W
Hun Batz
10,099
673
32
2
0
295,202
0
L
Morgan Le Fay
9,534
636
25
2
0
273,520
0
W
Da Ji
9,598
640
10
1
0
301,876
0
W
Cu Chulainn
10,416
694
16
1
0
307,786
0
L
Nemesis
9,522
635
8
1
0
298,355
5
L
Anhur
8,818
588
46
3
0
246,375
2
L
Eset
8,433
562
30
2
0
253,184
1
L
Terra
8,339
556
14
1
0
266,173
0
W
Guan Yu
9,501
633
21
1
0
307,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role