Player Matchup

Cliodhna
Cliodhna
GIHookway
Cliodhna
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 37L
1,455 Elo+
Solo
Xing Tian
Xing Tian
Redk91
Xing Tian
Level 88
God Stats
33W - 33L
1,553 SR
Queue Stats
151W - 156L
1,501 Elo+
Solo
Charybdis
Charybdis
Stresssful
Charybdis
Level 120
God Stats
32W - 31L
1,520 SR
Queue Stats
211W - 211L
1,478 Elo+
Solo
Vamana
Vamana
Wilk17
Vamana
Level 109
God Stats
1W - 1L
1,283 SR
Queue Stats
105W - 112L
1,486 Elo+
Solo
Ra
Ra
efik1805
Ra
Level 124
God Stats
6W - 7L
1,586 SR
Queue Stats
158W - 153L
1,469 Elo+
Solo
Team Averages
Level 106
1,488 SR
1,478 Elo+

VS

Team Averages
Level 95
1,430 SR
1,532 Elo+
Vulcan
Vulcan
 
Vulcan
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Beh4iry
Amaterasu
Level 132
God Stats
7W - 8L
1,372 SR
Queue Stats
700W - 702L
1,533 Elo+
Party 1
Horus
Horus
HE1SENBERG00
Horus
Level 108
God Stats
5W - 5L
1,512 SR
Queue Stats
458W - 475L
1,523 Elo+
Party 1
Freya
Freya
RulasHD
Freya
Level 58
God Stats
3W - 5L
1,264 SR
Queue Stats
134W - 133L
1,434 Elo+
Solo
Cernunnos
Cernunnos
SøxX
Cernunnos
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 4L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
GIHookway
Cliodhna
17
7 / 1 / 9
11,224
534
15,335
14,981
6,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
Redk91
Xing Tian
16
4 / 2 / 12
10,890
519
8,884
20,655
20,232
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
Stresssful
Charybdis
16
2 / 5 / 10
10,501
500
17,189
15,882
6,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
Wilk17
Vamana
19
2 / 2 / 0
11,990
571
13,734
24,110
17,572
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

19
8 / 0 / 8
11,963
570
16,241
10,214
5,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
0 / 8 / 1
8,824
420
9,052
14,834
6,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Beh4iry
Amaterasu
17
2 / 2 / 0
10,871
518
16,829
25,491
24,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
3 / 5 / 2
8,440
402
6,121
23,541
25,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Freya
RulasHD
Freya
15
2 / 4 / 3
9,014
429
6,452
17,345
7,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
SøxX
Cernunnos
16
3 / 4 / 5
10,335
492
13,591
20,396
8,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
21
23
Kills
10
10
Deaths
23
39
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
8
1
0.06
L
Amaterasu
Beh4iry
Amaterasu
2
2
0
1
W
Cliodhna
GIHookway
Cliodhna
7
1
9
11.5
L
3
5
2
0.8
W
Xing Tian
Redk91
Xing Tian
4
2
12
5
L
Freya
RulasHD
Freya
2
4
3
0.88
W
Charybdis
Stresssful
Charybdis
2
5
10
1.4
L
Cernunnos
SøxX
Cernunnos
3
4
5
1.38
W
Vamana
Wilk17
Vamana
2
2
0
1
W
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,383
Damage
52,045
85,842
Taken
101,607
56,484
Mitigated
71,790
29,240
Healing
32,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
9,052
2,584
0
547
14,834
6,008
33
3,140
11,694
73,530
0
L
Amaterasu
Beh4iry
Amaterasu
16,829
8,067
0
11,567
25,491
24,241
163
2,517
22,974
0
104,149
W
Cliodhna
GIHookway
Cliodhna
15,335
2,196
0
1,699
14,981
6,861
92
4,570
10,411
0
83,148
L
6,121
3,159
658
4,669
23,541
25,430
0
7,609
15,932
163
25,221
W
Xing Tian
Redk91
Xing Tian
8,884
840
0
3,738
20,655
20,232
209
4,904
15,751
24,878
0
L
Freya
RulasHD
Freya
6,452
2,107
0
6,745
17,345
7,837
42
4,454
12,891
85,587
0
W
Charybdis
Stresssful
Charybdis
17,189
8,820
0
4,507
15,882
6,536
2,118
2,546
13,336
0
95,414
L
Cernunnos
SøxX
Cernunnos
13,591
5,282
0
7,991
20,396
8,274
0
7,405
12,991
0
76,595
W
Vamana
Wilk17
Vamana
13,734
6,605
0
10,828
24,110
17,572
600
1,025
23,085
0
115,553
W
16,241
2,045
3,940
4,528
10,214
5,283
1,074
3,252
6,962
123,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,568
Gold Earned
47,484
670
Minions Killed
559
0
Camps Cleared
0
2,040,033
Distance Traveled
1,825,839
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,824
420
120
6
0
371,537
5
L
Amaterasu
10,871
518
187
9
0
392,629
7
W
Cliodhna
11,224
534
114
5
0
439,856
7
L
Horus
8,440
402
26
1
0
345,817
3
W
Xing Tian
10,890
519
32
2
0
433,092
8
L
Freya
9,014
429
113
5
0
373,866
1
W
Charybdis
10,501
500
149
7
0
356,006
0
L
Cernunnos
10,335
492
113
5
0
341,990
1
W
Vamana
11,990
571
202
10
0
364,556
0
W
Ra
11,963
570
173
8
0
446,523
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role