Player Matchup

Osiris
Osiris
Eddron
Osiris
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 4L
1,691 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Muzikantik
Morgan Le Fay
Level 47
God Stats
2W - 0L
1,579 SR
Queue Stats
34W - 25L
1,480 Elo+
Solo
Serqet
Serqet
SumusDeus
Serqet
Level 83
God Stats
2W - 0L
1,731 SR
Queue Stats
23W - 6L
1,691 Elo+
Party 1
Team Averages
Level 53
1,603 SR
1,621 Elo+

VS

Team Averages
Level 77
1,280 SR
1,399 Elo+
Maui
Maui
LeChimichanga
Maui
Level 86
God Stats
0W - 2L
1,365 SR
Queue Stats
45W - 52L
1,481 Elo+
Solo
Kukulkan
Kukulkan
SWFsniper
Kukulkan
Level 64
God Stats
2W - 12L
1,183 SR
Queue Stats
43W - 77L
1,306 Elo+
Party 2
Tsukuyomi
Tsukuyomi
So1ac3
Tsukuyomi
Level 82
God Stats
8W - 8L
1,292 SR
Queue Stats
105W - 147L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Eddron
Osiris
13
7 / 2 / 10
8,441
844
11,771
8,746
6,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
Muzikantik
Morgan Le Fay
13
4 / 2 / 12
8,226
823
7,775
7,585
3,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
SumusDeus
Serqet
12
9 / 1 / 4
8,276
828
8,070
7,179
4,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 2
6,174
617
1,670
11,044
7,331
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
SWFsniper
Kukulkan
12
3 / 4 / 0
8,264
826
8,247
5,999
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
So1ac3
Tsukuyomi
10
2 / 11 / 3
7,521
752
7,128
13,681
4,860
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
20
Kills
5
5
Deaths
20
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Osiris
Eddron
Osiris
7
2
10
6
L
0
5
2
0.2
W
Morgan Le Fay
Muzikantik
Morgan Le Fay
4
2
12
5
L
Kukulkan
SWFsniper
Kukulkan
3
4
0
0.75
L
Tsukuyomi
So1ac3
Tsukuyomi
2
11
3
0.32
W
Serqet
SumusDeus
Serqet
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,616
Damage
17,045
23,510
Taken
30,724
13,841
Mitigated
14,300
3,875
Healing
1,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Eddron
Osiris
11,771
5,223
0
2,102
8,746
6,237
0
4,452
4,294
0
26,518
L
1,670
284
116
1,194
11,044
7,331
0
3,105
7,639
7,329
0
W
Morgan Le Fay
Muzikantik
Morgan Le Fay
7,775
1,266
0
904
7,585
3,367
43
2,945
4,640
31,756
0
L
Kukulkan
SWFsniper
Kukulkan
8,247
1,205
0
116
5,999
2,109
0
1,097
4,339
27,428
0
L
Tsukuyomi
So1ac3
Tsukuyomi
7,128
2,041
0
549
13,681
4,860
0
4,056
9,491
0
14,299
W
Serqet
SumusDeus
Serqet
8,070
2,394
0
869
7,179
4,237
38
3,041
4,138
0
13,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,943
Gold Earned
21,959
101
Minions Killed
78
8
Camps Cleared
1
575,870
Distance Traveled
472,240
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,441
844
28
3
2
187,725
4
L
Maui
6,174
617
16
2
0
160,220
3
W
Morgan Le Fay
8,226
823
48
5
3
199,274
3
L
Kukulkan
8,264
826
56
6
0
152,780
0
L
Tsukuyomi
7,521
752
6
1
1
159,240
1
W
Serqet
8,276
828
25
3
3
188,871
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role