Player Matchup

Kukulkan
Kukulkan
CluthVanDreb
Kukulkan
Level 20
God Stats
22W - 33L
1,401 SR
Queue Stats
35W - 56L
1,250 Elo+
Party 1
Bacchus
Bacchus
FeMMeFatale05
Bacchus
Level 86
God Stats
9W - 16L
1,409 SR
Queue Stats
35W - 57L
1,249 Elo+
Party 1
Loki
Loki
Jakey Sipz
Loki
Level 119
God Stats
42W - 35L
1,504 SR
Queue Stats
74W - 82L
1,411 Elo+
Solo
Team Averages
Level 75
1,438 SR
1,304 Elo+

VS

Team Averages
Level 122
1,418 SR
1,325 Elo+
Hel
Hel
Arnabae
Hel
Level 128
God Stats
2W - 4L
1,264 SR
Queue Stats
146W - 232L
1,294 Elo+
Party 2
Shiva
Shiva
BigCityJim
Shiva
Level 156
God Stats
1W - 1L
1,489 SR
Queue Stats
2W - 2L
1,395 Elo+
Solo
Hachiman
Hachiman
blacksilex176
Hachiman
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 74L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CluthVanDreb
Kukulkan
12
1 / 0 / 7
7,305
731
5,866
3,430
1,412
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bacchus
13
4 / 0 / 5
8,461
846
6,348
7,514
8,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 1 / 3
7,963
796
9,750
7,335
2,806
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
10
0 / 4 / 1
6,578
658
1,977
10,768
3,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shiva
10
0 / 2 / 1
6,287
629
4,599
8,962
6,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
blacksilex176
Hachiman
11
1 / 3 / 0
6,795
680
5,471
6,196
1,900
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
9
Kills
1
1
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hel
0
4
1
0.13
L
Shiva
0
2
1
0.25
W
Kukulkan
CluthVanDreb
Kukulkan
1
0
7
4.5
W
Bacchus
4
0
5
6.5
W
4
1
3
5.5
L
Hachiman
blacksilex176
Hachiman
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,964
Damage
12,047
18,279
Taken
25,926
12,985
Mitigated
12,676
2,394
Healing
6,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
1,977
350
1,193
2,656
10,768
3,822
0
4,625
6,143
18,397
0
L
Shiva
4,599
436
522
1,259
8,962
6,954
0
6,207
2,755
0
13,475
W
Kukulkan
CluthVanDreb
Kukulkan
5,866
364
166
207
3,430
1,412
0
243
3,027
27,391
0
W
Bacchus
6,348
1,190
450
1,571
7,514
8,767
240
1,415
5,796
15,471
0
W
9,750
2,554
0
0
7,335
2,806
0
1,137
5,882
0
34,439
L
Hachiman
blacksilex176
Hachiman
5,471
2,866
237
774
6,196
1,900
0
1,868
4,328
0
14,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,729
Gold Earned
19,660
124
Minions Killed
92
7
Camps Cleared
3
617,129
Distance Traveled
584,004
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,578
658
41
4
0
169,980
0
L
Shiva
6,287
629
21
2
1
222,202
5
W
Kukulkan
7,305
731
55
6
2
190,943
1
W
Bacchus
8,461
846
25
3
1
214,954
3
W
Loki
7,963
796
44
4
4
211,232
5
L
Hachiman
6,795
680
30
3
2
191,822
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role