Player Matchup

King Arthur
King Arthur
CoolSummerStorm
King Arthur
Level 148
God Stats
3W - 11L
1,281 SR
Queue Stats
169W - 202L
1,632 Elo+
Solo
Merlin
Merlin
Helle-Kaal
Merlin
Level 57
God Stats
11W - 7L
1,564 SR
Queue Stats
260W - 282L
1,424 Elo+
Party 1
Fenrir
Fenrir
Lellovski3
Fenrir
Level 101
God Stats
11W - 12L
1,462 SR
Queue Stats
440W - 448L
1,440 Elo+
Party 1
Team Averages
Level 102
1,436 SR
1,499 Elo+

VS

Team Averages
Level 81
1,452 SR
1,428 Elo+
Chronos
Chronos
BlOsborn
Chronos
Level 71
God Stats
2W - 1L
1,509 SR
Queue Stats
92W - 110L
1,406 Elo+
Solo
Hercules
Hercules
Razgrezes
Hercules
Level 108
God Stats
0W - 5L
1,189 SR
Queue Stats
6W - 14L
1,547 Elo+
Solo
Ullr
Ullr
TGRchillyd24
Ullr
Level 64
God Stats
7W - 3L
1,658 SR
Queue Stats
54W - 54L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CoolSummerStorm
King Arthur
14
6 / 1 / 8
9,662
690
12,642
15,128
15,242
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Merlin
Helle-Kaal
Merlin
16
2 / 0 / 11
9,738
696
13,787
6,170
3,868
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Lellovski3
Fenrir
15
6 / 1 / 7
9,956
711
12,314
13,504
8,977
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BlOsborn
Chronos
11
1 / 6 / 1
8,383
599
8,314
15,955
5,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Razgrezes
Hercules
12
1 / 3 / 1
8,107
579
14,754
16,888
13,632
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 5 / 1
8,144
582
4,200
10,617
4,335
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
14
Kills
2
2
Deaths
14
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chronos
BlOsborn
Chronos
1
6
1
0.25
W
King Arthur
CoolSummerStorm
King Arthur
6
1
8
10
W
Merlin
Helle-Kaal
Merlin
2
0
11
7.5
W
Fenrir
Lellovski3
Fenrir
6
1
7
9.5
L
Hercules
Razgrezes
Hercules
1
3
1
0.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,743
Damage
27,268
34,802
Taken
43,460
28,087
Mitigated
23,723
8,495
Healing
4,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
BlOsborn
Chronos
8,314
4,676
0
815
15,955
5,756
0
5,363
10,592
19,562
0
W
King Arthur
CoolSummerStorm
King Arthur
12,642
2,562
0
2,690
15,128
15,242
190
4,556
10,572
0
25,637
W
Merlin
Helle-Kaal
Merlin
13,787
1,464
0
3,229
6,170
3,868
556
887
5,283
51,839
0
W
Fenrir
Lellovski3
Fenrir
12,314
4,125
0
2,576
13,504
8,977
649
3,413
10,091
0
29,388
L
Hercules
Razgrezes
Hercules
14,754
5,789
0
2,687
16,888
13,632
0
5,983
10,905
0
25,649
L
4,200
1,800
329
985
10,617
4,335
0
2,745
7,872
0
29,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,356
Gold Earned
24,634
159
Minions Killed
118
10
Camps Cleared
2
745,716
Distance Traveled
658,805
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,383
599
39
3
0
206,051
1
W
King Arthur
9,662
690
21
2
2
256,509
2
W
Merlin
9,738
696
95
7
4
227,294
1
W
Fenrir
9,956
711
43
3
4
261,913
1
L
Hercules
8,107
579
26
2
1
251,218
4
L
Ullr
8,144
582
53
4
1
201,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role