Player Matchup

Olorun
Olorun
Boss_babuka5
Olorun
Level 87
God Stats
1W - 0L
1,319 SR
Queue Stats
419W - 466L
1,468 Elo+
Solo
Poseidon
Poseidon
QuěěnOfHěărts
Poseidon
Level 46
God Stats
2W - 0L
1,324 SR
Queue Stats
54W - 97L
1,336 Elo+
Solo
Chaac
Chaac
alteri1
Chaac
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 66L
1,352 Elo+
Solo
Ymir
Ymir
daniel_777xz
Ymir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 33L
1,377 Elo+
Party 1
Da Ji
Da Ji
varo2015
Da Ji
Level 88
God Stats
2W - 1L
1,481 SR
Queue Stats
63W - 66L
1,459 Elo+
Party 1
Team Averages
Level 83
1,425 SR
1,398 Elo+

VS

Team Averages
Level 93
1,491 SR
1,425 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
POUTSOKWLIS
Hades
Level 106
God Stats
40W - 29L
1,587 SR
Queue Stats
128W - 132L
1,395 Elo+
Solo
Ymir
Ymir
immune_bassist7
Ymir
Level 133
God Stats
40W - 52L
1,368 SR
Queue Stats
1,840W - 1,957L
1,368 Elo+
Solo
Ravana
Ravana
pawilon12
Ravana
Level 79
God Stats
21W - 18L
1,501 SR
Queue Stats
187W - 197L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
6 / 3 / 4
9,526
529
14,065
16,634
6,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

15
3 / 3 / 1
9,428
524
7,799
9,938
4,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
alteri1
Chaac
15
0 / 1 / 3
9,024
501
8,681
14,904
18,476
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 3 / 9
8,218
457
4,773
17,892
14,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
varo2015
Da Ji
17
8 / 0 / 2
10,623
590
8,626
15,755
7,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
0 / 3 / 0
8,972
498
12,030
16,011
19,645
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
 
Izanami
14
2 / 6 / 1
8,468
470
15,024
14,120
5,656
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 3 / 0
9,275
515
8,585
10,481
5,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 6 / 1
8,542
475
9,504
23,905
23,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
pawilon12
Ravana
1
0 / 0 / 0
4,764
265
0
0
0

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
18
Kills
8
10
Deaths
18
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
3
0
0
L
Izanami
 
Izanami
2
6
1
0.42
W
Olorun
6
3
4
2.67
L
3
3
0
1
W
3
3
1
1.17
W
Chaac
alteri1
Chaac
0
1
3
1.5
W
1
3
9
1.83
L
3
6
1
0.58
L
Ravana
pawilon12
Ravana
0
0
0
0
W
Da Ji
varo2015
Da Ji
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,944
Damage
45,143
75,123
Taken
64,517
51,139
Mitigated
54,315
21,546
Healing
15,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
12,030
2,311
0
2,788
16,011
19,645
0
0
16,011
0
82,831
L
Izanami
 
Izanami
15,024
10,441
784
4,611
14,120
5,656
544
8,616
5,504
0
82,311
W
Olorun
14,065
10,877
691
9,731
16,634
6,683
1,182
2,739
13,895
73,051
4,106
L
8,585
62
164
3,638
10,481
5,956
0
4,817
5,664
63,824
0
W
7,799
505
0
2,070
9,938
4,263
0
7,603
1,823
68,873
0
W
Chaac
alteri1
Chaac
8,681
1,952
0
4,358
14,904
18,476
504
2,171
12,733
0
66,145
W
4,773
937
0
4,071
17,892
14,227
0
5,203
12,689
29,392
0
L
9,504
1,979
0
3,483
23,905
23,058
0
12,908
10,997
48,781
2,119
L
Ravana
pawilon12
Ravana
0
0
0
0
0
0
0
0
0
0
0
W
Da Ji
varo2015
Da Ji
8,626
3,147
0
625
15,755
7,490
1,029
4,098
11,607
0
99,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,819
Gold Earned
40,021
502
Minions Killed
487
0
Camps Cleared
0
1,557,463
Distance Traveled
1,110,626
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,972
498
150
8
0
304,677
1
L
Izanami
8,468
470
148
8
0
272,673
2
W
Olorun
9,526
529
94
5
0
249,693
0
L
Hades
9,275
515
137
8
0
276,635
1
W
Poseidon
9,428
524
122
7
0
333,997
4
W
Chaac
9,024
501
114
6
0
315,499
0
W
Ymir
8,218
457
42
2
0
296,264
2
L
Ymir
8,542
475
52
3
0
256,641
2
L
Ravana
4,764
265
0
0
0
0
0
W
Da Ji
10,623
590
130
7
0
362,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role