Player Matchup

Hercules
Hercules
 
Hercules
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DesTeufels
Kukulkan
Level 158
God Stats
13W - 14L
1,574 SR
Queue Stats
245W - 254L
1,506 Elo+
Solo
Sobek
Sobek
Drackus78
Sobek
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
383W - 320L
1,527 Elo+
Party 1
Awilix
Awilix
UrbanStrike
Awilix
Level 121
God Stats
32W - 22L
1,574 SR
Queue Stats
241W - 242L
1,479 Elo+
Solo
Heimdallr
Heimdallr
goulda
Heimdallr
Level 143
God Stats
7W - 10L
1,472 SR
Queue Stats
321W - 278L
1,507 Elo+
Party 1
Team Averages
Level 140
1,524 SR
1,504 Elo+

VS

Team Averages
Level 129
1,492 SR
1,508 Elo+
Lancelot
Lancelot
MaxRainer
Lancelot
Level 105
God Stats
2W - 6L
1,261 SR
Queue Stats
165W - 174L
1,576 Elo+
Solo
Hera
Hera
TecthonicWrath
Hera
Level 108
God Stats
8W - 5L
1,625 SR
Queue Stats
172W - 157L
1,507 Elo+
Solo
Cupid
Cupid
blennoragie
Cupid
Level 131
God Stats
42W - 43L
1,521 SR
Queue Stats
279W - 311L
1,499 Elo+
Solo
Thor
Thor
reignbowforrest
Thor
Level 155
God Stats
2W - 2L
1,488 SR
Queue Stats
14W - 15L
1,413 Elo+
Solo
Zeus
Zeus
thorgalles
Zeus
Level 148
God Stats
1,077W - 1,127L
1,565 SR
Queue Stats
1,088W - 1,157L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
2 / 1 / 7
9,219
1,024
5,336
13,287
15,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
DesTeufels
Kukulkan
16
3 / 2 / 8
10,405
1,156
8,999
5,435
2,121
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Sobek
Drackus78
Sobek
15
0 / 2 / 13
9,895
1,099
5,189
16,408
20,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
16
9 / 1 / 4
11,466
1,274
11,737
11,306
6,388
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
goulda
Heimdallr
15
1 / 2 / 10
9,177
1,020
8,325
9,866
4,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

269

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
MaxRainer
Lancelot
14
1 / 4 / 0
8,601
956
5,341
8,970
4,904
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
1 / 3 / 6
9,226
1,025
12,480
7,370
3,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 3 / 5
9,628
1,070
9,434
12,175
5,586
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

14
5 / 4 / 2
9,834
1,093
12,694
10,090
4,891
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 1 / 7
8,988
999
13,485
4,642
2,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
28
15
Kills
8
8
Deaths
15
42
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
1
7
5.5
W
Kukulkan
DesTeufels
Kukulkan
3
2
8
3.5
W
Sobek
Drackus78
Sobek
0
2
13
3.25
L
Lancelot
MaxRainer
Lancelot
1
4
0
0.25
L
1
3
6
1.33
W
Awilix
9
1
4
11
L
1
3
5
1.17
W
Heimdallr
goulda
Heimdallr
1
2
10
3
L
5
4
2
1.5
L
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,586
Damage
53,434
56,302
Taken
43,247
48,911
Mitigated
20,738
11,844
Healing
2,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,336
666
0
5,226
13,287
15,336
0
5,235
8,052
0
8,341
W
Kukulkan
DesTeufels
Kukulkan
8,999
578
0
205
5,435
2,121
0
3,070
2,365
57,449
0
W
Sobek
Drackus78
Sobek
5,189
276
0
2,958
16,408
20,897
0
8,088
8,320
10,737
0
L
Lancelot
MaxRainer
Lancelot
5,341
718
0
377
8,970
4,904
0
2,510
6,244
0
12,575
L
12,480
2,900
0
0
7,370
3,352
0
2,345
4,990
26,645
0
W
Awilix
11,737
3,352
0
1,786
11,306
6,388
0
3,446
7,860
0
22,974
L
9,434
5,857
469
1,374
12,175
5,586
0
4,716
7,185
0
41,823
W
Heimdallr
goulda
Heimdallr
8,325
4,782
0
1,669
9,866
4,169
0
6,126
3,740
0
21,544
L
12,694
1,191
0
0
10,090
4,891
0
2,052
7,812
0
22,283
L
13,485
1,961
0
68
4,642
2,005
0
2,565
2,077
32,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,162
Gold Earned
46,277
196
Minions Killed
182
8
Camps Cleared
7
936,832
Distance Traveled
906,641
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,219
1,024
1
0
0
203,522
3
W
Kukulkan
10,405
1,156
117
13
1
176,400
3
W
Sobek
9,895
1,099
3
0
1
188,028
1
L
Lancelot
8,601
956
9
1
1
166,419
2
L
Hera
9,226
1,025
41
5
1
169,197
3
W
Awilix
11,466
1,274
28
3
5
187,305
0
L
Cupid
9,628
1,070
85
9
2
173,247
2
W
Heimdallr
9,177
1,020
47
5
1
181,577
0
L
Thor
9,834
1,093
10
1
1
182,943
0
L
Zeus
8,988
999
37
4
2
214,835
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role