Player Matchup

Chang'e
Chang'e
DCI SwaggyA
Chang'e
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 43L
1,492 Elo+
Solo
Ymir
Ymir
Fillup97
Ymir
Level 141
God Stats
20W - 10L
1,575 SR
Queue Stats
270W - 242L
1,507 Elo+
Solo
Maui
Maui
SullenStew16
Maui
Level 157
God Stats
4W - 1L
1,699 SR
Queue Stats
133W - 153L
1,480 Elo+
Solo
Cernunnos
Cernunnos
bingbong360
Cernunnos
Level 126
God Stats
7W - 1L
1,531 SR
Queue Stats
128W - 127L
1,580 Elo+
Solo
Guan Yu
Guan Yu
maxrg011
Guan Yu
Level 148
God Stats
15W - 8L
1,593 SR
Queue Stats
365W - 364L
1,551 Elo+
Solo
Team Averages
Level 139
1,580 SR
1,522 Elo+

VS

Team Averages
Level 53
1,623 SR
1,559 Elo+
Fenrir
Fenrir
Todesburgerr
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chang'e
Chang'e
Zcyia
Chang'e
Level 83
God Stats
2W - 4L
1,780 SR
Queue Stats
134W - 78L
1,664 Elo+
Party 1
Xing Tian
Xing Tian
Zvyio
Xing Tian
Level 43
God Stats
3W - 1L
1,836 SR
Queue Stats
15W - 9L
1,622 Elo+
Party 1
Chernobog
Chernobog
lwrncmh
Chernobog
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,428 Elo+
Party 1
Amaterasu
Amaterasu
xXiSERVdeathXx
Amaterasu
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DCI SwaggyA
Chang'e
16
3 / 4 / 4
9,633
507
7,970
13,086
4,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
14
0 / 1 / 9
8,917
469
9,686
16,616
20,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
2 / 0 / 5
9,753
513
10,789
16,506
11,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
bingbong360
Cernunnos
17
2 / 2 / 2
10,296
542
11,641
12,906
6,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
maxrg011
Guan Yu
16
4 / 5 / 0
9,876
520
17,204
20,191
20,490
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
10 / 3 / 1
10,956
577
20,207
19,461
9,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
Zcyia
Chang'e
14
1 / 3 / 4
8,791
463
10,989
12,915
5,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
Zvyio
Xing Tian
12
0 / 1 / 1
8,011
422
6,118
18,937
22,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
lwrncmh
Chernobog
14
1 / 3 / 3
8,516
448
10,150
15,737
5,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
xXiSERVdeathXx
Amaterasu
13
0 / 1 / 5
8,121
427
3,011
9,733
5,003
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
26
11
Kills
12
12
Deaths
11
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chang'e
DCI SwaggyA
Chang'e
3
4
4
1.25
W
Ymir
0
1
9
4.5
W
2
0
5
4.5
L
Fenrir
10
3
1
3.5
L
Chang'e
Zcyia
Chang'e
1
3
4
1
L
Xing Tian
Zvyio
Xing Tian
0
1
1
0.5
W
Cernunnos
bingbong360
Cernunnos
2
2
2
1.5
L
Chernobog
lwrncmh
Chernobog
1
3
3
0.83
W
Guan Yu
maxrg011
Guan Yu
4
5
0
0.8
L
Amaterasu
xXiSERVdeathXx
Amaterasu
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,290
Damage
50,475
79,305
Taken
76,783
63,313
Mitigated
47,420
34,730
Healing
21,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
DCI SwaggyA
Chang'e
7,970
340
2,865
4,538
13,086
4,478
0
3,444
9,642
71,792
0
W
Ymir
9,686
1,826
0
2,580
16,616
20,969
0
4,238
12,378
28,365
9,225
W
10,789
2,970
0
6,548
16,506
11,257
184
4,252
12,254
78,929
21,740
L
Fenrir
20,207
7,128
0
4,393
19,461
9,617
0
5,269
14,192
0
101,915
L
Chang'e
Zcyia
Chang'e
10,989
695
2,087
3,761
12,915
5,171
0
5,088
7,827
76,324
0
L
Xing Tian
Zvyio
Xing Tian
6,118
640
0
1,801
18,937
22,018
0
7,667
11,270
29,656
0
W
Cernunnos
bingbong360
Cernunnos
11,641
5,973
0
6,555
12,906
6,119
1,117
926
11,980
0
99,130
L
Chernobog
lwrncmh
Chernobog
10,150
6,548
0
6,309
15,737
5,611
0
4,090
11,647
0
68,189
W
Guan Yu
maxrg011
Guan Yu
17,204
4,285
2,494
9,150
20,191
20,490
344
4,247
15,944
0
85,329
L
Amaterasu
xXiSERVdeathXx
Amaterasu
3,011
1,118
0
3,410
9,733
5,003
630
2,678
7,055
0
38,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,475
Gold Earned
44,395
641
Minions Killed
437
0
Camps Cleared
0
1,784,257
Distance Traveled
1,852,565
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,633
507
151
8
0
351,015
3
W
Ymir
8,917
469
59
3
0
358,467
1
W
Maui
9,753
513
154
8
0
395,385
3
L
Fenrir
10,956
577
129
7
0
432,058
2
L
Chang'e
8,791
463
116
6
0
360,409
5
L
Xing Tian
8,011
422
32
2
0
365,428
6
W
Cernunnos
10,296
542
136
7
0
330,076
5
L
Chernobog
8,516
448
105
6
0
337,244
4
W
Guan Yu
9,876
520
141
7
0
349,314
2
L
Amaterasu
8,121
427
55
3
0
357,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role